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Update korlib for texture caching
Previously, the C korlib used a custom buffer class to avoid a memcpy operation. However, pyMipmap expects binary string (PyBytes) objects, so this changes the code to use them. Future work would be to continue using PyBytes and removing the copy. For now, there are bigger fish to fry...
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@ -18,7 +18,6 @@ endif()
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# Da files
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set(korlib_HEADERS
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buffer.h
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bumpmap.h
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korlib.h
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sound.h
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@ -26,7 +25,6 @@ set(korlib_HEADERS
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)
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set(korlib_SOURCES
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buffer.cpp
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bumpmap.cpp
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module.cpp
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sound.cpp
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