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synced 2025-07-14 02:27:36 -04:00
Generate the BumpLutTexture
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@ -361,6 +361,90 @@ static PyObject* pyGLTexture_store_in_mipmap(pyGLTexture* self, PyObject* args)
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Py_RETURN_NONE;
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}
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static uint32_t MakeUInt32Color(float r, float g, float b, float a)
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{
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return (uint32_t(a * 255.9f) << 24)
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|(uint32_t(r * 255.9f) << 16)
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|(uint32_t(g * 255.9f) << 8)
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|(uint32_t(b * 255.9f) << 0);
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}
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static PyObject* pyGLTexture_create_bump_LUT(pyGLTexture* self, PyObject* args) {
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const int kLUTHeight = 16;
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const int kLUTWidth = 16;
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pyMipmap* pymipmap;
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if (!PyArg_ParseTuple(args, "O", &pymipmap)) {
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PyErr_SetString(PyExc_TypeError, "create_bump_LUT expects a plMipmap");
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return NULL;
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}
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plMipmap* texture = plMipmap::Convert(pymipmap->fThis, false);
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if (!texture) {
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PyErr_SetString(PyExc_TypeError, "create_bump_LUT expects a plMipmap");
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return NULL;
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}
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texture->Create(kLUTWidth, kLUTHeight, 1, plBitmap::kUncompressed, plBitmap::kRGB8888);
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int delH = (kLUTHeight - 1) / 5;
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int startH = delH / 2 + 1;
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int doneH = 0;
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uint32_t* pix = (uint32_t*)const_cast<void*>(texture->getImageData());
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int i;
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// Red ramps, one with G,B = 0,0, one with G,B = 127,127
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for (i = 0; i < startH; i++) {
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for(int j = 0; j < kLUTWidth; j++) {
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float x = float(j) / (kLUTWidth - 1);
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*pix++ = MakeUInt32Color(x, 0.0f, 0.0f, 1.0f);
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}
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}
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doneH = i;
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for (i = i; i < doneH + delH; i++) {
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for (int j = 0; j < kLUTWidth; j++) {
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float x = float(j) / (kLUTWidth - 1);
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*pix++ = MakeUInt32Color(x, 0.5f, 0.5f, 1.0f);
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}
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}
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doneH = i;
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// Green ramps, one with R,B = 0,0, one with R,B = 127,127
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for (i = i; i < doneH + delH; i++) {
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for (int j = 0; j < kLUTWidth; j++) {
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float x = float(j) / (kLUTWidth - 1);
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*pix++ = MakeUInt32Color(0.0f, x, 0.0f, 1.0f);
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}
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}
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doneH = i;
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for (i = i; i < doneH + delH; i++) {
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for (int j = 0; j < kLUTWidth; j++) {
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float x = float(j) / (kLUTWidth - 1);
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*pix++ = MakeUInt32Color(0.5f, x, 0.5f, 1.0f);
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}
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}
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doneH = i;
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// Blue ramps, one with R,G = 0,0, one with R,G = 127,127
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for (i = i; i < doneH + delH; i++) {
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for (int j = 0; j < kLUTWidth; j++) {
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float x = float(j) / (kLUTWidth - 1);
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*pix++ = MakeUInt32Color(0.0f, 0.0f, x, 1.0f);
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}
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}
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doneH = i;
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for (i = i; i < kLUTHeight; i++) {
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for (int j = 0; j < kLUTWidth; j++) {
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float x = float(j) / (kLUTWidth - 1);
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*pix++ = MakeUInt32Color(0.5f, 0.5f, x, 1.0f);
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}
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}
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Py_RETURN_NONE;
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}
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static PyMethodDef pyGLTexture_Methods[] = {
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{ _pycs("__enter__"), (PyCFunction)pyGLTexture__enter__, METH_NOARGS, NULL },
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{ _pycs("__exit__"), (PyCFunction)pyGLTexture__enter__, METH_VARARGS, NULL },
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@ -368,6 +452,7 @@ static PyMethodDef pyGLTexture_Methods[] = {
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{ _pycs("generate_mipmap"), (PyCFunction)pyGLTexture_generate_mipmap, METH_NOARGS, NULL },
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{ _pycs("get_level_data"), (PyCFunction)pyGLTexture_get_level_data, METH_KEYWORDS | METH_VARARGS, NULL },
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{ _pycs("store_in_mipmap"), (PyCFunction)pyGLTexture_store_in_mipmap, METH_VARARGS, NULL },
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{ _pycs("create_bump_LUT"), (PyCFunction)pyGLTexture_create_bump_LUT, METH_STATIC | METH_VARARGS, NULL },
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{ NULL, NULL, 0, NULL }
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};
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