Adam Johnson 9 years ago
parent
commit
4c0b7cb515
  1. 12
      korman/exporter/mesh.py

12
korman/exporter/mesh.py

@ -241,12 +241,14 @@ class MeshConverter:
geospan = geospans[i][0] geospan = geospans[i][0]
numVerts = len(data.vertices) numVerts = len(data.vertices)
# Soft vertex limit at 0x8000 for PotS and below. Works fine as long as it's a uint16 # There is a soft limit of 0x8000 vertices per span in Plasma, but the limit is
# MOUL only allows signed int16s, however :/ # theoretically 0xFFFF because this field is a 16-bit integer. However, bad things
if numVerts > _MAX_VERTS_PER_SPAN or (numVerts > _WARN_VERTS_PER_SPAN and self._mgr.getVer() >= pvMoul): # happen in MOUL when we have over 0x8000 vertices. I've also received tons of reports
# of stack dumps in PotS when modifiers are applied, so we're going to limit to 0x8000.
# TODO: consider busting up the mesh into multiple geospans?
# or hack plDrawableSpans::composeGeometry to do it for us?
if numVerts > _WARN_VERTS_PER_SPAN:
raise explosions.TooManyVerticesError(bo.data.name, geospan.material.name, numVerts) raise explosions.TooManyVerticesError(bo.data.name, geospan.material.name, numVerts)
elif numVerts > _WARN_VERTS_PER_SPAN:
pass # FIXME
# If we're still here, let's add our data to the GeometrySpan # If we're still here, let's add our data to the GeometrySpan
geospan.indices = data.triangles geospan.indices = data.triangles

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