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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plClientGuid.h"
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#include "hsStream.h"
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#include <sstream>
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#include "plNetCommon.h"
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#include "pnMessage/plMessage.h"
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#include "plSockets/plNet.h"
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plClientGuid::plClientGuid()
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:fPlayerID(0)
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,fCCRLevel(0)
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,fFlags(0)
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,fProtectedLogin(false)
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,fBuildType(plNetCommon::BuildType::kUnknown)
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,fSrcAddr(0)
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,fSrcPort(0)
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,fReserved(false)
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{
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fAccountUUID.Clear();
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}
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void plClientGuid::SetAccountUUID(const plUUID * v )
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{
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fAccountUUID.CopyFrom( v );
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if ( !fAccountUUID.IsNull() )
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fFlags|=kAccountUUID;
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else
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fFlags&=~kAccountUUID;
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}
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void plClientGuid::SetAccountUUID(const plUUID & v )
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{
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SetAccountUUID( &v );
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}
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void plClientGuid::SetBuildType(UInt8 type)
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{
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fBuildType=type;
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fFlags|=kBuildType;
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}
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void plClientGuid::SetPlayerID(UInt32 id)
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{
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fPlayerID=id;
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if ( fPlayerID )
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{
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fFlags|=kPlayerID;
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fFlags&=~kTempPlayerID;
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}
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else
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fFlags&=~kPlayerID;
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}
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void plClientGuid::SetTempPlayerID(UInt32 id)
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{
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fPlayerID=id;
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if ( fPlayerID )
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{
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fFlags&=~kPlayerID;
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fFlags|=kTempPlayerID;
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}
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else
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{
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fFlags&=~kTempPlayerID;
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}
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}
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void plClientGuid::SetPlayerName( const char * v )
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{
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fPlayerName = v?v:"";
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if ( fPlayerName.size() )
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fFlags|=kPlayerName;
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else
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fFlags&=~kPlayerName;
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}
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void plClientGuid::SetCCRLevel(UInt8 v)
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{
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fCCRLevel=v;
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fFlags|=kCCRLevel;
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}
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void plClientGuid::SetProtectedLogin(bool b)
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{
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fProtectedLogin=b;
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fFlags |= kProtectedLogin;
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}
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void plClientGuid::SetSrcAddr( UInt32 v )
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{
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fSrcAddr = v;
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if ( fSrcAddr )
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fFlags|=kSrcAddr;
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else
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fFlags&=~kSrcAddr;
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}
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void plClientGuid::SetSrcAddrFromStr( const char * s )
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{
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hsAssert(false, "eric, port me");
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}
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void plClientGuid::SetSrcPort( UInt16 v )
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{
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fSrcPort = v;
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if ( fSrcPort )
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fFlags|=kSrcPort;
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else
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fFlags&=~kSrcPort;
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}
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void plClientGuid::SetReserved(bool b)
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{
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fReserved=b;
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fFlags |= kReserved;
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}
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void plClientGuid::SetClientKey(const std::string& key)
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{
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fClientKey = key;
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if ( fClientKey.size() )
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fFlags|=kClientKey;
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else
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fFlags&=~kClientKey;
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}
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const char * plClientGuid::GetSrcAddrStr() const
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{
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hsAssert(false, "eric, port me");
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static const char foo[] = "";
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return foo;
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}
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std::string plClientGuid::AsStdString() const
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{
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#define kComma ","
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#define kEmpty ""
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const char * spacer = kEmpty;
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std::stringstream ss;
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ss << "[";
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if (IsFlagSet(kPlayerID))
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{
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ss << spacer << "Pid:" << fPlayerID;
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spacer = kComma;
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}
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else if (IsFlagSet(kTempPlayerID))
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{
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ss << spacer << "tPd:" << fPlayerID;
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spacer = kComma;
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}
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if (IsFlagSet(kPlayerName))
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{
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ss << spacer << "Plr:" << fPlayerName;
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}
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if (IsFlagSet(kCCRLevel))
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{
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ss << spacer << "CCR:" << (int)fCCRLevel;
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spacer = kComma;
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}
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if (IsFlagSet(kProtectedLogin))
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{
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ss << spacer << "Pro:" << (int)fProtectedLogin;
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spacer = kComma;
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}
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if (IsFlagSet(kBuildType))
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{
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ss << spacer << "Bld:" << plNetCommon::BuildType::BuildTypeStr(fBuildType);
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spacer = kComma;
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}
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if ( IsFlagSet(kSrcAddr) )
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{
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ss << spacer << "Addr:" << GetSrcAddrStr();
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spacer = kComma;
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}
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if ( IsFlagSet(kSrcPort) )
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{
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ss << spacer << "Port:" << (int)fSrcPort;
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spacer = kComma;
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}
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if (IsFlagSet(kAccountUUID))
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{
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ss << spacer << "plUUID:" << fAccountUUID.AsStdString();
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spacer = kComma;
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}
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if ( IsFlagSet(kReserved))
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{
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ss << spacer << "Res:" << (int)fReserved;
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spacer = kComma;
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}
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if (IsFlagSet(kClientKey))
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{
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ss << spacer << "ClientKey:" << fClientKey;
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spacer = kComma;
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}
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ss << "]";
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return ss.str().c_str();
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}
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std::string plClientGuid::AsLogString() const
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{
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#define kSemicolon ";"
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const char* spacer = kSemicolon;
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std::stringstream ss;
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if (IsFlagSet(kAccountUUID))
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{
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ss << "AcctUUID=" << fAccountUUID.AsStdString();
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ss << spacer;
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}
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if (IsFlagSet(kPlayerID))
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{
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ss << "PlayerID=" << fPlayerID;
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ss << spacer;
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}
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// else if (IsFlagSet(kTempPlayerID))
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// {
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// ss << "tempPlayerID:" << fPlayerID;
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// ss << spacer;
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// }
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if ( IsFlagSet(kSrcAddr) )
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{
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ss << "SrcAddr=" << GetSrcAddrStr();
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ss << spacer;
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}
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if ( IsFlagSet(kSrcPort) )
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{
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ss << "SrcPort=" << (int)fSrcPort;
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ss << spacer;
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}
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if (IsFlagSet(kCCRLevel))
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{
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ss << "CCRLevel=" << (int)fCCRLevel;
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ss << spacer;
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}
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if (IsFlagSet(kProtectedLogin))
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{
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ss << "Protected=" << (int)fProtectedLogin;
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ss << spacer;
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}
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if (IsFlagSet(kBuildType))
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{
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ss << "Build=" << plNetCommon::BuildType::BuildTypeStr(fBuildType);
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ss << spacer;
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}
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if (IsFlagSet(kReserved))
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{
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ss << "Reserved=" << (int)fReserved;
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ss << spacer;
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}
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if (IsFlagSet(kClientKey))
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{
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ss << "ClientKey=" << fClientKey;
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ss << spacer;
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}
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return ss.str().c_str();
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}
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void plClientGuid::Read(hsStream * s, hsResMgr* mgr)
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{
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s->LogSubStreamStart("push me");
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s->LogReadSwap(&fFlags,"Flags");
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if (IsFlagSet(kAccountUUID))
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{
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s->LogSubStreamPushDesc("AcctUUID");
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fAccountUUID.Read( s );
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}
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if (IsFlagSet(kPlayerID))
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s->LogReadSwap(&fPlayerID,"PlayerID");
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else if (IsFlagSet(kTempPlayerID))
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s->LogReadSwap(&fPlayerID,"TempPlayerID");
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if (IsFlagSet(kPlayerName))
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{
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s->LogSubStreamPushDesc("PlayerName");
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plMsgStdStringHelper::Peek( fPlayerName, s );
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}
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if (IsFlagSet(kCCRLevel))
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s->LogReadSwap(&fCCRLevel,"CCRLevel");
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if (IsFlagSet(kProtectedLogin))
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s->LogReadSwap(&fProtectedLogin,"ProtectedLogin");
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if (IsFlagSet(kBuildType))
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s->LogReadSwap(&fBuildType,"BuildType");
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if (IsFlagSet(kSrcAddr))
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s->LogReadSwap(&fSrcAddr,"SrcAddr");
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if (IsFlagSet(kSrcPort))
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s->LogReadSwap(&fSrcPort,"SrcPort");
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if (IsFlagSet(kReserved))
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s->LogReadSwap(&fReserved,"Reserved");
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if (IsFlagSet(kClientKey))
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{
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s->LogSubStreamPushDesc("ClientKey");
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plMsgStdStringHelper::Peek( fClientKey, s );
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}
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s->LogSubStreamEnd();
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}
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void plClientGuid::Write(hsStream * s, hsResMgr* mgr)
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{
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s->WriteSwap(fFlags);
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if (IsFlagSet(kAccountUUID))
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fAccountUUID.Write( s );
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if (IsFlagSet(kPlayerID))
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s->WriteSwap(fPlayerID);
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else if (IsFlagSet(kTempPlayerID))
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s->WriteSwap(fPlayerID);
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if (IsFlagSet(kPlayerName))
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plMsgStdStringHelper::Poke( fPlayerName, s );
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if (IsFlagSet(kCCRLevel))
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s->WriteSwap(fCCRLevel);
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if (IsFlagSet(kProtectedLogin))
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s->WriteSwap(fProtectedLogin);
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if (IsFlagSet(kBuildType))
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s->WriteSwap(fBuildType);
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if (IsFlagSet(kSrcAddr))
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s->WriteSwap(fSrcAddr);
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if (IsFlagSet(kSrcPort))
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s->WriteSwap(fSrcPort);
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if (IsFlagSet(kReserved))
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s->WriteSwap(fReserved);
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if (IsFlagSet(kClientKey))
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plMsgStdStringHelper::Poke( fClientKey, s );
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}
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void plClientGuid::CopyFrom(const plClientGuid * other)
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{
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fFlags = other->fFlags;
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fAccountUUID.CopyFrom( &other->fAccountUUID );
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fPlayerID = other->fPlayerID;
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fPlayerName = other->fPlayerName;
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fCCRLevel = other->fCCRLevel;
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fProtectedLogin = other->fProtectedLogin;
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fBuildType = other->fBuildType;
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fSrcAddr = other->fSrcAddr;
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fSrcPort = other->fSrcPort;
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fReserved = other->fReserved;
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fClientKey = other->fClientKey;
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}
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void plClientGuid::UpdateFrom(const plClientGuid * other)
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{
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if ( !HasAccountUUID() && other->HasAccountUUID() )
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SetAccountUUID( other->GetAccountUUID() );
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if ( !HasPlayerID() && other->HasPlayerID() )
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SetPlayerID( other->GetPlayerID() );
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if ( !HasPlayerName() && other->HasPlayerName() )
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SetPlayerName( other->GetPlayerName() );
|
|
|
|
if ( !HasProtectedLogin() && other->HasProtectedLogin() )
|
|
|
|
SetProtectedLogin( other->GetProtectedLogin() );
|
|
|
|
if ( !HasCCRLevel() && other->HasCCRLevel() )
|
|
|
|
SetCCRLevel( other->GetCCRLevel() );
|
|
|
|
if ( !HasBuildType() && other->HasBuildType() )
|
|
|
|
SetBuildType( other->GetBuildType() );
|
|
|
|
if ( !HasSrcAddr() && other->HasSrcAddr() )
|
|
|
|
SetSrcAddr( other->GetSrcAddr() );
|
|
|
|
if ( !HasSrcPort() && other->HasSrcPort() )
|
|
|
|
SetSrcPort( other->GetSrcPort() );
|
|
|
|
if ( !HasReservedBit() && other->HasReservedBit() )
|
|
|
|
SetReserved( other->IsReserved() );
|
|
|
|
if ( !HasClientKey() && other->HasClientKey() )
|
|
|
|
SetClientKey( other->GetClientKey() );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plClientGuid::Clear()
|
|
|
|
{
|
|
|
|
plClientGuid tmp;
|
|
|
|
CopyFrom( &tmp );
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plClientGuid::IsEqualTo(const plClientGuid * other) const
|
|
|
|
{
|
|
|
|
return
|
|
|
|
fFlags == other->fFlags &&
|
|
|
|
fAccountUUID.IsEqualTo( &other->fAccountUUID ) &&
|
|
|
|
fPlayerID == other->fPlayerID &&
|
|
|
|
fPlayerName == other->fPlayerName &&
|
|
|
|
fCCRLevel == other->fCCRLevel &&
|
|
|
|
fProtectedLogin == other->fProtectedLogin &&
|
|
|
|
fBuildType == other->fBuildType &&
|
|
|
|
fReserved == other->fReserved &&
|
|
|
|
fClientKey == other->fClientKey;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator==(const plClientGuid & X, const plClientGuid & Y)
|
|
|
|
{
|
|
|
|
return ( X.fAccountUUID.IsEqualTo( &Y.fAccountUUID )&&X.fPlayerID==Y.fPlayerID&&X.fFlags==Y.fFlags);
|
|
|
|
}
|
|
|
|
bool operator!=(const plClientGuid & X, const plClientGuid & Y)
|
|
|
|
{
|
|
|
|
return ( !X.fAccountUUID.IsEqualTo( &Y.fAccountUUID )||X.fPlayerID!=Y.fPlayerID||X.fFlags!=Y.fFlags);
|
|
|
|
}
|
|
|
|
bool operator<(const plClientGuid & X, const plClientGuid & Y)
|
|
|
|
{
|
|
|
|
return ( X.fAccountUUID.CompareTo( &Y.fAccountUUID )<0||X.fPlayerID<Y.fPlayerID);
|
|
|
|
}
|
|
|
|
|