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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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//
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// plCreatableStrings.h - Handy header file that declares a class with two
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// static public string arrays representing the names
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// of the classes before and after keyedObjDelineator
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// in plCreatableIndex.h. Note the cunning (and humble)
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// use of macros to avoid having to change this file
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// whenever plCreatableIndex.h changes.
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//
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// Should only be included once, probably in plFactory.cpp
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//
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _plCreatableStrings_h
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#define _plCreatableStrings_h
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// Step 0: Undefine plCreatableIndex_inc, since we're doing something sneaky with it
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#undef plCreatableIndex_inc
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// Step 1: Define plCreator_inc, so the plCreator.h include in plCI.h won't do anything
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#define plCreator_inc
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// Step 2: Define the CLASS_INDEX macros so we generate our class. The class name
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// is plCreatableStrings and the arrays are fKeyedStrings and fNonKeyedStrings
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#undef CLASS_INDEX_LIST_START
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#undef CLASS_INDEX
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#undef CLASS_INDEX_NONKEYED_OBJ_START
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#undef CLASS_INDEX_LIST_END
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#define CLASS_INDEX_LIST_START class plCreatableStrings { public:\
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static char *fKeyedStrings[]; static char *fNonKeyedStrings[]; static char *fNonKeyedPostDBStrings[];\
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}; \
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char *plCreatableStrings::fKeyedStrings[] = {
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#define CLASS_INDEX(ci) #ci
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#define CLASS_INDEX_NONKEYED_OBJ_START }; char *plCreatableStrings::fNonKeyedStrings[] = {
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#define CLASS_INDEX_LIST_END };
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#undef CLASS_INDEX_DATABASE_STRUCT_INDEXES_START
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#undef CLASS_INDEX_DATABASE_STRUCT_INDEXES_END
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#define CLASS_INDEX_DATABASE_STRUCT_INDEXES_START
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#define CLASS_INDEX_DATABASE_STRUCT_INDEXES_END }; char *plCreatableStrings::fNonKeyedPostDBStrings[] = {
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// Step 3: Include plCI.h
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#include "plCreatableIndex.h"
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#endif // _plCreatableStrings_h
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