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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#define CLASSNAME "plResBrowser" // Used in WinInit()
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#define WINDOWNAME "plResBrowser"
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#include "HeadSpin.h"
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#include "hsTypes.h"
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#include <windows.h>
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#include "res/resource.h"
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#include "pnAllCreatables.h"
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#include "../plResMgr/plResMgrCreatable.h"
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#include "../plResMgr/plResManager.h"
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#include "../plResMgr/plResMgrSettings.h"
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#include "../plMessage/plResMgrHelperMsg.h"
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#include "../plUnifiedTime/plUnifiedTimeCreatable.h"
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REGISTER_CREATABLE(plResMgrHelperMsg);
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HINSTANCE gInstance;
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char *gCommandLine = nil;
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HWND gMainWindow = nil;
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LRESULT CALLBACK WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam );
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BOOL WinInit( HINSTANCE hInst, int nCmdShow );
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int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
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{
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MSG msg;
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HACCEL accelTable = LoadAccelerators( hInstance, MAKEINTRESOURCE( IDR_ACCELERATOR1 ) );
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plResMgrSettings::Get().SetFilterNewerPageVersions( false );
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plResMgrSettings::Get().SetFilterOlderPageVersions( false );
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gCommandLine = (char *)lpCmdLine;
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plResManager *rMgr = TRACKED_NEW plResManager;
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hsgResMgr::Init( rMgr );
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if( !WinInit( hInstance, nCmdShow ) )
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return -1;
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while( GetMessage( &msg, NULL, 0, 0 ) )
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{
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if( !TranslateAccelerator( gMainWindow, accelTable, &msg ) )
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{
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TranslateMessage( &msg );
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DispatchMessage( &msg );
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}
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}
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hsgResMgr::Shutdown();
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return 0;
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}
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BOOL WinInit(HINSTANCE hInst, int nCmdShow)
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{
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gInstance = hInst;
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// Fill out WNDCLASS info
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WNDCLASS wndClass;
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wndClass.style = 0; // CS_HREDRAW | CS_VREDRAW;
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wndClass.lpfnWndProc = WndProc;
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wndClass.cbClsExtra = 0;
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wndClass.cbWndExtra = 0;
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wndClass.hInstance = hInst;
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wndClass.hIcon = LoadIcon( hInst, MAKEINTRESOURCE( IDI_APPICON ) );
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wndClass.hCursor = LoadCursor(NULL, IDC_ARROW);
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wndClass.hbrBackground = (HBRUSH)GetSysColorBrush( COLOR_3DFACE );
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wndClass.lpszMenuName = MAKEINTRESOURCE( IDR_APPMENU );
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wndClass.lpszClassName = CLASSNAME;
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// can only run one at a time anyway, so just quit if another is running
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if (!RegisterClass(&wndClass))
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return FALSE;
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DWORD dwStyle = WS_POPUP | WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
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DWORD dwExStyle = WS_EX_ACCEPTFILES;
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// Create a window
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gMainWindow = CreateWindowEx(dwExStyle, CLASSNAME, WINDOWNAME,
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dwStyle, 10, 10,
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800,
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600,
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NULL, NULL, hInst, NULL);
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return TRUE;
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}
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