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# This file is part of Korman.
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#
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# Korman is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Korman is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Korman. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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from bpy.props import *
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import time
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from ..ordered_set import OrderedSet
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from ..properties import modifiers
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def _fetch_modifiers():
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items = []
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mapping = modifiers.modifier_mapping()
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for i in sorted(mapping.keys()):
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items.append(("", i, ""))
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items.extend(mapping[i])
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#yield ("", i, "")
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#yield mapping[i]
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return items
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class ModifierOperator:
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def _get_modifier(self, context):
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if self.active_modifier == -1:
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return None
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pl_mods = context.object.plasma_modifiers.modifiers
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pl_mod = next((i for i in pl_mods if self.active_modifier == i.display_order), None)
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if pl_mod is None:
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raise IndexError(self.active_modifier)
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return pl_mod
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@classmethod
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def poll(cls, context):
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return context.scene.render.engine == "PLASMA_GAME"
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class ModifierAddOperator(ModifierOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_add"
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bl_label = "Add Modifier"
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bl_description = "Adds a Plasma Modifier"
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types = EnumProperty(name="Modifier Type",
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description="The type of modifier we add to the list",
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items=_fetch_modifiers())
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def execute(self, context):
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plmods = context.object.plasma_modifiers
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myType = self.types
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theMod = getattr(plmods, myType)
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theMod.display_order = plmods.determine_next_id()
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theMod.created()
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# Determine if this modifier has any dependencies and make sure they're enabled
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deps = getattr(theMod, "pl_depends", set())
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for dep in deps:
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depMod = getattr(plmods, dep)
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if not depMod.enabled:
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bpy.ops.object.plasma_modifier_add(types=dep)
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return {"FINISHED"}
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class ModifierClipboard:
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def _paste_modifier(self, src_object, dst_object, pl_mod_id):
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src_mod = getattr(src_object.plasma_modifiers, pl_mod_id)
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dst_mod = getattr(dst_object.plasma_modifiers, pl_mod_id)
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if not src_mod.enabled:
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return
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# The modifier index needs to be refigured, otherwise, bad things will happen
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# when the user tries to use the modifier operators again.
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mod_id = dst_object.plasma_modifiers.determine_next_id()
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# NOTE: Usage of keys vs items is intentional because the value returned by items may
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# not be accepted as a valid type for assignment. Sounds like a blender bug IMO.
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for i in src_mod.rna_type.properties:
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self._paste_property(src_mod, dst_mod, i)
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# See above, ensure no id collisions
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dst_mod.display_order = mod_id
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def _paste_property(self, src, dst, prop):
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prop_name = prop.identifier
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# Old properties? Discard their asses.
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if not hasattr(dst, prop_name):
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return
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# Collection properties must be manually copied...
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if prop.type == "COLLECTION":
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dst_prop, src_prop = getattr(dst, prop_name), getattr(src, prop_name)
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dst_prop.clear()
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for src_item in src_prop:
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dst_item = dst_prop.add()
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for item_prop in src_item.rna_type.properties:
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self._paste_property(src_item, dst_item, item_prop)
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else:
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try:
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if src.is_property_set(prop_name):
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setattr(dst, prop_name, getattr(src, prop_name))
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else:
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dst.property_unset(prop_name)
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except AttributeError:
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pass
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class ModifierCopyOperator(ModifierOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_copy"
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bl_label = "Copy Modifiers"
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bl_description = "Copy Modifiers from an Object"
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active_modifier = IntProperty(name="Modifier Display Order",
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default=-1,
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options={"HIDDEN"})
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def execute(self, context):
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pl_scene = context.scene.plasma_scene
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pl_scene.modifier_copy_object = context.object
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pl_mod = self._get_modifier(context)
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if pl_mod is None:
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pl_scene.property_unset("modifier_copy_id")
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else:
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pl_scene.modifier_copy_id = pl_mod.pl_id
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return {"FINISHED"}
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class ModifierCopyToOperator(ModifierClipboard, ModifierOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_copy_to_selection"
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bl_label = "Copy Modifiers to Selection"
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bl_description = "Copy Modifiers from the active Object to all selected Objects"
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def _iter_objects(self, context):
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for i in context.selected_objects:
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if i != context.active_object:
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yield i
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def execute(self, context):
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if not any(self._iter_objects(context)):
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self.report({"WARNING"}, "No objects are selected to copy to.")
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return {"CANCELLED"}
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for i in self._iter_objects(context):
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for mod_cls in modifiers.PlasmaModifierProperties.__subclasses__():
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self._paste_modifier(context.active_object, i, mod_cls.pl_id)
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self.report({"INFO"}, "Copied Plasma Modifers to selection.")
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return {"FINISHED"}
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class ModifierPasteOperator(ModifierClipboard, ModifierOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_paste"
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bl_label = "Paste Modifier"
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bl_description = "Paste Modifier(s) to another Object"
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def execute(self, context):
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pl_scene = context.scene.plasma_scene
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if not pl_scene.is_property_set("modifier_copy_object"):
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raise RuntimeError()
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dst_object, src_object = context.object, pl_scene.modifier_copy_object
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pl_mod_id = pl_scene.modifier_copy_id
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if pl_mod_id:
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self._paste_modifier(src_object, dst_object, pl_mod_id)
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else:
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for mod_cls in modifiers.PlasmaModifierProperties.__subclasses__():
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self._paste_modifier(src_object, dst_object, mod_cls.pl_id)
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return {"FINISHED"}
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@classmethod
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def poll(cls, context):
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pl_scene = context.scene.plasma_scene
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return super().poll(context) and pl_scene.is_property_set("modifier_copy_object")
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class ModifierRemoveOperator(ModifierOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_remove"
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bl_label = "Remove Modifier"
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bl_description = "Removes this Plasma Modifier"
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active_modifier = IntProperty(name="Modifier Display Order",
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default=-1,
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options={"HIDDEN"})
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mods2delete = CollectionProperty(type=modifiers.PlasmaModifierSpec, options=set())
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def draw(self, context):
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layout = self.layout
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mods = context.object.plasma_modifiers
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layout.label("This action will remove the following modifiers:")
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layout = layout.column_flow(align=True)
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for i in self.mods2delete:
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mod = getattr(mods, i.name)
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layout.label(" {}".format(mod.bl_label), icon=getattr(mod, "bl_icon", "NONE"))
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def execute(self, context):
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want2delete = set((i.name for i in self.mods2delete))
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mods = sorted(context.object.plasma_modifiers.modifiers, key=lambda x: x.display_order)
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subtract = 0
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for mod in mods:
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if mod.pl_id in want2delete:
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mod.display_order = -1
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mod.destroyed()
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subtract += 1
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else:
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mod.display_order -= subtract
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return {"FINISHED"}
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def invoke(self, context, event):
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mods = context.object.plasma_modifiers
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self.mods2delete.clear()
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want2delete = OrderedSet()
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if self.active_modifier == -1:
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want2delete.update((i.pl_id for i in context.object.plasma_modifiers.modifiers))
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else:
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want2delete.add(self._get_modifier(context).pl_id)
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# Here's the rub
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# When we start, we should have just one modifier in want2delete
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# HOWEVER, the mod may have dependencies, which in turn may have more deps
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# So we collect them into the list... you dig?
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for i in want2delete:
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for mod in modifiers.PlasmaModifierProperties.__subclasses__():
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if not getattr(mods, mod.pl_id).enabled:
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continue
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if i in getattr(mod, "pl_depends", set()):
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want2delete.add(mod.pl_id)
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for i in want2delete:
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mod = self.mods2delete.add()
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mod.name = i
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if len(want2delete) == 1:
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return self.execute(context)
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else:
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return context.window_manager.invoke_props_dialog(self)
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class ModifierResetOperator(ModifierOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_reset"
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bl_label = "Reset the modifier(s) to the default state?"
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bl_description = "Reset the modifier(s) to the default state"
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active_modifier = IntProperty(name="Modifier Display Order",
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default=-1,
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options={"HIDDEN"})
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def draw(self, context):
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pass
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def execute(self, context):
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if self.active_modifier == -1:
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for i in context.object.plasma_modifiers.modifiers:
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self._reset(i)
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else:
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self._reset(self._get_modifier(context))
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return {"FINISHED"}
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def _reset(self, modifier):
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props = set(modifier.keys()) - {"display_order", "display_name"}
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for i in props:
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modifier.property_unset(i)
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def invoke(self, context, event):
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return context.window_manager.invoke_props_dialog(self)
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class ModifierMoveOperator(ModifierOperator):
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def swap_modifier_ids(self, mods, s1, s2):
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done = 0
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for mod in mods.modifiers:
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if mod.display_order == s1:
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mod.display_order = s2
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done += 1
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elif mod.display_order == s2:
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mod.display_order = s1
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done += 1
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if done == 2:
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break
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class ModifierMoveUpOperator(ModifierMoveOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_move_up"
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bl_label = "Move Up"
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bl_description = "Move the modifier up in the stack"
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active_modifier = IntProperty(name="Modifier Display Order",
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default=-1,
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options={"HIDDEN"})
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def execute(self, context):
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assert self.active_modifier >= 0
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if self.active_modifier > 0:
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plmods = context.object.plasma_modifiers
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self.swap_modifier_ids(plmods, self.active_modifier, self.active_modifier-1)
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return {"FINISHED"}
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class ModifierMoveDownOperator(ModifierMoveOperator, bpy.types.Operator):
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bl_idname = "object.plasma_modifier_move_down"
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bl_label = "Move Down"
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bl_description = "Move the modifier down in the stack"
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active_modifier = IntProperty(name="Modifier Display Order",
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default=-1,
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options={"HIDDEN"})
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def execute(self, context):
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assert self.active_modifier >= 0
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plmods = context.object.plasma_modifiers
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last = max([mod.display_order for mod in plmods.modifiers])
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if self.active_modifier < last:
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self.swap_modifier_ids(plmods, self.active_modifier, self.active_modifier+1)
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return {"FINISHED"}
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class ModifierLogicWizOperator(ModifierOperator, bpy.types.Operator):
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bl_idname = "object.plasma_logicwiz"
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bl_label = "Plasma LogicWiz"
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bl_description = "Generates logic nodes from a given modifier on the active object"
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modifier = StringProperty(name="Modifier", default="footstep")
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def execute(self, context):
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obj = context.active_object
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mod = getattr(obj.plasma_modifiers, self.modifier)
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print("--- Plasma LogicWiz ---")
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print("Object: '{}'".format(obj.name))
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print("Modifier: '{}'".format(self.modifier))
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if not mod.enabled:
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print("WRN: This modifier is not actually enabled!")
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start = time.process_time()
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mod.create_logic(obj)
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end = time.process_time()
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print("\nLogicWiz finished in {:.2f} seconds".format(end-start))
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return {"FINISHED"}
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