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64 lines
3.0 KiB
64 lines
3.0 KiB
# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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from bpy.props import * |
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from .. import idprops |
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class PlasmaLamp(idprops.IDPropObjectMixin, bpy.types.PropertyGroup): |
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affect_characters = BoolProperty(name="Affect Avatars", |
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description="This lamp affects avatars", |
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options=set(), |
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default=True) |
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# Shadow settings |
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cast_shadows = BoolProperty(name="Cast", |
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description="This lamp casts runtime shadows", |
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default=True) |
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shadow_falloff = FloatProperty(name="Falloff", |
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description="Distance from the Lamp past which we don't cast shadows", |
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min=5.0, max=50.0, default=10.0, |
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options=set()) |
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shadow_distance = FloatProperty(name="Fade Distance", |
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description="Distance at which the shadow has completely faded out", |
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min=0.0, max=500.0, default=0.0, |
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options=set()) |
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shadow_power = IntProperty(name="Power", |
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description="Multiplier for the shadow's intensity", |
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min=0, max=200, default=100, |
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options=set(), subtype="PERCENTAGE") |
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shadow_self = BoolProperty(name="Self-Shadow", |
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description="This light can cause objects to cast shadows on themselves", |
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default=False, |
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options=set()) |
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lamp_region = PointerProperty(name="Soft Volume", |
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description="Soft region this light is active inside", |
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type=bpy.types.Object, |
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poll=idprops.poll_softvolume_objects) |
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# For LimitedDirLights |
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size_height = FloatProperty(name="Height", |
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description="Size of the area for the Area Lamp in the Z direction", |
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min=0.0, default=200.0, |
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options=set()) |
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def has_light_group(self, bo): |
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return bool(bo.users_group) |
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@classmethod |
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def _idprop_mapping(cls): |
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return {"lamp_region": "soft_region"}
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