* Add FaceMod/Swivel for Empty objects
@ -798,7 +798,7 @@ class PlasmaViewFaceMod(idprops.IDPropObjectMixin, PlasmaModifierProperties):
bl_category = "Render"
bl_label = "Swivel"
bl_description = "Swivel object to face the camera, player, or another object"
bl_object_types = {"MESH", "FONT"}
bl_object_types = {"MESH", "FONT", "EMPTY"}
preset_options = EnumProperty(name="Type",
description="Type of Facing",