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As requested by Doobes, we now have buttons that enable Plasma Object on everything and all Textures. These are mostly useful for the case of updating from PyPRP, which was opt-out and totally ignored the checked-ness of Textures.pull/9/head
Adam Johnson
10 years ago
4 changed files with 91 additions and 1 deletions
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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class ToolboxOperator: |
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@classmethod |
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def poll(cls, context): |
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return context.scene.render.engine == "PLASMA_GAME" |
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class PlasmaEnablePlasmaObjectOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "object.plasma_enable_all_objects" |
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bl_label = "Plasma Objects" |
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bl_description = "Marks all Objects as Plasma Objects for exporting" |
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def execute(self, context): |
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for i in bpy.data.objects: |
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i.plasma_object.enabled = True |
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return {"FINISHED"} |
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class PlasmaEnableTexturesOperator(ToolboxOperator, bpy.types.Operator): |
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bl_idname = "texture.plasma_enable_all_textures" |
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bl_label = "Textures" |
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bl_description = "Ensures that all Textures are enabled" |
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def execute(self, context): |
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for mesh in bpy.data.meshes: |
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for material in mesh.materials: |
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if material is None: |
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continue |
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for slot in material.texture_slots: |
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if slot is None: |
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continue |
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slot.use = True |
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return {"FINISHED"} |
@ -0,0 +1,38 @@
|
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
||||
# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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class ToolboxPanel: |
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bl_category = "Tools" |
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bl_space_type = "VIEW_3D" |
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bl_region_type = "TOOLS" |
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@classmethod |
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def poll(cls, context): |
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return context.object and context.scene.render.engine == "PLASMA_GAME" |
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class PlasmaToolboxPanel(ToolboxPanel, bpy.types.Panel): |
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bl_context = "objectmode" |
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bl_label = "Plasma" |
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def draw(self, context): |
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layout = self.layout |
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col = layout.column(align=True) |
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col.label("Enable All:") |
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col.operator("object.plasma_enable_all_objects", icon="OBJECT_DATA") |
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col.operator("texture.plasma_enable_all_textures", icon="TEXTURE") |
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