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492 lines
20 KiB
492 lines
20 KiB
# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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from bpy.props import * |
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from collections import OrderedDict |
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import math |
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from PyHSPlasma import * |
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from .node_core import * |
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from ..properties.modifiers.physics import bounds_types |
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class PlasmaClickableNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaClickableNode" |
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bl_label = "Clickable" |
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bl_width_default = 160 |
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# These are the Python attributes we can fill in |
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pl_attrib = {"ptAttribActivator", "ptAttribActivatorList", "ptAttribNamedActivator"} |
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clickable = StringProperty(name="Clickable", |
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description="Mesh that is clickable") |
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bounds = EnumProperty(name="Bounds", |
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description="Clickable's bounds (NOTE: only used if your clickable is not a collider)", |
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items=bounds_types, |
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default="hull") |
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input_sockets = OrderedDict([ |
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("region", { |
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"text": "Avatar Inside Region", |
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"type": "PlasmaClickableRegionSocket", |
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}), |
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("facing", { |
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"text": "Avatar Facing Target", |
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"type": "PlasmaFacingTargetSocket", |
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}), |
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("message", { |
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"text": "Message", |
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"type": "PlasmaEnableMessageSocket", |
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"spawn_empty": True, |
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}), |
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]) |
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output_sockets = OrderedDict([ |
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("satisfies", { |
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"text": "Satisfies", |
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"type": "PlasmaConditionSocket", |
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"valid_link_sockets": {"PlasmaConditionSocket", "PlasmaPythonFileNodeSocket"}, |
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}), |
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]) |
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def draw_buttons(self, context, layout): |
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layout.prop_search(self, "clickable", bpy.data, "objects", icon="MESH_DATA") |
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layout.prop(self, "bounds") |
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def export(self, exporter, parent_bo, parent_so): |
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clickable_bo, clickable_so = self._get_objects(exporter, parent_so) |
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if clickable_bo is None: |
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clickable_bo = parent_bo |
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name = self.key_name |
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interface = exporter.mgr.find_create_key(plInterfaceInfoModifier, name=name, so=clickable_so).object |
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logicmod = exporter.mgr.find_create_key(plLogicModifier, name=name, so=clickable_so) |
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interface.addIntfKey(logicmod) |
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# Matches data seen in Cyan's PRPs... |
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interface.addIntfKey(logicmod) |
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logicmod = logicmod.object |
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# Try to figure out the appropriate bounds type for the clickable.... |
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phys_mod = clickable_bo.plasma_modifiers.collision |
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bounds = phys_mod.bounds if phys_mod.enabled else self.bounds |
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# The actual physical object that does the cursor LOS |
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made_the_phys = (clickable_so.sim is None) |
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phys_name = "{}_ClickableLOS".format(clickable_bo.name) |
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simIface, physical = exporter.physics.generate_physical(clickable_bo, clickable_so, bounds, phys_name) |
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simIface.setProperty(plSimulationInterface.kPinned, True) |
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physical.setProperty(plSimulationInterface.kPinned, True) |
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if made_the_phys: |
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# we assume that the collision modifier will do this if they want it to be intangible |
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physical.memberGroup = plSimDefs.kGroupLOSOnly |
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if physical.mass == 0.0: |
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physical.mass = 1.0 |
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physical.LOSDBs |= plSimDefs.kLOSDBUIItems |
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# Picking Detector -- detect when the physical is clicked |
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detector = exporter.mgr.find_create_key(plPickingDetector, name=name, so=clickable_so).object |
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detector.addReceiver(logicmod.key) |
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# Clickable |
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activator = exporter.mgr.find_create_key(plActivatorConditionalObject, name=name, so=clickable_so).object |
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activator.addActivator(detector.key) |
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logicmod.addCondition(activator.key) |
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logicmod.setLogicFlag(plLogicModifier.kLocalElement, True) |
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logicmod.cursor = plCursorChangeMsg.kCursorPoised |
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logicmod.notify = self.generate_notify_msg(exporter, parent_so, "satisfies") |
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# If we have a region attached, let it convert. |
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region = self.find_input("region", "PlasmaClickableRegionNode") |
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if region is not None: |
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region.convert_subcondition(exporter, clickable_bo, clickable_so, logicmod) |
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# Hand things off to the FaceTarget socket which does things nicely for us |
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face_target = self.find_input_socket("facing") |
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face_target.convert_subcondition(exporter, clickable_bo, clickable_so, logicmod) |
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def get_key(self, exporter, parent_so): |
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# careful... we really make lots of keys... |
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clickable_bo, clickable_so = self._get_objects(exporter, parent_so) |
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key = exporter.mgr.find_create_key(plLogicModifier, name=self.key_name, so=clickable_so) |
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return key |
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def _get_objects(self, exporter, parent_so): |
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# First: look up the clickable mesh. if it is not specified, then it's this BO. |
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# We do this because we might be exporting from a BO that is not actually the clickable object. |
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# Case: sitting modifier (exports from sit position empty) |
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if self.clickable: |
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clickable_bo = bpy.data.objects.get(self.clickable, None) |
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if clickable_bo is None: |
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self.raise_error("invalid Clickable object: '{}'".format(self.clickable)) |
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clickable_so = exporter.mgr.find_create_object(plSceneObject, bl=clickable_bo) |
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return (clickable_bo, clickable_so) |
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else: |
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return (None, parent_so) |
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def harvest_actors(self): |
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return (self.clickable,) |
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class PlasmaClickableRegionNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaClickableRegionNode" |
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bl_label = "Clickable Region Settings" |
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bl_width_default = 200 |
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region = StringProperty(name="Region", |
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description="Object that defines the region mesh") |
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bounds = EnumProperty(name="Bounds", |
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description="Physical object's bounds (NOTE: only used if your clickable is not a collider)", |
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items=bounds_types, |
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default="hull") |
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output_sockets = OrderedDict([ |
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("satisfies", { |
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"text": "Satisfies", |
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"type": "PlasmaClickableRegionSocket", |
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}), |
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]) |
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def draw_buttons(self, context, layout): |
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layout.prop_search(self, "region", bpy.data, "objects", icon="MESH_DATA") |
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layout.prop(self, "bounds") |
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def convert_subcondition(self, exporter, parent_bo, parent_so, logicmod): |
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# REMEMBER: parent_so doesn't have to be the actual region scene object... |
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region_bo = bpy.data.objects.get(self.region, None) |
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if region_bo is None: |
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self.raise_error("invalid Region object: '{}'".format(self.region)) |
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region_so = exporter.mgr.find_create_key(plSceneObject, bl=region_bo).object |
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# Try to figure out the appropriate bounds type for the region.... |
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phys_mod = region_bo.plasma_modifiers.collision |
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bounds = phys_mod.bounds if phys_mod.enabled else self.bounds |
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# Our physical is a detector and it only detects avatars... |
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phys_name = "{}_ClickableAvRegion".format(region_bo.name) |
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simIface, physical = exporter.physics.generate_physical(region_bo, region_so, bounds, phys_name) |
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physical.memberGroup = plSimDefs.kGroupDetector |
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physical.reportGroup |= 1 << plSimDefs.kGroupAvatar |
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# I'm glad this crazy mess made sense to someone at Cyan... |
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# ObjectInVolumeDetector can notify multiple logic mods. This implies we could share this |
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# one detector for many unrelated logic mods. However, LogicMods and Conditions appear to |
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# assume they pwn each other... so we need a unique detector. This detector must be attached |
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# as a modifier to the region's SO however. |
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name = self.key_name |
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detector_key = exporter.mgr.find_create_key(plObjectInVolumeDetector, name=name, so=region_so) |
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detector = detector_key.object |
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detector.addReceiver(logicmod.key) |
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detector.type = plObjectInVolumeDetector.kTypeAny |
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# Now, the conditional object. At this point, these seem very silly. At least it's not a plModifier. |
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# All they really do is hold a satisfied boolean... |
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objinbox_key = exporter.mgr.find_create_key(plObjectInBoxConditionalObject, name=name, so=parent_so) |
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objinbox_key.object.satisfied = True |
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logicmod.addCondition(objinbox_key) |
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class PlasmaClickableRegionSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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bl_color = (0.412, 0.0, 0.055, 1.0) |
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class PlasmaConditionSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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bl_color = (0.188, 0.086, 0.349, 1.0) |
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class PlasmaFacingTargetNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaFacingTargetNode" |
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bl_label = "Facing Target" |
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directional = BoolProperty(name="Directional", |
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description="TODO", |
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default=True) |
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tolerance = IntProperty(name="Degrees", |
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description="How far away from the target the avatar can turn (in degrees)", |
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min=-180, max=180, default=45) |
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output_sockets = OrderedDict([ |
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("satisfies", { |
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"text": "Satisfies", |
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"type": "PlasmaFacingTargetSocket", |
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}), |
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]) |
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def draw_buttons(self, context, layout): |
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layout.prop(self, "directional") |
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layout.prop(self, "tolerance") |
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class PlasmaFacingTargetSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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bl_color = (0.0, 0.267, 0.247, 1.0) |
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allow_simple = BoolProperty(name="Facing Target", |
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description="Avatar must be facing the target object", |
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default=True) |
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def draw(self, context, layout, node, text): |
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if self.simple_mode: |
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layout.prop(self, "allow_simple", text="") |
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layout.label(text) |
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def convert_subcondition(self, exporter, bo, so, logicmod): |
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assert not self.is_output |
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if not self.enable_condition: |
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return |
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# First, gather the schtuff from the appropriate blah blah blah |
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if self.simple_mode: |
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directional = True |
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tolerance = 45 |
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name = "{}_SimpleFacing".format(self.node.key_name) |
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elif self.is_linked: |
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node = self.links[0].from_node |
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directional = node.directional |
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tolerance = node.tolerance |
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name = node.key_name |
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else: |
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# This is a programmer failure, so we need a traceback. |
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raise RuntimeError("Tried to export an unused PlasmaFacingTargetSocket") |
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facing_key = exporter.mgr.find_create_key(plFacingConditionalObject, name=name, so=so) |
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facing = facing_key.object |
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facing.directional = directional |
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facing.satisfied = True |
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facing.tolerance = math.radians(tolerance) |
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logicmod.addCondition(facing_key) |
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@property |
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def enable_condition(self): |
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return ((self.simple_mode and self.allow_simple) or self.is_linked) |
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@property |
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def simple_mode(self): |
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"""Simple mode allows a user to click a button on input sockets to automatically generate a |
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Facing Target condition""" |
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return (not self.is_linked and not self.is_output) |
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class PlasmaVolumeReportNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaVoumeReportNode" |
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bl_label = "Region Trigger Settings" |
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report_when = EnumProperty(name="When", |
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description="When the region should trigger", |
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items=[("each", "Each Event", "The region will trigger on every enter/exit"), |
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("first", "First Event", "The region will trigger on the first event only"), |
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("count", "Population", "When the region has a certain number of objects inside it")]) |
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threshold = IntProperty(name="Threshold", |
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description="How many objects should be in the region for it to trigger", |
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min=1) |
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output_sockets = OrderedDict([ |
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("settings", { |
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"text": "Trigger Settings", |
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"type": "PlasmaVolumeSettingsSocketOut", |
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"valid_link_sockets": {"PlasmaVolumeSettingsSocketIn"}, |
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}), |
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]) |
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def draw_buttons(self, context, layout): |
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layout.prop(self, "report_when") |
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if self.report_when == "count": |
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row = layout.row() |
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row.label("Threshold: ") |
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row.prop(self, "threshold", text="") |
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class PlasmaVolumeSensorNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaVolumeSensorNode" |
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bl_label = "Region Sensor" |
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bl_width_default = 190 |
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# These are the Python attributes we can fill in |
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pl_attrib = {"ptAttribActivator", "ptAttribActivatorList", "ptAttribNamedActivator"} |
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# Region Mesh |
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region = StringProperty(name="Region", |
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description="Object that defines the region mesh") |
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bounds = EnumProperty(name="Bounds", |
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description="Physical object's bounds", |
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items=bounds_types) |
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# Detector Properties |
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report_on = EnumProperty(name="Triggerers", |
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description="What triggers this region?", |
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options={"ANIMATABLE", "ENUM_FLAG"}, |
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items=[("avatar", "Avatars", "Avatars trigger this region"), |
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("dynamics", "Dynamics", "Any non-avatar dynamic physical object (eg kickables)")], |
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default={"avatar"}) |
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input_sockets = OrderedDict([ |
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("enter", { |
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"text": "Trigger on Enter", |
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"type": "PlasmaVolumeSettingsSocketIn", |
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"valid_link_sockets": {"PlasmaVolumeSettingsSocketOut"}, |
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}), |
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("exit", { |
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"text": "Trigger on Exit", |
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"type": "PlasmaVolumeSettingsSocketIn", |
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"valid_link_sockets": {"PlasmaVolumeSettingsSocketOut"}, |
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}), |
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("message", { |
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"text": "Message", |
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"type": "PlasmaEnableMessageSocket", |
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"spawn_empty": True, |
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}), |
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]) |
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output_sockets = OrderedDict([ |
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("satisfies", { |
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"text": "Satisfies", |
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"type": "PlasmaConditionSocket", |
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"valid_link_sockets": {"PlasmaConditionSocket", "PlasmaPythonFileNodeSocket"}, |
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}), |
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]) |
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def draw_buttons(self, context, layout): |
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layout.prop(self, "report_on") |
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# Okay, if they changed the name of the ObData, that's THEIR problem... |
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layout.prop_search(self, "region", bpy.data, "objects", icon="MESH_DATA") |
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layout.prop(self, "bounds") |
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def get_key(self, exporter, parent_so): |
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bo = self.region_object |
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so = exporter.find_create_object(plSceneObject, bl=bo) |
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rgn_enter, rgn_exit = None, None |
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if self.report_enters: |
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theName = "{}_{}_Enter".format(self.id_data.name, self.name) |
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rgn_enter = exporter.mgr.find_create_key(plLogicModifier, name=theName, so=so) |
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if self.report_exits: |
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theName = "{}_{}_Exit".format(self.id_data.name, self.name) |
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rgn_exit = exporter.mgr.find_create_key(plLogicModifier, name=theName, so=so) |
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if rgn_enter is None: |
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return rgn_exit |
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elif rgn_exit is None: |
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return rgn_enter |
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else: |
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# !!! ... !!! |
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# Sorry |
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# -- Hoikas |
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# !!! ... !!! |
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return (rgn_enter, rgn_exit) |
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def export(self, exporter, bo, parent_so): |
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# We need to ensure we export to the correct SO |
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region_bo = self.region_object |
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region_so = exporter.mgr.find_create_object(plSceneObject, bl=region_bo) |
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interface = exporter.mgr.find_create_object(plInterfaceInfoModifier, name=self.key_name, so=region_so) |
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# Region Enters |
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enter_simple = self.find_input_socket("enter").allow |
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enter_settings = self.find_input("enter", "PlasmaVolumeReportNode") |
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if enter_simple or enter_settings is not None: |
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key = self._export_volume_event(exporter, region_bo, region_so, plVolumeSensorConditionalObject.kTypeEnter, enter_settings) |
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interface.addIntfKey(key) |
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# Region Exits |
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exit_simple = self.find_input_socket("exit").allow |
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exit_settings = self.find_input("exit", "PlasmaVolumeReportNode") |
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if exit_simple or exit_settings is not None: |
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key = self._export_volume_event(exporter, region_bo, region_so, plVolumeSensorConditionalObject.kTypeExit, exit_settings) |
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interface.addIntfKey(key) |
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# Don't forget to export the physical object itself! |
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# [trollface.jpg] |
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simIface, physical = exporter.physics.generate_physical(region_bo, region_so, self.bounds, "{}_VolumeSensor".format(region_bo.name)) |
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physical.memberGroup = plSimDefs.kGroupDetector |
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if "avatar" in self.report_on: |
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physical.reportGroup |= 1 << plSimDefs.kGroupAvatar |
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if "dynamics" in self.report_on: |
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physical.reportGroup |= 1 << plSimDefs.kGroupDynamic |
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def _export_volume_event(self, exporter, bo, so, event, settings): |
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if event == plVolumeSensorConditionalObject.kTypeEnter: |
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suffix = "Enter" |
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else: |
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suffix = "Exit" |
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theName = "{}_{}_{}".format(self.id_data.name, self.name, suffix) |
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print(" [LogicModifier '{}']".format(theName)) |
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logicKey = exporter.mgr.find_create_key(plLogicModifier, name=theName, so=so) |
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logicmod = logicKey.object |
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logicmod.setLogicFlag(plLogicModifier.kMultiTrigger, True) |
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logicmod.notify = self.generate_notify_msg(exporter, so, "satisfies") |
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# Now, the detector objects |
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print(" [ObjectInVolumeDetector '{}']".format(theName)) |
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detKey = exporter.mgr.find_create_key(plObjectInVolumeDetector, name=theName, so=so) |
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det = detKey.object |
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print(" [VolumeSensorConditionalObject '{}']".format(theName)) |
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volKey = exporter.mgr.find_create_key(plVolumeSensorConditionalObject, name=theName, so=so) |
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volsens = volKey.object |
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volsens.type = event |
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if settings is not None: |
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if settings.report_when == "first": |
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volsens.first = True |
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elif settings.report_when == "threshold": |
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volsens.trigNum = settings.threshold |
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# There appears to be a mandatory order for these keys... |
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det.addReceiver(volKey) |
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det.addReceiver(logicKey) |
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# End mandatory order |
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logicmod.addCondition(volKey) |
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return logicKey |
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@property |
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def region_object(self): |
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phys_bo = bpy.data.objects.get(self.region, None) |
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if phys_bo is None: |
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self.raise_error("invalid Region object: '{}'".format(self.region)) |
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return phys_bo |
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@property |
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def report_enters(self): |
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return (self.find_input_socket("enter").allow or |
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self.find_input("enter", "PlasmaVolumeReportNode") is not None) |
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@property |
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def report_exits(self): |
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return (self.find_input_socket("exit").allow or |
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self.find_input("exit", "PlasmaVolumeReportNode") is not None) |
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class PlasmaVolumeSettingsSocket(PlasmaNodeSocketBase): |
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bl_color = (43.1, 24.7, 0.0, 1.0) |
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class PlasmaVolumeSettingsSocketIn(PlasmaVolumeSettingsSocket, bpy.types.NodeSocket): |
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allow = BoolProperty() |
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def draw(self, context, layout, node, text): |
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if not self.is_linked: |
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layout.prop(self, "allow", text="") |
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layout.label(text) |
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class PlasmaVolumeSettingsSocketOut(PlasmaVolumeSettingsSocket, bpy.types.NodeSocket): |
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pass
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