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@ -60,6 +60,7 @@ class Exporter: |
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# Step 0.8: Init the progress mgr |
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# Step 0.8: Init the progress mgr |
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self.mesh.add_progress_presteps(self.report) |
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self.mesh.add_progress_presteps(self.report) |
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self.report.progress_add_step("Collecting Objects") |
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self.report.progress_add_step("Collecting Objects") |
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self.report.progress_add_step("Verify Competence") |
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self.report.progress_add_step("Harvesting Actors") |
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self.report.progress_add_step("Harvesting Actors") |
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if self._op.lighting_method != "skip": |
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if self._op.lighting_method != "skip": |
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etlight.LightBaker.add_progress_steps(self.report) |
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etlight.LightBaker.add_progress_steps(self.report) |
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@ -81,6 +82,10 @@ class Exporter: |
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# us to export (both in the Age and Object Properties)... fun |
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# us to export (both in the Age and Object Properties)... fun |
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self._collect_objects() |
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self._collect_objects() |
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# Step 2.1: Run through all the objects we collected in Step 2 and make sure there |
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# is no ruddy funny business going on. |
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self._check_sanity() |
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# Step 2.5: Run through all the objects we collected in Step 2 and see if any relationships |
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# Step 2.5: Run through all the objects we collected in Step 2 and see if any relationships |
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# that the artist made requires something to have a CoordinateInterface |
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# that the artist made requires something to have a CoordinateInterface |
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self._harvest_actors() |
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self._harvest_actors() |
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@ -169,6 +174,20 @@ class Exporter: |
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inc_progress() |
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inc_progress() |
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error.raise_if_error() |
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error.raise_if_error() |
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def _check_sanity(self): |
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self.report.progress_advance() |
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self.report.progress_range = len(self._objects) |
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inc_progress = self.report.progress_increment |
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self.report.msg("\nEnsuring Age is sane...") |
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for bl_obj in self._objects: |
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for mod in bl_obj.plasma_modifiers.modifiers: |
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fn = getattr(mod, "sanity_check", None) |
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if fn is not None: |
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fn() |
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inc_progress() |
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self.report.msg("... Age is grinning and holding a spatula. Must be OK, then.") |
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def _export_age_info(self): |
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def _export_age_info(self): |
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# Make life slightly easier... |
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# Make life slightly easier... |
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age_info = bpy.context.scene.world.plasma_age |
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age_info = bpy.context.scene.world.plasma_age |
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