|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#ifndef PL_PASSMTLANIMPB_H
|
|
|
|
#define PL_PASSMTLANIMPB_H
|
|
|
|
|
|
|
|
enum { kPassAnimMain, kPassAnimEase };
|
|
|
|
|
|
|
|
#define WM_ROLLOUT_OPEN WM_USER+1
|
|
|
|
|
|
|
|
class plAnimEaseDlgProc : public ParamMap2UserDlgProc
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
void EnableStopPoints(IParamMap2 *pm, bool enable)
|
|
|
|
{
|
|
|
|
pm->Enable(kPassEaseInMin, enable);
|
|
|
|
pm->Enable(kPassEaseInMax, enable);
|
|
|
|
pm->Enable(kPassEaseOutMin, enable);
|
|
|
|
pm->Enable(kPassEaseOutMax, enable);
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
|
|
{
|
|
|
|
switch (msg)
|
|
|
|
{
|
|
|
|
case WM_INITDIALOG:
|
|
|
|
{
|
|
|
|
IParamBlock2 *pb = map->GetParamBlock();
|
|
|
|
|
|
|
|
bool stopPoints = false;
|
|
|
|
if (DoesHaveStopPoints(pb->GetOwner()))
|
|
|
|
{
|
|
|
|
stopPoints = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
EnableStopPoints(map, stopPoints);
|
|
|
|
|
|
|
|
// If we're doing an ease, set the ease rollup to open
|
|
|
|
// if (pb->GetInt(kPassEaseInType) != plAnimEaseTypes::kNoEase ||
|
|
|
|
// pb->GetInt(kPassEaseOutType) != plAnimEaseTypes::kNoEase)
|
|
|
|
// PostMessage(hWnd, WM_ROLLOUT_OPEN, 0, 0);
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
// Max doesn't know about the rollup until after WM_CREATE, so we get
|
|
|
|
// around it by posting a message
|
|
|
|
//case WM_ROLLOUT_OPEN:
|
|
|
|
// {
|
|
|
|
// IRollupWindow *rollup = GetCOREInterface(MTLEDIT_INTERFACE)->GetCommandPanelRollup();
|
|
|
|
// int idx = rollup->GetPanelIndex(hWnd);
|
|
|
|
// rollup->SetPanelOpen(idx, TRUE);
|
|
|
|
// }
|
|
|
|
// return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DeleteThis() {}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|