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@ -15,15 +15,223 @@ |
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import bpy |
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import bpy |
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from bpy.props import * |
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from bpy.props import * |
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import math |
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from PyHSPlasma import * |
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from PyHSPlasma import * |
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from .node_core import PlasmaNodeBase, PlasmaNodeSocketBase |
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from .node_core import PlasmaNodeBase, PlasmaNodeSocketBase |
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from ..properties.modifiers.physics import bounds_types |
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from ..properties.modifiers.physics import bounds_types |
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class PlasmaClickableNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaClickableNode" |
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bl_label = "Clickable" |
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bl_width_default = 160 |
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clickable = StringProperty(name="Clickable", |
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description="Mesh that is clickable") |
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bounds = EnumProperty(name="Bounds", |
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description="Clickable's bounds (NOTE: only used if your clickable is not a collider)", |
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items=bounds_types, |
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default="hull") |
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def init(self, context): |
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self.inputs.new("PlasmaClickableRegionSocket", "Avatar Inside Region", "region") |
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self.inputs.new("PlasmaFacingTargetSocket", "Avatar Facing Target", "facing") |
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self.outputs.new("PlasmaConditionSocket", "Satisfies", "satisfies") |
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def draw_buttons(self, context, layout): |
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layout.prop_search(self, "clickable", bpy.data, "objects", icon="MESH_DATA") |
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layout.prop(self, "bounds") |
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def export(self, exporter, tree, parent_bo, parent_so): |
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# First: look up the clickable mesh. if it is not specified, then it's this BO. |
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# We do this because we might be exporting from a BO that is not actually the clickable object. |
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# Case: sitting modifier (exports from sit position empty) |
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if self.clickable: |
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clickable_bo = bpy.data.objects[self.clickable] |
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clickable_so = exporter.mgr.find_create_key(plSceneObject, bl=clickable_bo).object |
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else: |
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clickable_bo = parent_bo |
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clickable_so = parent_so |
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name = self.create_key_name(tree) |
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interface = exporter.mgr.find_create_key(plInterfaceInfoModifier, name=name, so=clickable_so).object |
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logicmod = exporter.mgr.find_create_key(plLogicModifier, name=name, so=clickable_so) |
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interface.addIntfKey(logicmod) |
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# Matches data seen in Cyan's PRPs... |
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interface.addIntfKey(logicmod) |
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logicmod = logicmod.object |
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# Try to figure out the appropriate bounds type for the clickable.... |
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phys_mod = clickable_bo.plasma_modifiers.collision |
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bounds = phys_mod.bounds if phys_mod.enabled else self.bounds |
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# The actual physical object that does the cursor LOS |
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made_the_phys = (clickable_so.sim is None) |
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phys_name = "{}_ClickableLOS".format(clickable_bo.name) |
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simIface, physical = exporter.physics.generate_physical(clickable_bo, clickable_so, bounds, phys_name) |
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simIface.setProperty(plSimulationInterface.kPinned, True) |
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if made_the_phys: |
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# we assume that the collision modifier will do this if they want it to be intangible |
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physical.memberGroup = plSimDefs.kGroupLOSOnly |
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physical.LOSDBs |= plSimDefs.kLOSDBUIItems |
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# Picking Detector -- detect when the physical is clicked |
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detector = exporter.mgr.find_create_key(plPickingDetector, name=name, so=clickable_so).object |
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detector.addReceiver(logicmod.key) |
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# Clickable |
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activator = exporter.mgr.find_create_key(plActivatorConditionalObject, name=name, so=clickable_so).object |
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activator.addActivator(detector.key) |
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logicmod.addCondition(activator.key) |
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logicmod.setLogicFlag(plLogicModifier.kLocalElement, True) |
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logicmod.cursor = plCursorChangeMsg.kCursorPoised |
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logicmod.notify = self.generate_notify_msg(exporter, tree, parent_so, "satisfies") |
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# If we have a region attached, let it convert. |
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region = self.find_input("region", "PlasmaClickableRegionNode") |
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if region is not None: |
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region.convert_subcondition(exporter, tree, clickable_bo, clickable_so, logicmod) |
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# Hand things off to the FaceTarget socket which does things nicely for us |
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face_target = self.find_input_socket("facing") |
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face_target.convert_subcondition(exporter, tree, clickable_bo, clickable_so, logicmod) |
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class PlasmaClickableRegionNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaClickableRegionNode" |
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bl_label = "Clickable Region Settings" |
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bl_width_default = 200 |
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region = StringProperty(name="Region", |
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description="Object that defines the region mesh") |
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bounds = EnumProperty(name="Bounds", |
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description="Physical object's bounds (NOTE: only used if your clickable is not a collider)", |
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items=bounds_types, |
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default="hull") |
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def init(self, context): |
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self.outputs.new("PlasmaClickableRegionSocket", "Satisfies", "satisfies") |
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def draw_buttons(self, context, layout): |
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layout.prop_search(self, "region", bpy.data, "objects", icon="MESH_DATA") |
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layout.prop(self, "bounds") |
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def convert_subcondition(self, exporter, tree, parent_bo, parent_so, logicmod): |
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# REMEMBER: parent_so doesn't have to be the actual region scene object... |
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region_bo = bpy.data.objects[self.region] |
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region_so = exporter.mgr.find_create_key(plSceneObject, bl=region_bo).object |
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# Try to figure out the appropriate bounds type for the region.... |
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phys_mod = region_bo.plasma_modifiers.collision |
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bounds = phys_mod.bounds if phys_mod.enabled else self.bounds |
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# Our physical is a detector and it only detects avatars... |
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phys_name = "{}_ClickableAvRegion".format(region_bo.name) |
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simIface, physical = exporter.physics.generate_physical(region_bo, region_so, bounds, phys_name) |
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physical.memberGroup = plSimDefs.kGroupDetector |
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physical.reportGroup |= 1 << plSimDefs.kGroupAvatar |
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# I'm glad this crazy mess made sense to someone at Cyan... |
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# ObjectInVolumeDetector can notify multiple logic mods. This implies we could share this |
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# one detector for many unrelated logic mods. However, LogicMods and Conditions appear to |
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# assume they pwn each other... so we need a unique detector. This detector must be attached |
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# as a modifier to the region's SO however. |
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name = self.create_key_name(tree) |
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detector_key = exporter.mgr.find_create_key(plObjectInVolumeDetector, name=name, so=region_so) |
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detector = detector_key.object |
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detector.addReceiver(logicmod.key) |
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detector.type = plObjectInVolumeDetector.kTypeAny |
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# Now, the conditional object. At this point, these seem very silly. At least it's not a plModifier. |
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# All they really do is hold a satisfied boolean... |
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objinbox_key = exporter.mgr.find_create_key(plObjectInBoxConditionalObject, name=name, so=parent_so) |
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objinbox_key.object.satisfied = True |
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logicmod.addCondition(objinbox_key) |
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class PlasmaClickableRegionSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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bl_color = (0.412, 0.0, 0.055, 1.0) |
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class PlasmaConditionSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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class PlasmaConditionSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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bl_color = (0.188, 0.086, 0.349, 1.0) |
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bl_color = (0.188, 0.086, 0.349, 1.0) |
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class PlasmaFacingTargetNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaFacingTargetNode" |
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bl_label = "Facing Target" |
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directional = BoolProperty(name="Directional", |
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description="TODO", |
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default=True) |
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tolerance = IntProperty(name="Degrees", |
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description="How far away from the target the avatar can turn (in degrees)", |
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min=-180, max=180, default=45) |
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def init(self, context): |
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self.outputs.new("PlasmaFacingTargetSocket", "Satisfies", "satisfies") |
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def draw_buttons(self, context, layout): |
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layout.prop(self, "directional") |
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layout.prop(self, "tolerance") |
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class PlasmaFacingTargetSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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bl_color = (0.0, 0.267, 0.247, 1.0) |
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allow_simple = BoolProperty(name="Facing Target", |
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description="Avatar must be facing the target object", |
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default=True) |
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def draw(self, context, layout, node, text): |
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if self.simple_mode: |
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layout.prop(self, "allow_simple", text="") |
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layout.label(text) |
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def convert_subcondition(self, exporter, tree, bo, so, logicmod): |
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assert not self.is_output |
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if not self.enable_condition: |
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return |
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# First, gather the schtuff from the appropriate blah blah blah |
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if self.simple_mode: |
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directional = True |
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tolerance = 45 |
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name = "{}_SimpleFacing".format(self.node.create_key_name(tree)) |
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elif self.is_linked: |
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node = self.links[0].from_node |
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directional = node.directional |
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tolerance = node.tolerance |
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name = node.create_key_name(tree) |
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else: |
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# This is a programmer failure, so we need a traceback. |
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raise RuntimeError("Tried to export an unused PlasmaFacingTargetSocket") |
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# Plasma internally depends on a CoordinateInterface. Since we're a node, we don't actually |
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# flag that in the exporter. Ensure it is generated now. |
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exporter.export_coordinate_interface(so, bo) |
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facing_key = exporter.mgr.find_create_key(plFacingConditionalObject, name=name, so=so) |
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facing = facing_key.object |
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facing.directional = directional |
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facing.satisfied = True |
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facing.tolerance = math.radians(tolerance) |
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logicmod.addCondition(facing_key) |
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@property |
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def enable_condition(self): |
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return ((self.simple_mode and self.allow_simple) or self.is_linked) |
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@property |
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def simple_mode(self): |
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"""Simple mode allows a user to click a button on input sockets to automatically generate a |
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Facing Target condition""" |
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return (not self.is_linked and not self.is_output) |
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class PlasmaVolumeReportNode(PlasmaNodeBase, bpy.types.Node): |
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class PlasmaVolumeReportNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "CONDITIONS" |
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bl_category = "CONDITIONS" |
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bl_idname = "PlasmaVoumeReportNode" |
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bl_idname = "PlasmaVoumeReportNode" |
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@ -121,18 +329,7 @@ class PlasmaVolumeSensorNode(PlasmaNodeBase, bpy.types.Node): |
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logicKey = exporter.mgr.find_create_key(plLogicModifier, name=theName, so=so) |
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logicKey = exporter.mgr.find_create_key(plLogicModifier, name=theName, so=so) |
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logicmod = logicKey.object |
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logicmod = logicKey.object |
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logicmod.setLogicFlag(plLogicModifier.kMultiTrigger, True) |
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logicmod.setLogicFlag(plLogicModifier.kMultiTrigger, True) |
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logicmod.notify = self.generate_notify_msg(exporter, tree, so, "satisfies") |
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# LogicMod notification... This is one of the cases where the linked node needs to match |
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# exactly one key... |
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notify = plNotifyMsg() |
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notify.BCastFlags = (plMessage.kNetPropagate | plMessage.kLocalPropagate) |
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for i in self.find_outputs("satisfies"): |
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key = i.get_key(exporter, tree, so) |
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if key is None: |
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print(" WARNING: '{}' Node '{}' doesn't expose a key. It won't be triggered!".format(i.bl_idname, i.name)) |
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else: |
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notify.addReceiver(key) |
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logicmod.notify = notify |
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# Now, the detector objects |
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# Now, the detector objects |
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print(" [ObjectInVolumeDetector '{}']".format(theName)) |
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print(" [ObjectInVolumeDetector '{}']".format(theName)) |
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@ -159,7 +356,6 @@ class PlasmaVolumeSensorNode(PlasmaNodeBase, bpy.types.Node): |
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return logicKey |
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return logicKey |
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class PlasmaVolumeSettingsSocket(PlasmaNodeSocketBase): |
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class PlasmaVolumeSettingsSocket(PlasmaNodeSocketBase): |
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bl_color = (43.1, 24.7, 0.0, 1.0) |
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bl_color = (43.1, 24.7, 0.0, 1.0) |
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