mirror of
https://github.com/H-uru/korman.git
synced 2025-07-14 02:27:36 -04:00
Pure Python korlib
Yeah, korlib was a bit faster than this implementation, but, honestly, having a second python module made life more difficult than it needed to be. This fixes that.
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@ -31,6 +31,3 @@ pip-log.txt
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*.komodoproject
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*.project
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*.pydevproject
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# Korlib build
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korlib/build
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|
@ -1,30 +0,0 @@
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project(korman)
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cmake_minimum_required(VERSION 2.8.9)
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find_package(HSPlasma REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(PythonLibs REQUIRED)
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include_directories(${HSPlasma_INCLUDE_DIRS})
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include_directories(${OPENGL_INCLUDE_DIR})
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include_directories(${PYTHON_INCLUDE_DIR})
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set(korlib_HEADERS
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pyMipmap.h
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utils.hpp
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)
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set(korlib_SOURCES
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generate_mipmap.cpp
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module.cpp
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)
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add_library(korlib SHARED ${korlib_HEADERS} ${korlib_SOURCES})
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target_link_libraries(korlib HSPlasma ${OPENGL_LIBRARIES} ${PYTHON_LIBRARIES})
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if(WIN32)
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set_target_properties(korlib PROPERTIES SUFFIX ".pyd")
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endif(WIN32)
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source_group("Header Files" FILES ${korlib_HEADERS})
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source_group("Source Files" FILES ${korlib_SOURCES})
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@ -1,210 +0,0 @@
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/* This file is part of Korman.
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*
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* Korman is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Korman is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Korman. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <algorithm>
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#include <cmath>
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#include <cstdint>
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#include <tuple>
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#ifdef _WINDOWS
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# define NOMINMAX
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# define GL_GENERATE_MIPMAP 0x8191
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#endif // _WINDOWS
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#include <gl/gl.h>
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#include <ResManager/plFactory.h>
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#include <PRP/Surface/plMipmap.h>
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#include <Python.h>
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#include "pyMipmap.h"
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#include "utils.hpp"
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// ========================================================================
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class gl_loadimage
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{
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bool m_weLoadedIt;
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bool m_success;
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GLint m_genMipMapState;
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korlib::pyref m_image;
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public:
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gl_loadimage(const korlib::pyref& image) : m_success(true), m_image(image)
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{
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size_t bindcode = korlib::getattr<size_t>(image, "bindcode");
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m_weLoadedIt = (bindcode == 0);
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if (m_weLoadedIt) {
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m_success = (korlib::call_method<size_t>(image, "gl_load") == 0);
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bindcode = korlib::getattr<size_t>(image, "bindcode");
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}
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if (m_success) {
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glBindTexture(GL_TEXTURE_2D, bindcode);
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}
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// We want to gen mipmaps
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// GIANTLY GNARLY DISCLAIMER:
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// This requires OpenGL 1.4, which is above Windows' "built-in" headers (1.1)
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// It was also deprecated in 3.0, and removed in 3.1.
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// In other words, we should probably use glGenerateMipmap (3.0) or Blender's scale function
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glGetTexParameteriv(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, &m_genMipMapState);
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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}
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~gl_loadimage()
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{
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if (m_success && m_weLoadedIt)
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korlib::call_method<size_t>(m_image, "gl_free");
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, m_genMipMapState);
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}
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bool success() const { return m_success; }
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};
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// ========================================================================
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typedef std::tuple<size_t, size_t> imagesize_t;
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/** Gets the dimensions of a Blender Image in pixels (WxH) */
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static imagesize_t get_image_size(PyObject* image)
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{
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korlib::pyref size = PyObject_GetAttrString(image, "size");
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size_t width = PyLong_AsSize_t(PySequence_GetItem(size, 0));
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size_t height = PyLong_AsSize_t(PySequence_GetItem(size, 1));
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return std::make_tuple(width, height);
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}
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static void resize_image(PyObject* image, size_t width, size_t height)
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{
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korlib::pyref _w = PyLong_FromSize_t(width);
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korlib::pyref _h = PyLong_FromSize_t(height);
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korlib::pyref callable = korlib::getattr<PyObject*>(image, "scale");
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korlib::pyref result = PyObject_CallFunctionObjArgs(callable, _w, _h);
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}
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// ========================================================================
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static void stuff_mip_level(plMipmap* mipmap, size_t level, PyObject* image, bool calcAlpha)
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{
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// How big is this doggone level?
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GLint width, height;
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glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_WIDTH, &width);
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glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_HEIGHT, &height);
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print(" Level %d: %dx%d...", level, width, height);
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// Grab the stuff from the place and the things
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size_t dataSize = width * height * 4;
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uint8_t* data = new uint8_t[dataSize]; // optimization: use stack for small images...
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glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data);
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// Need to calculate alpha?
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if (calcAlpha) {
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uint8_t* ptr = data;
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uint8_t* end = data + dataSize;
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while (ptr < end) {
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uint8_t r = *ptr++;
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uint8_t g = *ptr++;
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uint8_t b = *ptr++;
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*ptr++ = (r + g + b) / 255;
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}
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}
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// Stuff into plMipmap. Unfortunately, it's not smart enough to just work, so we have to do
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// a little bit of TESTing here.
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try {
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mipmap->CompressImage(level, data, dataSize);
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} catch (hsNotImplementedException&) {
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mipmap->setLevelData(level, data, dataSize);
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}
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delete[] data;
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}
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// ========================================================================
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extern "C" PyObject* generate_mipmap(PyObject*, PyObject* args)
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{
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// Convert some of this Python nonsense to good old C
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PyObject* blTexImage = nullptr; // unchecked... better be right
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PyObject* pymm = nullptr;
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if (PyArg_ParseTuple(args, "OO", &blTexImage, &pymm) && blTexImage && pymm) {
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// Since we can't link with PyHSPlasma easily, let's do some roundabout type-checking
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korlib::pyref classindex = PyObject_CallMethod(pymm, "ClassIndex", "");
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static short mipmap_classindex = plFactory::ClassIndex("plMipmap");
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if (PyLong_AsLong(classindex) != mipmap_classindex) {
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PyErr_SetString(PyExc_TypeError, "generate_mipmap expects a Blender ImageTexture and a plMipmap");
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return nullptr;
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}
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} else {
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PyErr_SetString(PyExc_TypeError, "generate_mipmap expects a Blender ImageTexture and a plMipmap");
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return nullptr;
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}
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// Grab the important stuff
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plMipmap* mipmap = ((pyMipmap*)pymm)->fThis;
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korlib::pyref blImage = korlib::getattr<PyObject*>(blTexImage, "image");
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bool makeMipMap = korlib::getattr<bool>(blTexImage, "use_mipmap");
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bool useAlpha = korlib::getattr<bool>(blTexImage, "use_alpha");
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bool calcAlpha = korlib::getattr<bool>(blTexImage, "use_calculate_alpha");
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// Okay, so, here are the assumptions.
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// We assume that the Korman Python code as already created the mipmap's key and named it appropriately
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// So, if we're mipmapping nb01StoneSquareCobble.tga -> nb01StoneSquareCobble.dds as the key name
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// What we now need to do:
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// 1) Make sure this is a POT texture (if not, call scale on the Blender Image)
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// 2) Check calcAlpha and all that rubbish--det DXT1/DXT5/uncompressed
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// 3) "Create" the plMipmap--this allocates internal buffers and such
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// 4) Loop through the levels, going down through the POTs and fill in the pixel data
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// The reason we do this in C instead of python is because it's a lot of iterating over a lot of
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// floating point data (we have to convert to RGB8888, joy). Should be faster here!
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print("Exporting '%s'...", mipmap->getKey()->getName().cstr());
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// Step 1: Resize to POT (if needed) -- don't rely on GLU for this because it may not suppport
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// NPOT if we're being run on some kind of dinosaur...
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imagesize_t dimensions = get_image_size(blImage);
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size_t width = pow(2, log2(std::get<0>(dimensions)));
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size_t height = pow(2, log2(std::get<1>(dimensions)));
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if (std::get<0>(dimensions) != width || std::get<1>(dimensions) != height) {
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print("\tImage is not a POT (%dx%d)... resizing to %dx%d", std::get<0>(dimensions),
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std::get<1>(dimensions), width, height);
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resize_image(blImage, width, height);
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}
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// Steps 2+3: Translate flags and pass to plMipmap::Create
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// TODO: PNG compression for lossless images
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uint8_t numLevels = (makeMipMap) ? 0 : 1; // 0 means "you figure it out"
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uint8_t compType = (makeMipMap) ? plBitmap::kDirectXCompression : plBitmap::kUncompressed;
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bool alphaChannel = useAlpha || calcAlpha;
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mipmap->Create(width, height, numLevels, compType, plBitmap::kRGB8888, alphaChannel ? plBitmap::kDXT5 : plBitmap::kDXT1);
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// Step 3.9: Load the image into OpenGL
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gl_loadimage guard(blImage);
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if (!guard.success()) {
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PyErr_SetString(PyExc_RuntimeError, "failed to load image into OpenGL");
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return nullptr;
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}
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// Step 4: Now it's a matter of looping through all the levels and exporting the image
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for (size_t i = 0; i < mipmap->getNumLevels(); ++i) {
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stuff_mip_level(mipmap, i, blImage, calcAlpha);
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}
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Py_RETURN_NONE;
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}
|
@ -1,48 +0,0 @@
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/* This file is part of Korman.
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*
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* Korman is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Korman is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Korman. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
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#include <Python.h>
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// ========================================================================
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extern "C" PyObject* generate_mipmap(PyObject*, PyObject*);
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// ========================================================================
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static struct PyMethodDef s_korlibMethods[] =
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{
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{ "generate_mipmap", generate_mipmap, METH_VARARGS, "Generates a new plMipmap from a Blender ImageTexture" },
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{ nullptr, nullptr, 0, nullptr },
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};
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static struct PyModuleDef s_korlibModule = {
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PyModuleDef_HEAD_INIT,
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"korlib",
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NULL,
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-1,
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s_korlibMethods
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};
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#define ADD_CONSTANT(module, name) \
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PyModule_AddIntConstant(module, #name, korlib::name)
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PyMODINIT_FUNC PyInit_korlib()
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{
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PyObject* module = PyModule_Create(&s_korlibModule);
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// Done!
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return module;
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||||
}
|
@ -1,27 +0,0 @@
|
||||
/* This file is part of Korman.
|
||||
*
|
||||
* Korman is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Korman is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Korman. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file Declarations required to interop with PyHSPlasma's pyMipmap
|
||||
*/
|
||||
|
||||
#include <Python.h>
|
||||
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
class plMipmap* fThis;
|
||||
bool fPyOwned;
|
||||
} pyMipmap;
|
@ -1,82 +0,0 @@
|
||||
/* This file is part of Korman.
|
||||
*
|
||||
* Korman is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Korman is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Korman. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __KORLIB_UTILS_HPP
|
||||
#define __KORLIB_UTILS_HPP
|
||||
|
||||
#include <Python.h>
|
||||
|
||||
#define print(fmt, ...) PySys_WriteStdout(" " fmt "\n", __VA_ARGS__)
|
||||
|
||||
namespace korlib
|
||||
{
|
||||
/** RAII for PyObject pointers */
|
||||
class pyref
|
||||
{
|
||||
PyObject* _ref;
|
||||
public:
|
||||
pyref(PyObject* o) : _ref(o) { }
|
||||
pyref(const pyref& copy) : _ref((PyObject*)copy)
|
||||
{
|
||||
Py_INCREF(_ref);
|
||||
}
|
||||
|
||||
~pyref()
|
||||
{
|
||||
Py_XDECREF(_ref);
|
||||
}
|
||||
|
||||
operator PyObject*() const { return _ref; }
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
T call_method(PyObject* o, const char* method);
|
||||
|
||||
template<>
|
||||
size_t call_method(PyObject* o, const char* method)
|
||||
{
|
||||
pyref retval = PyObject_CallMethod(o, const_cast<char*>(method), "");
|
||||
if ((PyObject*)retval)
|
||||
return PyLong_AsSize_t(retval);
|
||||
else
|
||||
return static_cast<size_t>(-1);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T getattr(PyObject* o, const char* name);
|
||||
|
||||
template<>
|
||||
bool getattr(PyObject* o, const char* name)
|
||||
{
|
||||
pyref attr = PyObject_GetAttrString(o, name);
|
||||
return PyLong_AsLong(attr) != 0;
|
||||
}
|
||||
|
||||
template<>
|
||||
PyObject* getattr(PyObject* o, const char* name)
|
||||
{
|
||||
return PyObject_GetAttrString(o, name);
|
||||
}
|
||||
|
||||
template<>
|
||||
size_t getattr(PyObject* o, const char* name)
|
||||
{
|
||||
pyref attr = PyObject_GetAttrString(o, name);
|
||||
return PyLong_AsSize_t(attr);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // __KORLIB_UTILS_HPP
|
@ -18,6 +18,11 @@ class ExportError(Exception):
|
||||
super(Exception, self).__init__(value)
|
||||
|
||||
|
||||
class GLLoadError(ExportError):
|
||||
def __init__(self, image):
|
||||
super(ExportError, self).__init__("Failed to load '{}' into OpenGL".format(image.name))
|
||||
|
||||
|
||||
class TooManyUVChannelsError(ExportError):
|
||||
def __init__(self, obj, mat):
|
||||
msg = "There are too many UV Textures on the material '{}' associated with object '{}'.".format(
|
||||
|
@ -14,13 +14,91 @@
|
||||
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import bpy
|
||||
import korlib
|
||||
import bgl
|
||||
import math
|
||||
from PyHSPlasma import *
|
||||
import weakref
|
||||
|
||||
from . import explosions
|
||||
from . import utils
|
||||
|
||||
# BGL doesn't know about this as of Blender 2.71
|
||||
bgl.GL_GENERATE_MIPMAP = 0x8191
|
||||
|
||||
class _GLTexture:
|
||||
def __init__(self, blimg):
|
||||
self._ownit = (blimg.bindcode == 0)
|
||||
if self._ownit:
|
||||
if blimg.gl_load() != 0:
|
||||
raise explosions.GLLoadError(blimg)
|
||||
self._blimg = blimg
|
||||
|
||||
def __del__(self):
|
||||
if self._ownit:
|
||||
self._blimg.gl_free()
|
||||
|
||||
def __enter__(self):
|
||||
"""Sets the Blender Image as the active OpenGL texture"""
|
||||
self._previous_texture = self._get_integer(bgl.GL_TEXTURE_BINDING_2D)
|
||||
self._changed_state = (self._previous_texture != self._blimg.bindcode)
|
||||
if self._changed_state:
|
||||
bgl.glBindTexture(bgl.GL_TEXTURE_2D, self._blimg.bindcode)
|
||||
return self
|
||||
|
||||
def __exit__(self, type, value, traceback):
|
||||
mipmap_state = getattr(self, "_mipmap_state", None)
|
||||
if mipmap_state is not None:
|
||||
bgl.glTexParameteri(bgl.GL_TEXTURE_2D, bgl.GL_GENERATE_MIPMAP, mipmap_state)
|
||||
|
||||
if self._changed_state:
|
||||
bgl.glBindTexture(bgl.GL_TEXTURE_2D, self._previous_texture)
|
||||
|
||||
def generate_mipmap(self):
|
||||
"""Generates all mip levels for this texture"""
|
||||
self._mipmap_state = self._get_tex_param(bgl.GL_GENERATE_MIPMAP)
|
||||
|
||||
# Note that this is a very old feature from OpenGL 1.x -- it's new enough that Windows (and
|
||||
# Blender apparently) don't support it natively and yet old enough that it was thrown away
|
||||
# in OpenGL 3.0. The new way is glGenerateMipmap, but Blender likes oldgl, so we don't have that
|
||||
# function available to us in BGL. I don't want to deal with loading the GL dll in ctypes on
|
||||
# many platforms right now (or context headaches). If someone wants to fix this, be my guest!
|
||||
# It will simplify our state tracking a bit.
|
||||
bgl.glTexParameteri(bgl.GL_TEXTURE_2D, bgl.GL_GENERATE_MIPMAP, 1)
|
||||
|
||||
def get_level_data(self, level, calc_alpha=False):
|
||||
"""Gets the uncompressed pixel data for a requested mip level, optionally calculating the alpha
|
||||
channel from the image color data
|
||||
"""
|
||||
width = self._get_tex_param(bgl.GL_TEXTURE_WIDTH, level)
|
||||
height = self._get_tex_param(bgl.GL_TEXTURE_HEIGHT, level)
|
||||
|
||||
# Grab the image data
|
||||
size = width * height * 4
|
||||
buf = bgl.Buffer(bgl.GL_BYTE, size)
|
||||
bgl.glGetTexImage(bgl.GL_TEXTURE_2D, level, bgl.GL_RGBA, bgl.GL_UNSIGNED_BYTE, buf);
|
||||
|
||||
# Calculate le alphas
|
||||
if calc_alpha:
|
||||
for i in range(size, 4):
|
||||
base = i*4
|
||||
r, g, b = buf[base:base+2]
|
||||
buf[base+3] = int((r + g + b) / 3)
|
||||
return bytes(buf)
|
||||
|
||||
def _get_integer(self, arg):
|
||||
buf = bgl.Buffer(bgl.GL_INT, 1)
|
||||
bgl.glGetIntegerv(arg, buf)
|
||||
return int(buf[0])
|
||||
|
||||
def _get_tex_param(self, param, level=None):
|
||||
buf = bgl.Buffer(bgl.GL_INT, 1)
|
||||
if level is None:
|
||||
bgl.glGetTexParameteriv(bgl.GL_TEXTURE_2D, param, buf)
|
||||
else:
|
||||
bgl.glGetTexLevelParameteriv(bgl.GL_TEXTURE_2D, level, param, buf)
|
||||
return int(buf[0])
|
||||
|
||||
|
||||
class MaterialConverter:
|
||||
def __init__(self, exporter):
|
||||
self._exporter = weakref.ref(exporter)
|
||||
@ -102,13 +180,45 @@ class MaterialConverter:
|
||||
return
|
||||
else:
|
||||
location = self._mgr.get_textures_page(bo)
|
||||
bitmap = self._mgr.add_object(plMipmap, name=name, loc=location)
|
||||
korlib.generate_mipmap(texture, bitmap)
|
||||
bitmap = self._TEMP_export_image(bo, name, texture)
|
||||
|
||||
# Store the created plBitmap and toss onto the layer
|
||||
self._hsbitmaps[name] = bitmap
|
||||
layer.texture = bitmap.key
|
||||
|
||||
def _TEMP_export_image(self, bo, name, texture):
|
||||
print(" Exporting {}".format(name))
|
||||
|
||||
image = texture.image
|
||||
oWidth, oHeight = image.size
|
||||
eWidth = int(round(pow(2, math.log(oWidth, 2))))
|
||||
eHeight = int(round(pow(2, math.log(oHeight, 2))))
|
||||
if (eWidth != oWidth) or (eHeight != oHeight):
|
||||
print(" Image is not a POT ({}x{}) resizing to {}x{}".format(oWidth, oHeight, eWidth, eHeight))
|
||||
image.scale(eWidth, eHeight)
|
||||
|
||||
# Basic things
|
||||
levelHint = 0 if texture.use_mipmap else 1
|
||||
compression = plBitmap.kDirectXCompression if texture.use_mipmap else plBitmap.kUncompressed
|
||||
dxt = plBitmap.kDXT5 if texture.use_alpha or texture.use_calculate_alpha else plBitmap.kDXT1
|
||||
|
||||
# This wraps the call to plMipmap::Create
|
||||
mipmap = plMipmap(name=name, width=eWidth, height=eHeight, numLevels=levelHint,
|
||||
compType=compression, format=plBitmap.kRGB8888, dxtLevel=dxt)
|
||||
page = self._mgr.get_textures_page(bo)
|
||||
self._mgr.AddObject(page, mipmap)
|
||||
|
||||
with _GLTexture(image) as glimage:
|
||||
if texture.use_mipmap:
|
||||
glimage.generate_mipmap()
|
||||
|
||||
stuff_func = mipmap.CompressImage if compression == plBitmap.kDirectXCompression else mipmap.setLevel
|
||||
for i in range(mipmap.numLevels):
|
||||
data = glimage.get_level_data(i, texture.use_calculate_alpha)
|
||||
stuff_func(i, data)
|
||||
return mipmap
|
||||
|
||||
|
||||
def _export_texture_type_none(self, bo, hsgmat, layer, texture):
|
||||
# We'll allow this, just for sanity's sake...
|
||||
pass
|
||||
|
Reference in New Issue
Block a user