diff --git a/korman/exporter/physics.py b/korman/exporter/physics.py index e0e52c6..cd95698 100644 --- a/korman/exporter/physics.py +++ b/korman/exporter/physics.py @@ -74,6 +74,10 @@ class PhysicsConverter: simIface = self._mgr.add_object(pl=plSimulationInterface, bl=bo) physical = self._mgr.add_object(pl=plGenericPhysical, bl=bo, name=name) + # libHSPlasma's default mass is evil. The issue is that CWE will only do PhysAnim + # aka non dynamic animated physicals if the mass != 0. The user can override this. + physical.mass = 1.0 + simIface.physical = physical.key physical.object = so.key physical.sceneNode = self._mgr.get_scene_node(bl=bo)