|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetCli/pnNcEncrypt.cpp
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
#include "Pch.h"
|
|
|
|
#pragma hdrstop
|
|
|
|
|
|
|
|
|
|
|
|
namespace pnNetCli {
|
|
|
|
|
|
|
|
/****************************************************************************
|
|
|
|
*
|
|
|
|
* Diffie-Hellman constants
|
|
|
|
*
|
|
|
|
|
|
|
|
// g and n are pregenerated and published
|
|
|
|
// (built into both client and server software)
|
|
|
|
BigNum g(4);
|
|
|
|
BigNum n; n.RandPrime(kKeyBits, &seed);
|
|
|
|
|
|
|
|
// a and x are pregenerated; a is built into server software, and x is
|
|
|
|
// built into client software
|
|
|
|
BigNum a; a.Rand(kKeyBits, &seed);
|
|
|
|
BigNum x; x.PowMod(g, a, n);
|
|
|
|
|
|
|
|
// client chooses b and y on connect, and sends y to the server
|
|
|
|
BigNum b; b.Rand(kKeyBits, &seed);
|
|
|
|
BigNum y; y.PowMod(g, b, n);
|
|
|
|
|
|
|
|
// server computes key: k = y^a mod n
|
|
|
|
BigNum ka; ka.PowMod(y, a, n);
|
|
|
|
|
|
|
|
// client computes key: k = x^b mod n
|
|
|
|
BigNum kb; kb.PowMod(x, b, n);
|
|
|
|
|
|
|
|
***/
|
|
|
|
|
|
|
|
COMPILER_ASSERT(IS_POW2(kNetDiffieHellmanKeyBits));
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Private
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
// TODO: Cache computed keys
|
|
|
|
static void GetCachedServerKey (
|
|
|
|
NetMsgChannel * channel,
|
|
|
|
BigNum * ka,
|
|
|
|
const BigNum & dh_y
|
|
|
|
) {
|
|
|
|
// Get diffie-hellman constants
|
|
|
|
unsigned DH_G;
|
|
|
|
const BigNum * DH_A;
|
|
|
|
const BigNum * DH_N;
|
|
|
|
NetMsgChannelGetDhConstants(channel, &DH_G, &DH_A, &DH_N);
|
|
|
|
|
|
|
|
// Compute the result
|
|
|
|
ka->PowMod(dh_y, *DH_A, *DH_N);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
*
|
|
|
|
* Module functions
|
|
|
|
*
|
|
|
|
***/
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetMsgCryptClientStart (
|
|
|
|
NetMsgChannel * channel,
|
|
|
|
unsigned seedBytes,
|
|
|
|
const byte seedData[],
|
|
|
|
BigNum * clientSeed,
|
|
|
|
BigNum * serverSeed
|
|
|
|
) {
|
|
|
|
unsigned DH_G;
|
|
|
|
const BigNum * DH_X;
|
|
|
|
const BigNum * DH_N;
|
|
|
|
NetMsgChannelGetDhConstants(channel, &DH_G, &DH_X, &DH_N);
|
|
|
|
|
|
|
|
// Client chooses b and y on connect
|
|
|
|
BigNum g(DH_G);
|
|
|
|
BigNum seed(seedBytes, seedData);
|
|
|
|
BigNum b; b.Rand(kNetDiffieHellmanKeyBits, &seed);
|
|
|
|
|
|
|
|
// Client computes key: kb = x^b mod n
|
|
|
|
clientSeed->PowMod(*DH_X, b, *DH_N);
|
|
|
|
|
|
|
|
// Client sends y to server
|
|
|
|
serverSeed->PowMod(g, b, *DH_N);
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetMsgCryptServerConnect (
|
|
|
|
NetMsgChannel * channel,
|
|
|
|
unsigned seedBytes,
|
|
|
|
const byte seedData[],
|
|
|
|
BigNum * clientSeed
|
|
|
|
) {
|
|
|
|
// Server computes client key: ka = y^a mod n
|
|
|
|
const BigNum dh_y(seedBytes, seedData);
|
|
|
|
GetCachedServerKey(channel, clientSeed, dh_y);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace pnNetCli
|