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@ -61,19 +61,16 @@ class _Texture:
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self.detail_opacity_start = kwargs["detail_opacity_start"] |
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self.detail_opacity_stop = kwargs["detail_opacity_stop"] |
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self.calc_alpha = False |
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self.use_alpha = True |
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self.alpha_type = TextureAlpha.full |
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self.allowed_formats = {"DDS"} |
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self.is_cube_map = False |
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else: |
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self.is_detail_map = False |
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use_alpha = kwargs.get("use_alpha") |
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if kwargs.get("force_calc_alpha", False) or self.calc_alpha: |
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self.calc_alpha = True |
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self.use_alpha = True |
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elif use_alpha is None: |
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self.use_alpha = (image.channels == 4 and image.use_alpha) |
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self.alpha_type = TextureAlpha.full |
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else: |
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self.use_alpha = use_alpha |
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self.alpha_type = kwargs.get("alpha_type", TextureAlpha.opaque) |
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self.allowed_formats = kwargs.get("allowed_formats", |
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{"DDS"} if self.mipmap else {"PNG", "JPG"}) |
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self.is_cube_map = kwargs.get("is_cube_map", False) |
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@ -124,8 +121,8 @@ class _Texture:
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def _update(self, other): |
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"""Update myself with any props that might be overridable from another copy of myself""" |
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# NOTE: detail map properties should NEVER be overridden. NEVER. EVER. kthx. |
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if other.use_alpha: |
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self.use_alpha = True |
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if self.alpha_type < other.alpha_type: |
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self.alpha_type = other.alpha_type |
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if other.mipmap: |
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self.mipmap = True |
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@ -536,8 +533,8 @@ class MaterialConverter:
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# prevent that as well, so we could theoretically slice-and-dice the single |
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# image here... but... meh. Offloading taim. |
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self.export_prepared_image(texture=texture, owner=layer, indent=3, |
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use_alpha=False, mipmap=True, allowed_formats={"DDS"}, |
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is_cube_map=True, tag="cubemap") |
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alpha_type=TextureAlpha.opaque, mipmap=True, |
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allowed_formats={"DDS"}, is_cube_map=True, tag="cubemap") |
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def export_dynamic_env(self, bo, layer, texture, pl_class): |
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@ -650,12 +647,13 @@ class MaterialConverter:
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# Does the image have any alpha at all? |
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if texture.image is not None: |
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has_alpha = texture.use_calculate_alpha or slot.use_stencil or self._test_image_alpha(texture.image) |
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alpha_type = self._test_image_alpha(texture.image) |
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has_alpha = texture.use_calculate_alpha or slot.use_stencil or alpha_type != TextureAlpha.opaque |
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if (texture.image.use_alpha and texture.use_alpha) and not has_alpha: |
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warning = "'{}' wants to use alpha, but '{}' is opaque".format(texture.name, texture.image.name) |
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self._exporter().report.warn(warning, indent=3) |
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else: |
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has_alpha = True |
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alpha_type, has_alpha = TextureAlpha.opaque, False |
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# First, let's apply any relevant flags |
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state = layer.state |
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@ -699,7 +697,7 @@ class MaterialConverter:
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allowed_formats = {"DDS"} if mipmap else {"PNG", "BMP"} |
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self.export_prepared_image(texture=texture, owner=layer, |
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use_alpha=has_alpha, force_calc_alpha=slot.use_stencil, |
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alpha_type=alpha_type, force_calc_alpha=slot.use_stencil, |
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is_detail_map=layer_props.is_detail_map, |
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detail_blend=detail_blend, |
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detail_fade_start=layer_props.detail_fade_start, |
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@ -778,7 +776,7 @@ class MaterialConverter:
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compression = plBitmap.kUncompressed |
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else: |
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raise RuntimeError(allowed_formats) |
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dxt = plBitmap.kDXT5 if key.use_alpha or key.calc_alpha else plBitmap.kDXT1 |
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dxt = plBitmap.kDXT5 if key.alpha_type == TextureAlpha.full else plBitmap.kDXT1 |
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# Mayhaps we have a cached version of this that has already been exported |
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cached_image = texcache.get_from_texture(key, compression) |
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@ -1035,10 +1033,8 @@ class MaterialConverter:
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if result is not None: |
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return result |
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if image.channels != 4: |
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result = False |
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elif not image.use_alpha: |
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result = False |
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if image.channels != 4 or not image.use_alpha: |
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result = TextureAlpha.opaque |
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else: |
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# Using bpy.types.Image.pixels is VERY VERY VERY slow... |
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key = _Texture(image=image) |
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