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Merge pull request #10 from Deledrius/vfm

Add ViewFaceMods.
pull/11/head
Adam Johnson 9 years ago
parent
commit
04e4f28927
  1. 87
      korman/properties/modifiers/render.py
  2. 23
      korman/ui/modifiers/render.py

87
korman/properties/modifiers/render.py

@ -19,6 +19,8 @@ from bpy.props import *
from PyHSPlasma import *
from .base import PlasmaModifierProperties
from ...exporter import utils
from ...exporter.explosions import ExportError
class PlasmaLightMapGen(PlasmaModifierProperties):
pl_id = "lightmap"
@ -86,3 +88,88 @@ class PlasmaLightMapGen(PlasmaModifierProperties):
@property
def resolution(self):
return int(self.quality)
class PlasmaViewFaceMod(PlasmaModifierProperties):
pl_id = "viewfacemod"
bl_category = "Render"
bl_label = "Swivel"
bl_description = "Swivel object to face the camera, player, or another object"
preset_options = EnumProperty(name="Type",
description="Type of Facing",
items=[
("Billboard", "Billboard", "Face the camera (Y Axis only)"),
("Sprite", "Sprite", "Face the camera (All Axis)"),
("Custom", "Custom", "Custom Swivel"),
])
follow_mode = EnumProperty(name="Target Type",
description="Target of the swivel",
items=[
("kFaceCam", "Camera", "Face the camera"),
("kFaceList", "Listener", "Face listeners"),
("kFacePlay", "Player", "Face the local player"),
("kFaceObj", "Object", "Face an object"),
])
target_object = StringProperty(name="Target Object",
description="Object to face")
pivot_on_y = BoolProperty(name="Pivot on local Y",
description="Swivel only around the local Y axis",
default=False)
offset = BoolProperty(name="Offset", description="Use offset vector", default=False)
offset_local = BoolProperty(name="Local", description="Use local coordinates", default=False)
offset_coord = FloatVectorProperty(name="", subtype="XYZ")
def created(self, obj):
self.display_name = obj.name
def export(self, exporter, bo, so):
vfm = exporter.mgr.find_create_object(plViewFaceModifier, so=so, name=self.display_name)
# Set a default scaling (libHSPlasma will set this to 0 otherwise).
vfm.scale = hsVector3(1,1,1)
l2p = utils.matrix44(bo.matrix_local)
vfm.localToParent = l2p
vfm.parentToLocal = l2p.inverse()
# Cyan has these as separate components, but they're really just preset
# options for common swivels. We've consolidated them both here, along
# with the fully-customizable swivel as a third option.
if self.preset_options == "Billboard":
vfm.setFlag(plViewFaceModifier.kFaceCam, True)
vfm.setFlag(plViewFaceModifier.kPivotY, True)
elif self.preset_options == "Sprite":
vfm.setFlag(plViewFaceModifier.kFaceCam, True)
vfm.setFlag(plViewFaceModifier.kPivotFace, True)
elif self.preset_options == "Custom":
# For the discerning artist, full control over their swivel options!
vfm.setFlag(getattr(plViewFaceModifier, self.follow_mode), True)
if self.follow_mode == "kFaceObj":
# If this swivel is following an object, make sure that the
# target has been selected and is a valid SO.
if self.target_object:
target_obj = bpy.data.objects.get(self.target_object, None)
if target_obj is None:
raise ExportError("'{}': Swivel's target object is invalid".format(self.display_name))
else:
vfm.faceObj = exporter.mgr.find_create_key(plSceneObject, bl=target_obj)
else:
raise ExportError("'{}': Swivel's target object must be selected".format(self.display_name))
if self.pivot_on_y:
vfm.setFlag(plViewFaceModifier.kPivotY, True)
else:
vfm.setFlag(plViewFaceModifier.kPivotFace, True)
if self.offset:
vfm.offset = hsVector3(*self.offset_coord)
if self.offset_local:
vfm.setFlag(plViewFaceModifier.kOffsetLocal, True)
@property
def requires_actor(self):
return True

23
korman/ui/modifiers/render.py

@ -32,3 +32,26 @@ def lightmap(modifier, layout, context):
im_name = "{}_LIGHTMAPGEN.png".format(context.active_object.name)
if tex.image.name == im_name:
layout.template_preview(tex, show_buttons=False)
def viewfacemod(modifier, layout, context):
layout.prop(modifier, "preset_options")
if modifier.preset_options == "Custom":
layout.row().prop(modifier, "follow_mode")
if modifier.follow_mode == "kFaceObj":
layout.prop_search(modifier, "target_object", bpy.data, "objects", icon="OUTLINER_OB_MESH")
layout.separator()
layout.prop(modifier, "pivot_on_y")
layout.separator()
split = layout.split()
col = split.column()
col.prop(modifier, "offset")
row = col.row()
row.enabled = modifier.offset
row.prop(modifier, "offset_local")
col = split.column()
col.enabled = modifier.offset
col.prop(modifier, "offset_coord")

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