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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plDynamicEnvLayer ParamBlock Functions //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 8.22.2001 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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//// PickAnchorNode ///////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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class PickAnchorNode : public PickObjectProc
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{
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public:
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plDynamicEnvLayer *fLayer;
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HWND fHWnd;
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int bleah;
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PickAnchorNode() { fLayer = NULL; }
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BOOL Pick( INode *node )
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{
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const char *dbgNodeName = node->GetName();
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if( fLayer )
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fLayer->GetParamBlockByID( plDynamicEnvLayer::kBlkBitmap )->SetValue( plDynamicEnvLayer::kBmpAnchorNode, TimeValue( 0 ), node );
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return TRUE;
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}
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void EnterMode() { ISetButton( TRUE ); }
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void ExitMode() { ISetButton( FALSE ); }
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BOOL Filter( INode *node )
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{
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Object *obj = node->EvalWorldState( 0 ).obj;
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if( obj != NULL )
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{
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if( obj->CanConvertToType( triObjectClassID ) ||
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obj->ClassID() == Class_ID( DUMMY_CLASS_ID, 0 ) )
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return TRUE;
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}
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return FALSE;
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}
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protected:
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void ISetButton( BOOL checkIt )
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{
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ICustButton *iBut = GetICustButton( GetDlgItem( fHWnd, IDC_ANCHOR_NODE ) );
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if( iBut )
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{
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iBut->SetCheck( checkIt );
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if( fLayer )
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{
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if( fLayer->GetParamBlockByID( plDynamicEnvLayer::kBlkBitmap )->GetINode( plDynamicEnvLayer::kBmpAnchorNode ) == NULL )
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iBut->SetText( _T( "<self>" ) );
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}
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}
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ReleaseICustButton( iBut );
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}
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};
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///////////////////////////////////////////////////////////////////////////////
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//// ParamBlock Dialog Proc ///////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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class DELBitmapDlgProc : public ParamMap2UserDlgProc
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{
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PickAnchorNode fPickAnchorCallback;
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/// Called to update the controls of the dialog
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virtual void Update( TimeValue t, Interval &valid, IParamMap2 *map )
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{
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IParamBlock2 *pblock;
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int i;
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ParamMap2UserDlgProc::Update( t, valid, map );
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pblock = map->GetParamBlock();
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i = pblock->GetInt( plDynamicEnvLayer::kBmpTextureSize, t );
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pblock->SetValue( plDynamicEnvLayer::kBmpLastTextureSize, t, i );
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if( pblock->GetINode( plDynamicEnvLayer::kBmpAnchorNode ) == NULL )
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{
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ICustButton *bmSelectBtn = GetICustButton( GetDlgItem( pblock->GetMap()->GetHWnd(), IDC_ANCHOR_NODE ) );
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bmSelectBtn->SetText( _T( "<self>" ) );
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ReleaseICustButton( bmSelectBtn );
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}
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}
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/// Clamp texture sizes to a power of 2
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void IClampTexSizeSpinner( TimeValue t, IParamMap2 *map )
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{
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IParamBlock2 *pblock = map->GetParamBlock();
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int lastVal = pblock->GetInt( plDynamicEnvLayer::kBmpLastTextureSize, t );
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int tempVal, newVal = pblock->GetInt( plDynamicEnvLayer::kBmpTextureSize, t );
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if( newVal < lastVal )
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{
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lastVal = newVal;
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for( tempVal = 1; tempVal < newVal; tempVal <<= 1 );
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newVal = tempVal >> 1;
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}
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else
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{
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lastVal = newVal;
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for( tempVal = 1; tempVal < newVal; tempVal <<= 1 );
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newVal = tempVal;
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}
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pblock->SetValue( plDynamicEnvLayer::kBmpTextureSize, t, newVal );
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pblock->SetValue( plDynamicEnvLayer::kBmpLastTextureSize, t, newVal );
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}
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/// Main message proc
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BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg)
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{
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case WM_INITDIALOG:
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break;
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case CC_SPINNER_CHANGE:
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if( LOWORD( wParam ) == IDC_TEXSIZE_SPIN )
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IClampTexSizeSpinner( t, map );
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break;
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case WM_COMMAND:
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if( HIWORD( wParam ) == EN_CHANGE && LOWORD( wParam ) == IDC_TEXSIZE_EDIT )
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IClampTexSizeSpinner( t, map );
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else if( LOWORD( wParam ) == IDC_ANCHOR_NODE )
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{
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plDynamicEnvLayer *layer = (plDynamicEnvLayer *)map->GetParamBlock()->GetOwner();
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layer->fIMtlParams->EndPickMode();
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fPickAnchorCallback.fHWnd = hWnd;
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fPickAnchorCallback.fLayer = layer;
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layer->fIMtlParams->SetPickMode( &fPickAnchorCallback );
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break;
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}
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break;
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}
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return FALSE;
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}
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void DeleteThis() {};
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};
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static DELBitmapDlgProc gDELBitmapDlgProc;
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class BleahPBAccessor : public PBAccessor
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{
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public:
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void Set(PB2Value& val, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t)
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{
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plDynamicEnvLayer* layer = (plDynamicEnvLayer *)owner;
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IParamBlock2 *pb = layer->GetParamBlockByID( plDynamicEnvLayer::kBlkBitmap );
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switch (id)
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{
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case plDynamicEnvLayer::kBmpAnchorNode:
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INode *newNode = (INode *)val.r;
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if( newNode == NULL )
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{
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// Instead of displaying "none", display "<self>", since that's what nil means
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// for us
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ICustButton *bmSelectBtn = GetICustButton( GetDlgItem( pb->GetMap()->GetHWnd(), IDC_ANCHOR_NODE ) );
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bmSelectBtn->SetText( _T( "<self>" ) );
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ReleaseICustButton( bmSelectBtn );
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}
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break;
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}
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}
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void Get(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t, Interval &valid)
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{
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}
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};
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static BleahPBAccessor gBleahPBAccessor;
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///////////////////////////////////////////////////////////////////////////////
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//// ParamBlock Definition ////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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static ParamBlockDesc2 gBitmapParamBlk
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(
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plDynamicEnvLayer::kBlkBitmap, _T("bitmap"), 0, GetDynamicEnvLayerDesc(),
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P_AUTO_CONSTRUCT + P_AUTO_UI, plDynamicEnvLayer::kRefBitmap,
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IDD_DYNAMIC_ENVMAP_LAYER, IDS_DYNAMIC_ENVMAP_LAYER_TEX, 0, 0, &gDELBitmapDlgProc,
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// General parameters
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plDynamicEnvLayer::kBmpTextureSize, _T("textureSize"), TYPE_INT, 0, 0,
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p_ui, TYPE_SPINNER, EDITTYPE_INT, IDC_TEXSIZE_EDIT, IDC_TEXSIZE_SPIN, SPIN_AUTOSCALE,
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p_range, 4, 512,
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p_default, 64,
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end,
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plDynamicEnvLayer::kBmpAnchorNode, _T("anchorNode"), TYPE_INODE, 0, 0,
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p_ui, TYPE_PICKNODEBUTTON, IDC_ANCHOR_NODE,
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p_prompt, IDS_SELECT_ANCHOR,
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p_accessor, &gBleahPBAccessor,
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end,
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plDynamicEnvLayer::kBmpLastTextureSize, _T("lastTextureSize"), TYPE_INT, 0, 0,
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end,
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plDynamicEnvLayer::kBmpRefract, _T("refract"),TYPE_BOOL, 0, 0,
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p_ui, TYPE_SINGLECHEKBOX, IDC_REFRACT,
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end,
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end
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);
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