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Implement layer transform animation

pull/10/head
Adam Johnson 9 years ago
parent
commit
47d67997b4
  1. 65
      korman/exporter/animation.py
  2. 9
      korman/exporter/material.py

65
korman/exporter/animation.py

@ -40,6 +40,32 @@ class AnimationConverter:
tm.Z = self.make_scale_controller(fcurves, default_xform)
return tm
def make_matrix44_controller(self, pos_fcurves, scale_fcurves, default_pos, default_scale):
pos_keyframes, pos_bez = self._process_keyframes(pos_fcurves)
scale_keyframes, scale_bez = self._process_keyframes(scale_fcurves)
# Matrix keyframes cannot do bezier schtuff
if pos_bez or scale_bez:
self._exporter().report.warn("This animation cannot use bezier keyframes--forcing linear", indent=3)
# Let's pair up the pos and scale schtuff based on frame numbers. I realize that we're creating
# a lot of temporary objects, but until I see profiling results that this is terrible, I prefer
# to have code that makes sense.
keyframes = []
for pos, scale in zip(pos_keyframes, scale_keyframes):
if pos.frame_num == scale.frame_num:
keyframes.append((pos, scale))
elif pos.frame_num < scale.frame_num:
keyframes.append((pos, None))
keyframes.append((None, scale))
elif pos.frame_num > scale.frame_num:
keyframes.append((None, scale))
keyframes.append((pos, None))
# Now we make the controller
ctrl = self._make_matrix44_controller(pos_fcurves, scale_fcurves, keyframes, default_pos, default_scale)
return ctrl
def make_pos_controller(self, fcurves, default_xform):
pos_curves = [i for i in fcurves if i.data_path == "location" and i.keyframe_points]
keyframes, bez_chans = self._process_keyframes(pos_curves)
@ -84,6 +110,45 @@ class AnimationConverter:
ctrl = self._make_scalar_leaf_controller(keyframes, bezier)
return ctrl
def _make_matrix44_controller(self, pos_fcurves, scale_fcurves, keyframes, default_pos, default_scale):
ctrl = plLeafController()
keyframe_type = hsKeyFrame.kMatrix44KeyFrame
exported_frames = []
pcurves = { i.array_index: i for i in pos_fcurves }
scurves = { i.array_index: i for i in scale_fcurves }
def eval_fcurve(fcurves, keyframe, i, default_xform):
try:
return fcurves[i].evaluate(keyframe.frame_num_blender)
except KeyError:
return default_xform[i]
for pos_key, scale_key in keyframes:
valid_key = pos_key if pos_key is not None else scale_key
exported = hsMatrix44Key()
exported.frame = valid_key.frame_num
exported.frameTime = valid_key.frame_time
exported.type = keyframe_type
if pos_key is not None:
pos_value = [pos_key.values[i] if i in pos_key.values else eval_fcurve(pcurves, pos_key, i, default_pos) for i in range(3)]
else:
pos_value = [eval_fcurve(pcurves, valid_key, i, default_pos) for i in range(3)]
if scale_key is not None:
scale_value = [scale_key.values[i] if i in scale_key.values else eval_fcurve(scurves, scale_key, i, default_scale) for i in range(3)]
else:
scale_value = [eval_fcurve(scurves, valid_key, i, default_scale) for i in range(3)]
pos_value = hsVector3(*pos_value)
scale_value = hsVector3(*scale_value)
value = hsMatrix44()
value.setTranslate(pos_value)
value.setScale(scale_value)
exported.value = value
exported_frames.append(exported)
ctrl.keys = (exported_frames, keyframe_type)
return ctrl
def _make_point3_controller(self, fcurves, keyframes, bezier, default_xform):
ctrl = plLeafController()
subctrls = ("X", "Y", "Z")

9
korman/exporter/material.py

@ -178,6 +178,7 @@ class MaterialConverter:
}
self._animation_exporters = {
"opacityCtl": self._export_layer_opacity_animation,
"transformCtl": self._export_layer_transform_animation,
}
def export_material(self, bo, bm):
@ -338,6 +339,14 @@ class MaterialConverter:
ctrl = self._exporter().animation.make_scalar_leaf_controller(opacity_fcurve)
return ctrl
def _export_layer_transform_animation(self, bm, tex_slot, fcurves):
pos_fcurves = (i for i in fcurves if i.data_path.find("offset") != -1)
scale_fcurves = (i for i in fcurves if i.data_path.find("scale") != -1)
# Plasma uses the controller to generate a matrix44... so we have to produce a leaf controller
ctrl = self._exporter().animation.make_matrix44_controller(pos_fcurves, scale_fcurves, tex_slot.offset, tex_slot.scale)
return ctrl
def _export_texture_type_environment_map(self, bo, hsgmat, layer, slot):
"""Exports a Blender EnvironmentMapTexture to a plLayer"""

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