/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#include "HeadSpin.h"
#include "plResponderCmd.h"
#include "pnKeyedObject/plKey.h"

class plResponderCmdLink : public plResponderCmd
{
public:
    static plResponderCmdLink& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "Link"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual void SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2* pb);
    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdEnable : public plResponderCmd
{
public:
    static plResponderCmdEnable& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return "Enable/Disable"; }
    virtual const char *GetName(int idx) { return "Responder"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdPhysEnable : public plResponderCmd
{
public:
    static plResponderCmdPhysEnable& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return "Enable/Disable"; }
    virtual const char *GetName(int idx) { return "Physical"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdOneShot : public plResponderCmd
{
public:
    static plResponderCmdOneShot& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "One Shot"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);

    virtual bool IsWaitable(IParamBlock2 *pb) { return true; }
    virtual void CreateWait(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2 *pb, ResponderWaitInfo& waitInfo);
};

class plResponderCmdNotify : public plResponderCmd
{
public:
    static plResponderCmdNotify& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "Notify Triggerer"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb) { return GetName(0); }

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdDetectorEnable : public plResponderCmd
{
public:
    static plResponderCmdDetectorEnable& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return "Enable/Disable"; }
    virtual const char *GetName(int idx) { return "Detector"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdXRegion : public plResponderCmd
{
public:
    static plResponderCmdXRegion& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes();
    virtual const char *GetCategory(int idx);
    virtual const char *GetName(int idx);
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual IParamBlock2 *CreatePB(int idx);
    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdCamTransition : public plResponderCmd
{
public:
    static plResponderCmdCamTransition& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "Camera Transition"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdCamForce : public plResponderCmd
{
public:
    enum { kForce3rd, kResume1st };

    static plResponderCmdCamForce& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "Camera Force 3rd"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdDelay : public plResponderCmd
{
public:
    static plResponderCmdDelay& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "Delay"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);

    virtual bool IsWaitable(IParamBlock2 *pb) { return true; }
    virtual void CreateWait(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2 *pb, ResponderWaitInfo& waitInfo);
};

class plResponderCmdVisibility : public plResponderCmd
{
public:
    static plResponderCmdVisibility& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes();
    virtual const char *GetCategory(int idx);
    virtual const char *GetName(int idx);
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual IParamBlock2 *CreatePB(int idx);
    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdSubWorld : public plResponderCmd
{
public:
    static plResponderCmdSubWorld& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes();
    virtual const char *GetCategory(int idx);
    virtual const char *GetName(int idx);
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual IParamBlock2 *CreatePB(int idx);
    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdFootSurface : public plResponderCmd
{
public:
    static plResponderCmdFootSurface& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "Footstep Surface"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};

class plResponderCmdMultistage : public plResponderCmd
{
public:
    static plResponderCmdMultistage& Instance();
    virtual ParamBlockDesc2 *GetDesc();

    virtual int NumTypes() { return 1; }
    virtual const char *GetCategory(int idx) { return nil; }
    virtual const char *GetName(int idx) { return "Trigger Multistage"; }
    virtual const char *GetInstanceName(IParamBlock2 *pb);

    virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
