37 Commits (46a72a6cd8f6de4e26e05cc5304100ffef03a4f2)

Author SHA1 Message Date
Adam Johnson 20ccfa87f9
Ensure note popups don't clobber each other. 3 months ago
Adam Johnson bc81e8c5e5
Only allow modifiers on sensible objects. 8 months ago
Adam Johnson 6afa39e94a
Improve 3D stereo sound emitters. 1 year ago
Adam Johnson e5eba455f3
Simplify log indentation management. 1 year ago
Adam Johnson b520bfedd1
Add support for multiple animations per object. 3 years ago
Jrius ca23fbf5f8 GroupMaster: simplify using has_animation_data 3 years ago
Jrius 2ad3774917 Allow GroupMaster (MsgForwarder) to animate object data (such as lamps) 3 years ago
Adam Johnson d6072b6689
Fix crash in Path of the Shell related to empty animations. 3 years ago
Patrick Dulebohn 891b8f3fca More adjustments and fixes 4 years ago
Patrick Dulebohn b9db547669 Even more added fixes 4 years ago
Patrick Dulebohn 1e9ceccc9c More fixes per Hoikas 4 years ago
Patrick Dulebohn c5552f890c Separate ATC and AgeGlobal in Props 4 years ago
Patrick Dulebohn 32e2553d36 Add plAgeGlobalAnim support 4 years ago
Adam Johnson c264cb8095
Fix traceback in Animation Group warning messages. 4 years ago
Adam Johnson ed5b6d7022
Implement the Filter Transform modifier 6 years ago
Adam Johnson 904f9b8f77
Update anim modifiers to ID props 7 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 8 years ago
Adam Johnson 66264331a6 Update Animation Group modifier 8 years ago
Adam Johnson 0d73893ac5 Limit CoordInterface creation for animated objects to xform animations 8 years ago
Adam Johnson 3f98e6ea9d Add lamp color and energy animations 8 years ago
Adam Johnson dbeed6f660 Refactor ATCAnim generation 8 years ago
jb 36a3750372 Only one underscode in make_physical_movable (ack !) 8 years ago
jb ce2d393099 Move make_physical_movable and make it private 8 years ago
jb f895348b21 Move physics handling code outside of post_export 8 years ago
jb e15eccfac5 Move animated physical code into anim post_export + remove a useless test 8 years ago
Adam Johnson 5ce618bf4b Don't crash if an animation has no FCurves 9 years ago
Adam Johnson 644b22ecfd Toss modifier display names 9 years ago
Adam Johnson 8113be8da6 Remove utils.vector3 9 years ago
Adam Johnson 2b8c16da1b Add an animation group modifier 9 years ago
Adam Johnson b255902b9e Only apply mass = 1 to animated physicals 9 years ago
Adam Johnson e02a063ad7 Simple AnimCmdMsg 9 years ago
Adam Johnson 85ac142aa8 Fix typo 9 years ago
Adam Johnson cf52eb8bf6 Use the actual action start for ATCAnims 9 years ago
Adam Johnson 094c784dd2 Add last-chance export pass 9 years ago
Adam Johnson 690bd70360 Add modifier dependencies 9 years ago
Adam Johnson 4a8e0722f9 Implement scale animation controllers 9 years ago
Adam Johnson 5b5577f6f5 Implement rudimentary object animation 9 years ago