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@ -18,10 +18,12 @@ import bmesh
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import math |
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import mathutils |
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from ..exporter import utils |
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class PlasmaMeshOperator: |
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@classmethod |
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def poll(cls, context): |
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return context.scene.render.engine == "PLASMA_GAME" |
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return context.scene.render.engine == "PLASMA_GAME" and context.mode == "OBJECT" |
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class PlasmaAddLadderMeshOperator(PlasmaMeshOperator, bpy.types.Operator): |
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@ -138,11 +140,9 @@ class PlasmaAddLadderMeshOperator(PlasmaMeshOperator, bpy.types.Operator):
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row.label("Warning: Operator does not work in local view mode", icon="ERROR") |
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def execute(self, context): |
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if context.mode == "OBJECT": |
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self.create_ladder_objects() |
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else: |
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self.report({"WARNING"}, "Ladder creation only valid in Object mode") |
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return {"CANCELLED"} |
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if context.space_data.local_view: |
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bpy.ops.view3d.localview() |
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self.create_ladder_objects() |
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return {"FINISHED"} |
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def create_guide_rungs(self): |
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@ -387,6 +387,109 @@ def origin_to_bottom(obj):
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mw.translation = global_origin |
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class PlasmaAddLinkingBookMeshOperator(PlasmaMeshOperator, bpy.types.Operator): |
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bl_idname = "mesh.plasma_linkingbook_add" |
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bl_label = "Add Linking Book" |
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bl_category = "Plasma" |
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bl_description = "Adds a new Plasma Linking Book" |
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bl_options = {"REGISTER", "UNDO"} |
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anim_offsets = { |
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"LinkOut": (0.07, 2.0, -3.6), |
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"FishBookLinkOut": (0.8, 2.7, -1.84), |
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} |
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# Allows user to specify their own name stem |
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panel_name = bpy.props.StringProperty(name="Name", |
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description="Linking Book name stem", |
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default="LinkingBook", |
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options=set()) |
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link_anim_type = bpy.props.EnumProperty(name="Link Animation", |
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description="Type of Linking Animation to use", |
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items=[("LinkOut", "Standing", "The avatar steps up to the book and places their hand on the panel"), |
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("FishBookLinkOut", "Kneeling", "The avatar kneels in front of the book and places their hand on the panel"),], |
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default="LinkOut", |
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options=set()) |
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def draw(self, context): |
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layout = self.layout |
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space = bpy.context.space_data |
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if not space.local_view: |
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box = layout.box() |
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box.label("Linking Book Name:") |
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row = box.row() |
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row.alert = not self.panel_name |
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row.prop(self, "panel_name", text="") |
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box.label("Options:") |
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row = box.row() |
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row.prop(self, "link_anim_type", text="Type") |
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else: |
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row = layout.row() |
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row.label("Warning: Operator does not work in local view mode", icon="ERROR") |
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def execute(self, context): |
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if context.space_data.local_view: |
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bpy.ops.view3d.localview() |
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self.create_linkingbook_objects() |
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return {"FINISHED"} |
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def create_linkingbook_objects(self): |
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bpyscene = bpy.context.scene |
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cursor_shift = mathutils.Matrix.Translation(bpy.context.scene.cursor_location) |
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for obj in bpy.data.objects: |
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obj.select = False |
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# Create Linking Panel empty |
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panel_root = bpy.data.objects.new("{}".format(self.name_stem), None) |
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bpy.context.scene.objects.link(panel_root) |
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panel_root.empty_draw_type = "IMAGE" |
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panel_root.empty_draw_size = 0.5 |
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panel_root.empty_image_offset = (-0.5, -0.5) |
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panel_root.matrix_world = cursor_shift |
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panel_root.plasma_object.enabled = True |
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# Create SeekPoint |
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seek_point = bpy.data.objects.new("{}_SeekPoint".format(self.name_stem), None) |
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bpy.context.scene.objects.link(seek_point) |
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seek_point.show_name = True |
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seek_point.empty_draw_type = "ARROWS" |
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link_anim_offset = mathutils.Matrix.Translation(self.anim_offsets[self.link_anim_type]) |
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seek_point.matrix_local = link_anim_offset |
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seek_point.plasma_object.enabled = True |
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# Create Clickable Region |
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clk_rgn_name = "{}_ClkRegion".format(self.name_stem) |
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clk_rgn_size = 6.0 |
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with utils.bmesh_object(clk_rgn_name) as (clk_rgn, bm): |
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bmesh.ops.create_cube(bm, size=(1.0), matrix=(mathutils.Matrix.Scale(clk_rgn_size, 4))) |
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clk_rgn.hide_render = True |
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clk_rgn.plasma_object.enabled = True |
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# Set the region back two feet, and align the bottom with the seek point |
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z_off = clk_rgn_size / 2 + self.anim_offsets[self.link_anim_type][2] |
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clk_rgn.matrix_local = mathutils.Matrix.Translation((0.0, 2.0, z_off)) |
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# Parent Region and SeekPoint to Panel |
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seek_point.parent = panel_root |
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clk_rgn.parent = panel_root |
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# Add Linking Book modifier |
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bpyscene.objects.active = panel_root |
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panel_root.select = True |
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bpy.ops.object.plasma_modifier_add(types="linkingbookmod") |
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lbmod = panel_root.plasma_modifiers.linkingbookmod |
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lbmod.clickable_region = clk_rgn |
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lbmod.seek_point = seek_point |
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lbmod.anim_type = self.link_anim_type |
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@property |
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def name_stem(self): |
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return self.panel_name if self.panel_name else "LinkingBook" |
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def register(): |
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bpy.utils.register_module(__name__) |
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