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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
from PyHSPlasma import *
def affine_parts(xform):
# Decompose the matrix into the 90s-era 3ds max affine parts sillyness
# All that's missing now is something like "(c) 1998 HeadSpin" oh wait...
affine = hsAffineParts()
affine.T = hsVector3(*xform.to_translation())
affine.K = hsVector3(*xform.to_scale())
affine.F = -1.0 if xform.determinant() < 0.0 else 1.0
rot = xform.to_quaternion()
affine.Q = quaternion(rot)
rot.normalize()
affine.U = quaternion(rot)
return affine
def color(blcolor, alpha=1.0):
"""Converts a Blender Color into an hsColorRGBA"""
return hsColorRGBA(blcolor.r, blcolor.g, blcolor.b, alpha)
def matrix44(blmat):
"""Converts a mathutils.Matrix to an hsMatrix44"""
hsmat = hsMatrix44()
for i in range(4):
hsmat[i, 0] = blmat[i][0]
hsmat[i, 1] = blmat[i][1]
hsmat[i, 2] = blmat[i][2]
hsmat[i, 3] = blmat[i][3]
return hsmat
def quaternion(blquat):
"""Converts a mathutils.Quaternion to an hsQuat"""
return hsQuat(blquat.x, blquat.y, blquat.z, blquat.w)