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@ -590,7 +590,7 @@ class MaterialConverter: |
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# Herp, derp... Detail blends are all based on alpha |
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# Herp, derp... Detail blends are all based on alpha |
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if layer_props.is_detail_map and not state.blendFlags & hsGMatState.kBlendMask: |
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if layer_props.is_detail_map and not state.blendFlags & hsGMatState.kBlendMask: |
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state.blendFlags |= hsGMatState.kBlendAlpha |
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state.blendFlags |= hsGMatState.kBlendDetail |
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key = _Texture(texture=texture, use_alpha=has_alpha, force_calc_alpha=slot.use_stencil, |
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key = _Texture(texture=texture, use_alpha=has_alpha, force_calc_alpha=slot.use_stencil, |
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is_detail_map=layer_props.is_detail_map, detail_blend=detail_blend, |
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is_detail_map=layer_props.is_detail_map, detail_blend=detail_blend, |
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