diff --git a/korman/properties/prop_lamp.py b/korman/properties/prop_lamp.py
new file mode 100644
index 0000000..05e4485
--- /dev/null
+++ b/korman/properties/prop_lamp.py
@@ -0,0 +1,30 @@
+# This file is part of Korman.
+#
+# Korman is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# Korman is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with Korman. If not, see .
+
+import bpy
+from bpy.props import *
+
+class PlasmaLamp(bpy.types.PropertyGroup):
+ light_group = BoolProperty(name="Group Only",
+ description="This lamp will only affect materials that reference a group this lamp is a member of",
+ options=set(),
+ default=True)
+ affect_characters = BoolProperty(name="Affect Avatars",
+ description="This lamp affects avatars (can only be disabled if the lamp is \"Group Only\")",
+ options=set(),
+ default=True)
+ cast_shadows = BoolProperty(name="Cast RT Shadows",
+ description="This lamp casts runtime shadows",
+ default=True)
diff --git a/korman/ui/ui_lamp.py b/korman/ui/ui_lamp.py
new file mode 100644
index 0000000..f598857
--- /dev/null
+++ b/korman/ui/ui_lamp.py
@@ -0,0 +1,44 @@
+# This file is part of Korman.
+#
+# Korman is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# Korman is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with Korman. If not, see .
+
+import bpy
+
+class LampButtonsPanel:
+ bl_space_type = "PROPERTIES"
+ bl_region_type = "WINDOW"
+ bl_context = "data"
+
+ @classmethod
+ def poll(cls, context):
+ return (context.object and context.scene.render.engine == "PLASMA_GAME" and
+ isinstance(context.object.data, bpy.types.Lamp))
+
+
+class PlasmaLampPanel(LampButtonsPanel, bpy.types.Panel):
+ bl_label = "Plasma RT Lamp"
+
+ def draw (self, context):
+ layout = self.layout
+ rtlamp = context.object.data.plasma_lamp
+
+ split = layout.split()
+ col = split.column()
+ col.prop(rtlamp, "light_group")
+ row = col.row()
+ row.active = rtlamp.light_group
+ row.prop(rtlamp, "affect_characters")
+
+ col = split.column()
+ col.prop(rtlamp, "cast_shadows")