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Currently, this only takes the place of the texture operators. Once the generic UI code is done, this will be propagated throughout.pull/104/head
Adam Johnson
6 years ago
4 changed files with 100 additions and 69 deletions
@ -1,61 +0,0 @@
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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from bpy.props import * |
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class TextureOperator: |
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@classmethod |
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def poll(cls, context): |
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return context.scene.render.engine == "PLASMA_GAME" and context.texture |
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class TextureCollectionAddOperator(TextureOperator, bpy.types.Operator): |
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bl_idname = "texture.plasma_collection_add" |
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bl_label = "Add Item" |
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bl_description = "Adds an item to the collection" |
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group = StringProperty(name="Modifier", description="Attribute name of the PropertyGroup") |
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collection = StringProperty(name="Collection", description="Attribute name of the collection property") |
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name_prefix = StringProperty(name="Name Prefix", description="Prefix for autogenerated item names", default="Item") |
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name_prop = StringProperty(name="Name Property", description="Attribute name of the item name property") |
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def execute(self, context): |
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mod = getattr(context.texture, self.group) |
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collection = getattr(mod, self.collection) |
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idx = len(collection) |
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collection.add() |
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if self.name_prop: |
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setattr(collection[idx], self.name_prop, "{} {}".format(self.name_prefix, idx+1)) |
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return {"FINISHED"} |
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class TextureCollectionRemoveOperator(TextureOperator, bpy.types.Operator): |
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bl_idname = "texture.plasma_collection_remove" |
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bl_label = "Remove Item" |
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bl_description = "Removes an item from the collection" |
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group = StringProperty(name="Modifier", description="Attribute name of the PropertyGroup") |
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collection = StringProperty(name="Collection", description="Attribute name of the collection property") |
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index = IntProperty(name="Index", description="Item index to remove") |
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def execute(self, context): |
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mod = getattr(context.texture, self.group) |
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collection = getattr(mod, self.collection) |
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if len(collection) > self.index: |
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collection.remove(self.index) |
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return {"FINISHED"} |
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else: |
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return {"CANCELLED"} |
@ -0,0 +1,89 @@
|
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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from bpy.props import * |
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class UIOperator: |
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@classmethod |
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def poll(cls, context): |
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return context.scene.render.engine == "PLASMA_GAME" |
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class CollectionAddOperator(UIOperator, bpy.types.Operator): |
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bl_idname = "ui.plasma_collection_add" |
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bl_label = "Add Item" |
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bl_description = "Adds an item to the collection" |
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context = StringProperty(name="ID Path", |
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description="Path to the relevant datablock from the current context", |
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options=set()) |
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group_path = StringProperty(name="Property Group Path", |
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description="Path to the property group from the ID", |
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options=set()) |
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collection_prop = StringProperty(name="Collection Property", |
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description="Name of the collection property", |
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options=set()) |
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index_prop = StringProperty(name="Index Property", |
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description="Name of the active element index property", |
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options=set()) |
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name_prefix = StringProperty(name="Name Prefix", |
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description="Prefix for autogenerated item names", |
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default="Item", |
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options=set()) |
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name_prop = StringProperty(name="Name Property", |
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description="Attribute name of the item name property", |
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options=set()) |
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def execute(self, context): |
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props = getattr(context, self.context).path_resolve(self.group_path) |
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collection = getattr(props, self.collection_prop) |
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idx = len(collection) |
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collection.add() |
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if self.name_prop: |
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setattr(collection[idx], self.name_prop, "{} {}".format(self.name_prefix, idx+1)) |
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if self.index_prop: |
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setattr(props, self.index_prop, idx) |
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return {"FINISHED"} |
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class CollectionRemoveOperator(UIOperator, bpy.types.Operator): |
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bl_idname = "ui.plasma_collection_remove" |
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bl_label = "Remove Item" |
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bl_description = "Removes an item from the collection" |
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context = StringProperty(name="ID Path", |
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description="Path to the relevant datablock from the current context", |
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options=set()) |
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group_path = StringProperty(name="Property Group Path", |
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description="Path to the property group from the ID", |
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options=set()) |
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collection_prop = StringProperty(name="Collection Property", |
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description="Name of the collection property", |
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options=set()) |
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index_prop = StringProperty(name="Index Property", |
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description="Name of the active element index property", |
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options=set()) |
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def execute(self, context): |
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props = getattr(context, self.context).path_resolve(self.group_path) |
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collection = getattr(props, self.collection_prop) |
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index = getattr(props, self.index_prop) |
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if len(collection) > index: |
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collection.remove(index) |
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setattr(props, self.index_prop, index - 1) |
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return {"FINISHED"} |
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else: |
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return {"CANCELLED"} |
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