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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
import bpy
class LampButtonsPanel:
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "data"
@classmethod
def poll(cls, context):
return (context.object and context.scene.render.engine == "PLASMA_GAME" and
isinstance(context.object.data, bpy.types.Lamp))
class PlasmaLampPanel(LampButtonsPanel, bpy.types.Panel):
bl_label = "Plasma RT Lamp"
def draw (self, context):
layout = self.layout
rtlamp = context.object.data.plasma_lamp
split = layout.split()
col = split.column()
col.prop(rtlamp, "light_group")
row = col.row()
row.active = rtlamp.light_group
row.prop(rtlamp, "affect_characters")
col = split.column()
col.prop(rtlamp, "cast_shadows")
if not context.object.plasma_modifiers.softvolume.enabled:
layout.prop_search(rtlamp, "soft_region", bpy.data, "objects")