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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
import bpy
from .. import ui_list
class LogicListUI(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_property, index=0, flt_flag=0):
if item.node_tree:
# Using layout.prop on the pointer prevents clicking on the item O.o
layout.label(item.node_tree.name, icon="NODETREE")
else:
layout.label("[Empty]")
def advanced_logic(modifier, layout, context):
ui_list.draw_modifier_list(layout, "LogicListUI", modifier, "logic_groups",
"active_group_index", rows=2, maxrows=3)
# Modify the logic groups
if modifier.logic_groups:
logic = modifier.logic_groups[modifier.active_group_index]
layout.row().prop_menu_enum(logic, "version")
layout.prop(logic, "node_tree", icon="NODETREE")
def spawnpoint(modifier, layout, context):
layout.label(text="Avatar faces negative Y.")
def maintainersmarker(modifier, layout, context):
layout.label(text="Positive Y is North, positive Z is up.")
layout.prop(modifier, "calibration")
def telescope(modifier, layout, context):
layout.prop(modifier, "clickable_region")
layout.prop(modifier, "seek_target_object", icon="EMPTY_DATA")
layout.alert = modifier.camera_object is None
layout.prop(modifier, "camera_object", icon="CAMERA_DATA")