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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
import bpy
from .. import ui_camera
def _draw_bounds_prop(modifier, layout, context, *, local_prop: bool = False):
prop_source = modifier if local_prop else modifier.id_data.plasma_modifiers.collision
layout.alert = prop_source.bounds == "trimesh"
layout.prop(prop_source, "bounds")
layout.alert = False
def camera_rgn(modifier, layout, context):
layout.prop(modifier, "camera_type")
if modifier.camera_type == "manual":
layout.prop(modifier, "camera_object", icon="CAMERA_DATA")
else:
cam_type = modifier.camera_type[5:]
cam_props = modifier.auto_camera
def _draw_props(layout, cb):
for i in cb:
layout.separator()
i(layout, cam_type, cam_props)
_draw_props(layout, (ui_camera.draw_camera_mode_props,
ui_camera.draw_camera_poa_props,
ui_camera.draw_camera_pos_props,
ui_camera.draw_camera_manipulation_props))
def footstep(modifier, layout, context):
_draw_bounds_prop(modifier, layout, context, local_prop=True)
layout.prop(modifier, "surface")
def paniclink(modifier, layout, context):
_draw_bounds_prop(modifier, layout, context)
layout.prop(modifier, "play_anim")
def softvolume(modifier, layout, context):
row = layout.row()
row.prop(modifier, "use_nodes", text="", icon="NODETREE")
if modifier.use_nodes:
row.prop(modifier, "node_tree")
else:
row.label("Simple Soft Volume")
split = layout.split()
col = split.column()
col.prop(modifier, "inside_strength")
col.prop(modifier, "outside_strength")
col = split.column()
col.prop(modifier, "invert")
col.prop(modifier, "soft_distance")
def subworld_rgn(modifier, layout, context):
layout.prop(modifier, "subworld")
_draw_bounds_prop(modifier, layout, context)
layout.prop(modifier, "transition")