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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
import bpy
from bpy.props import *
from PyHSPlasma import *
from .base import PlasmaModifierProperties
class PlasmaAdvancedLogic(PlasmaModifierProperties):
pl_id = "advanced_logic"
bl_category = "Logic"
bl_label = "Advanced"
bl_description = "Plasma Logic Nodes"
bl_icon = "NODETREE"
tree_name = StringProperty(name="Node Tree", description="Plasma Logic Nodes")
def created(self, obj):
self.display_name = "Advanced Logic"
def export(self, exporter, bo, so):
tree = bpy.data.node_groups[self.tree_name]
tree.export(exporter, bo, so)
class PlasmaSpawnPoint(PlasmaModifierProperties):
pl_id = "spawnpoint"
bl_category = "Logic"
bl_label = "Spawn Point"
bl_description = "Point at which avatars link into the Age"
def created(self, obj):
self.display_name = obj.name
def export(self, exporter, bo, so):
# Not much to this modifier... It's basically a flag that tells the engine, "hey, this is a
# place the avatar can show up." Nice to have a simple one to get started with.
spawn = exporter.mgr.add_object(pl=plSpawnModifier, so=so, name=self.display_name)
@property
def requires_actor(self):
return True