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mirror of https://github.com/H-uru/korman.git synced 2025-07-14 10:27:36 -04:00
Commit Graph

680 Commits

Author SHA1 Message Date
55b17ce0af Fix access violation in korlib
When "Use Alpha" was disabled, we didn't write any alpha into the buffer,
which caused squish to overrun (it expected alpha).
2014-07-04 23:41:41 -04:00
e24ca6ff9b Fix incorrect matrix conversion 2014-07-04 23:05:36 -04:00
32dcac54f5 Rudimentary material exporter 2014-06-25 19:25:52 -04:00
2c97257b8d Tweak debug output 2014-06-17 20:11:33 -04:00
3811ad25d5 Don't put -1 in the age file... 2014-06-17 19:04:30 -04:00
144a1f4824 Fix FNI file to not suck 2014-06-16 21:29:52 -04:00
106ed1fb7d Basic opaque meshes exporting...
There are no textures, there are no vertex colors, there are no UVWs...
Just the mesh. Deal with it.
2014-06-16 21:24:17 -04:00
242ed01afb Move exporter logic out of prop_object...
... And commence more work on the exporter. We now export
CoordinateInterfaces! Go us.
2014-06-08 21:22:34 -04:00
abaf574a68 POC Plasma Synch panel
TODO: This is not hooked up to anything.
2014-06-08 17:48:47 -04:00
acd62b2730 Cleanup Plasma Age+Environment panels
Now they look like something a real human would use, rather than a
many-appendaged monster.
2014-06-07 23:27:00 -04:00
f38d32e37c Remove operators when unloading Korman.
No need to keep cruft around!
2014-06-07 22:41:19 -04:00
81b5ca888c Merge branch 'master' of https://github.com/H-uru/korman
Conflicts:
	korman/exporter.py
2014-06-07 22:22:57 -04:00
59d37ed830 Begin separating the exporter.
I want the logic and the helper functions to be separate, doggone it!
2014-06-07 22:20:46 -04:00
ef673ef99a Merge pull request #1 from Lunanne/PEP8
Pep8
2013-07-11 12:55:33 -07:00
916ae79833 Clean up 2013-07-11 21:29:59 +02:00
680cb90086 Plasma Game -> Korman 2013-06-29 18:01:15 -04:00
6da45b02e5 Bump (and fix) blender version 2013-06-29 15:20:24 -04:00
345b024b2c Cleaner PageAddOperator 2013-06-29 15:19:20 -04:00
f9d554d391 Less fiddly ExportException 2013-04-05 20:18:58 -04:00
a0e2d1504c Blender 2.66 looks nice... 2013-04-05 20:18:57 -04:00
b1174740a4 frozenset == good 2013-02-23 21:36:08 -05:00
f96f80a900 Tweak gitignore 2012-07-10 22:29:04 -04:00
f4f39e2d2f Fill out some more core-export stuff 2012-07-10 22:28:18 -04:00
543356b498 Skeleton for the exporter... It's only mildly evil 2012-07-09 21:42:53 -04:00
37245894ea Fix stuck page suffixes
It's important to not block a change if you're equal to yourself because,
in general, you're equal to yourself. I'm sure there are some edge cases
in that generalization though.
2012-07-08 18:44:51 -04:00
6382091652 Forgot to implement the remove page operator 2012-07-08 17:50:26 -04:00
5fececf4e1 Basic age/page UI controls
We are attempting to encourage the pages=layers paradigm; however, this is
not strictly enforced. This commit has lots of bits and bobs but little
actual substance. More to come when I begin work on the exporter.
2012-07-08 01:43:20 -04:00
736447ec9e Begin custom PLASMA_GAME engine
According to the sparse documentation, custom render engines are the most
future-proof way of customizing the internal blender panels.
Unfortunately, even then, we must do some metaprogramming hacks...
2012-06-25 09:26:40 -04:00
2587aca886 Blender addon skeleton 2012-06-24 20:58:15 -04:00
3673b8dfeb Initial commit 2012-06-24 15:55:41 -07:00