/* This file is part of Korman. * * Korman is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Korman is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Korman. If not, see . */ #include "bumpmap.h" #include "sound.h" #include "texture.h" extern "C" { static PyMethodDef korlib_Methods[] = { { _pycs("create_bump_LUT"), (PyCFunction)create_bump_LUT, METH_VARARGS, NULL }, { _pycs("inspect_vorbisfile"), (PyCFunction)inspect_vorbisfile, METH_VARARGS, NULL }, { _pycs("scale_image"), (PyCFunction)scale_image, METH_KEYWORDS | METH_VARARGS, NULL }, { NULL, NULL, 0, NULL }, }; static PyModuleDef korlib_Module = { PyModuleDef_HEAD_INIT, /* m_base */ "_korlib", /* m_name */ "C++ korlib implementation",/* m_doc */ 0, /* m_size */ korlib_Methods, /* m_methods */ NULL, /* m_reload */ NULL, /* m_traverse */ NULL, /* m_clear */ NULL, /* m_free */ }; PyMODINIT_FUNC PyInit__korlib() { PyObject* module = PyModule_Create(&korlib_Module); // Module classes... PyModule_AddObject(module, "GLTexture", Init_pyGLTexture_Type()); return module; } };