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137 lines
5.2 KiB
137 lines
5.2 KiB
# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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from bpy.props import * |
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class ToolboxOperator: |
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@classmethod |
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def poll(cls, context): |
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return context.scene.render.engine == "PLASMA_GAME" |
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class PlasmaConvertLayerOpacitiesOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "texture.plasma_convert_layer_opacities" |
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bl_label = "Convert Layer Opacities" |
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bl_description = "Convert layer opacities from diffuse color factor" |
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def execute(self, context): |
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for mesh in bpy.data.meshes: |
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for material in mesh.materials: |
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if material is None: |
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continue |
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for slot in material.texture_slots: |
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if slot is None: |
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continue |
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slot.texture.plasma_layer.opacity = slot.diffuse_color_factor * 100 |
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slot.diffuse_color_factor = 1.0 |
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return {"FINISHED"} |
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class PlasmaConvertPlasmaObjectOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "object.plasma_convert_plasma_objects" |
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bl_label = "Convert Plasma Objects" |
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bl_description = "Converts PyPRP objects to Plasma Objects" |
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def execute(self, context): |
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# We will loop through all the objects and enable Plasma Object on every object that |
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# is either inserted into a valid page using the old-style text properties or is lacking |
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# a page property. Unfortunately, unless we start bundling some YAML interpreter, we cannot |
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# use the old AlcScript schtuff. |
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pages = { i.seq_suffix: i.name for i in context.scene.world.plasma_age.pages } |
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for i in bpy.data.objects: |
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pageid = i.game.properties.get("page_num", None) |
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if pageid is None: |
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i.plasma_object.enabled = True |
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continue |
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page_name = pages.get(pageid.value, None) |
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if page_name is None: |
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# a common hack to prevent exporting in PyPRP was to set page_num == -1, |
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# so don't warn about that. |
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if pageid.value != -1: |
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print("Object '{}' in page_num '{}', which is not available :/".format(i.name, pageid.value)) |
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else: |
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i.plasma_object.enabled = True |
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i.plasma_object.page = page_name |
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return {"FINISHED"} |
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class PlasmaEnableTexturesOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "texture.plasma_enable_all_textures" |
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bl_label = "Enable All Textures" |
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bl_description = "Ensures that all Textures are enabled" |
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def execute(self, context): |
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for mesh in bpy.data.meshes: |
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for material in mesh.materials: |
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if material is None: |
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continue |
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for slot in material.texture_slots: |
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if slot is None: |
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continue |
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slot.use = True |
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return {"FINISHED"} |
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class PlasmaToggleAllPlasmaObjectsOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "object.plasma_toggle_all_objects" |
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bl_label = "Toggle All Plasma Objects" |
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bl_description = "Changes the state of all Plasma Objects" |
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enable = BoolProperty(name="Enable", description="Enable Plasma Object") |
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def execute(self, context): |
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for i in bpy.data.objects: |
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i.plasma_object.enabled = self.enable |
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return {"FINISHED"} |
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class PlasmaToggleEnvironmentMapsOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "texture.plasma_toggle_environment_maps" |
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bl_label = "Toggle Environment Maps" |
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bl_description = "Changes the state of all Environment Maps" |
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enable = BoolProperty(name="Enable", description="Enable Environment Maps") |
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def execute(self, context): |
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enable = self.enable |
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for material in bpy.data.materials: |
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for slot in material.texture_slots: |
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if slot is None: |
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continue |
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if slot.texture.type == "ENVIRONMENT_MAP": |
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slot.use = enable |
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return {"FINISHED"} |
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class PlasmaTogglePlasmaObjectsOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "object.plasma_toggle_selected_objects" |
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bl_label = "Toggle Plasma Objects" |
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bl_description = "Toggles the Plasma Object status of a selection" |
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@classmethod |
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def poll(cls, context): |
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return super().poll(context) and hasattr(bpy.context, "selected_objects") |
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def execute(self, context): |
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enable = not all((i.plasma_object.enabled for i in bpy.context.selected_objects)) |
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for i in context.selected_objects: |
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i.plasma_object.enabled = enable |
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return {"FINISHED"}
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