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@ -253,6 +253,11 @@ class MaterialConverter:
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if i+1 < curr_stencils: |
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stencil_layer.state.miscFlags |= hsGMatState.kMiscBindNext |
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hsgmat.addLayer(stencil_layer.key) |
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if slot.texture.plasma_layer.funky_type != "FunkyNone": |
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funky_ramp = self.export_funky_slot(bo, bm, hsgmat, slot, idx) |
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if funky_ramp: |
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tex_layer.state.miscFlags |= hsGMatState.kMiscBindNext |
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hsgmat.addLayer(funky_ramp.key) |
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# Plasma makes several assumptions that every hsGMaterial has at least one layer. If this |
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# material had no Textures, we will need to initialize a default layer |
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@ -357,6 +362,93 @@ class MaterialConverter:
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# Wasn't that easy? |
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return hsgmat.key |
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def export_funky_slot(self, bo, bm, hsgmat, slot, idx): |
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name = "{}_{}_funkRamp".format(hsgmat.key.name, slot.name) |
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self._report.msg("Exporting Plasma Funky Ramp Layer '{}'", name, indent=2) |
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texture = slot.texture |
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layer_props = texture.plasma_layer |
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funky_type = layer_props.funky_type |
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tr0 = layer_props.funky_near_trans |
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op0 = layer_props.funky_near_opaq |
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tr1 = layer_props.funky_far_trans |
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op1 = layer_props.funky_far_opaq |
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if funky_type != "FunkyDist": |
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tr0 = max(min(tr0, 180.0), 0.0) |
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op0 = max(min(op0, 180.0), 0.0) |
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tr1 = max(min(tr1, 180.0), 0.0) |
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op1 = max(min(op1, 180.0), 0.0) |
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if tr0 > tr1: |
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tr0, tr1 = tr1, tr0 |
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op0, op1 = op1, op0 |
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if tr0 == op0 or op1 == tr1: |
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return None |
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additive = tr0 > op0 and op1 > tr1 |
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if funky_type != "FunkyDist": |
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tr0 = math.cos(tr0 * (math.pi / 180.0)) |
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op0 = math.cos(op0 * (math.pi / 180.0)) |
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op1 = math.cos(op1 * (math.pi / 180.0)) |
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tr1 = math.cos(tr1 * (math.pi / 180.0)) |
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uvwXfm = hsMatrix44() |
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uvwXfm[0,0] = uvwXfm[1,1] = uvwXfm[2,2] = 0.0 |
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if op0 != tr0: |
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uvwXfm[0,2] = -1.0 / (tr0 - op0) |
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uvwXfm[0,3] = uvwXfm[0,2] * -tr0 |
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else: |
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uvwXfm[0,3] = 1.0 |
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if op1 != tr1: |
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uvwXfm[1,2] = -1.0 / (tr1 - op1) |
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uvwXfm[1,3] = uvwXfm[1,2] * -tr1 |
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else: |
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uvwXfm[1,3] = 1.0 |
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ramp_layer = self._mgr.find_create_object(plLayer, name=name, bl=bo) |
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rampName = "FunkyRampAdd" if additive else "FunkyRampMult" |
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page = self._mgr.get_textures_page(ramp_layer.key) |
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ramp_key = self._mgr.find_key(plMipmap, loc=page, name=rampName) |
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if ramp_key is None: |
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funkRamp = plMipmap(rampName, 16, 16, 1, plBitmap.kUncompressed, plBitmap.kRGB8888) |
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create_funky_ramp(funkRamp, additive) |
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self._mgr.AddObject(page, funkRamp) |
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ramp_key = funkRamp.key |
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ramp_layer.texture = ramp_key |
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ramp_layer.ambient = hsColorRGBA(1.0, 1.0, 1.0, 1.0) |
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ramp_layer.preshade = hsColorRGBA(0.0, 0.0, 0.0, 1.0) |
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ramp_layer.runtime = hsColorRGBA(0.0, 0.0, 0.0, 1.0) |
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ramp_layer.specular = hsColorRGBA(0.0, 0.0, 0.0, 1.0) |
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ramp_layer.state.ZFlags = hsGMatState.kZNoZWrite |
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ramp_layer.state.clampFlags = hsGMatState.kClampTexture |
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ramp_layer.state.blendFlags = hsGMatState.kBlendAlpha | hsGMatState.kBlendNoTexColor | hsGMatState.kBlendAlphaMult |
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ramp_layer.transform = uvwXfm |
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if funky_type == "FunkyDist": |
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ramp_layer.UVWSrc = plLayerInterface.kUVWPosition |
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ramp_layer.state.miscFlags |= hsGMatState.kMiscNoShadowAlpha |
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elif funky_type == "FunkyNormal": |
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ramp_layer.UVWSrc = plLayerInterface.kUVWNormal |
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elif funky_type == "FunkyUp": |
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ramp_layer.UVWSrc = plLayerInterface.kUVWNormal |
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ramp_layer.state.miscFlags |= hsGMatState.kMiscOrthoProjection |
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elif funky_type == "FunkyReflect": |
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ramp_layer.UVWSrc = plLayerInterface.kUVWReflect |
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return ramp_layer |
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def export_bumpmap_slot(self, bo, bm, hsgmat, slot, idx): |
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name = "{}_{}".format(hsgmat.key.name, slot.name) |
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self._report.msg("Exporting Plasma Bumpmap Layers for '{}'", name, indent=2) |
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