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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef _pfGUISkinComp_h
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#define _pfGUISkinComp_h
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#include "plComponent.h"
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#include "../MaxPlasmaMtls/Layers/plLayerTex.h"
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#include "../pfGameGUIMgr/pfGUIPopUpMenu.h"
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/// skin component class
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class plGUISkinComp : public plComponent
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{
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public:
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plGUISkinComp();
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void DeleteThis() { delete this; }
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// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
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// of properties on the MaxNode, as it's still indeterminant.
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hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
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hsBool PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg);
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hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
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hsBool DeInit(plMaxNode *node, plErrorMsg *pErrMsg);
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plLayerTex *GetSkinBitmap( void );
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virtual UInt32 GetNumMtls( void ) const;
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virtual Texmap *GetMtl( UInt32 idx );
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enum
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{
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kRefBitmap = 256, // So we can share it among other components
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kRefUpLeftCorner = 257,
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kRefTopSpan = 257 + 4,
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kRefUpRightCorner = 257 + 8,
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kRefRightSpan = 257 + 12,
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kRefLowerRightCorner = 257 + 16,
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kRefBottomSpan = 257 + 20,
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kRefLowerLeftCorner = 257 + 24,
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kRefLeftSpan = 257 + 28,
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kRefMiddleFill = 257 + 32,
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kRefSelectedFill = 257 + 36,
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kRefSubMenuArrow = 257 + 40,
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kRefSelectedSubMenuArrow = 257 + 44,
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kRefTreeButtonClosed = 257 + 48,
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kRefTreeButtonOpen = 257 + 52,
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kRefItemMargin = 400,
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kRefBorderMargin
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};
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pfGUISkin *GetConvertedSkin( void ) const { return fConvertedSkin; }
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plKey GetConvertedSkinKey( void ) const;
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// Given an INode, gives you a pointer to the GUI component if it actually is one, nil otherwise
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static plGUISkinComp *GetGUIComp( INode *node );
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protected:
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pfGUISkin *fConvertedSkin;
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};
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/// skin editor proc class
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class pfGUISkinEditProc
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{
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protected:
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static pfGUISkinEditProc *fInstance;
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static int fZoom;
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plGUISkinComp *fComp;
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RECT fPreviewRect, fCurrElemRect;
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HDC fDblDC, fImageDC;
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HBITMAP fDblBitmap, fImageBitmap;
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int fDblWidth, fDblHeight;
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int fXOffset, fYOffset;
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int fCurrPBRefSet;
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HWND fHWnd;
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HPEN fDefPen, fOtherPen;
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bool fDragging;
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UInt8 fDragType;
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int fDragTimer;
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int fDragOffsetX, fDragOffsetY;
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HCURSOR fOrigCursor;
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pfGUISkin::pfSRect fBackups[ pfGUISkin::kNumElements ];
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void IRefreshDblBuffer( void );
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void IRefreshImageBuffer( void );
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void IInitDblBuffer( void );
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void IKillDblBuffer( void );
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void ISetScrollRanges( void );
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enum
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{
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kRangeSlop = 4
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};
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bool IPointWithinRange( int x, int y, int ptX, int ptY );
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bool IPointWithinVertRange( int x, int y, int ptX, int ptY1, int ptY2 );
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bool IPointWithinHorzRange( int x, int y, int ptX1, int ptX2, int ptY );
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enum DragTypeFlags
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{
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kLeft = 0x01,
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kTop = 0x02,
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kRight = 0x04,
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kBottom = 0x08,
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kDragAll = kLeft | kTop | kRight | kBottom
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};
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UInt8 IGetDragTypeFlags( int x, int y );
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void IJustDrawOneRect( int whichElement, IParamBlock2 *pb, HDC hDC, HPEN whichPen, int refToIgnore );
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public:
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pfGUISkinEditProc( plGUISkinComp *comp );
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~pfGUISkinEditProc();
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static INT_PTR CALLBACK DlgProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam );
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INT_PTR CALLBACK DialogProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam );
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};
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#endif // _pfGUISkinComp_h
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