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/* This file is part of Korman.
*
* Korman is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Korman is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Korman. If not, see <http://www.gnu.org/licenses/>.
*/
#include "buffer.h"
#include "bumpmap.h"
#include "sound.h"
#include "texture.h"
extern "C" {
static PyMethodDef korlib_Methods[] = {
{ _pycs("create_bump_LUT"), (PyCFunction)create_bump_LUT, METH_VARARGS, NULL },
{ _pycs("inspect_vorbisfile"), (PyCFunction)inspect_vorbisfile, METH_VARARGS, NULL },
{ NULL, NULL, 0, NULL },
};
static PyModuleDef korlib_Module = {
PyModuleDef_HEAD_INIT, /* m_base */
"_korlib", /* m_name */
"C++ korlib implementation",/* m_doc */
0, /* m_size */
korlib_Methods, /* m_methods */
NULL, /* m_reload */
NULL, /* m_traverse */
NULL, /* m_clear */
NULL, /* m_free */
};
PyMODINIT_FUNC PyInit__korlib() {
PyObject* module = PyModule_Create(&korlib_Module);
// Module classes...
PyModule_AddObject(module, "Buffer", Init_pyBuffer_Type());
PyModule_AddObject(module, "GLTexture", Init_pyGLTexture_Type());
return module;
}
};