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/* This file is part of Korman.
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*
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* Korman is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Korman is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Korman. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <algorithm>
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#include <cmath>
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#include <cstdint>
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#include <tuple>
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#ifdef _WINDOWS
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# define NOMINMAX
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# define GL_GENERATE_MIPMAP 0x8191
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#endif // _WINDOWS
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#include <gl/gl.h>
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#include <ResManager/plFactory.h>
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#include <PRP/Surface/plMipmap.h>
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#include <Python.h>
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#include "pyMipmap.h"
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#include "utils.hpp"
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// ========================================================================
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class gl_loadimage
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{
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bool m_weLoadedIt;
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bool m_success;
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GLint m_genMipMapState;
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korlib::pyref m_image;
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public:
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gl_loadimage(const korlib::pyref& image) : m_success(true), m_image(image)
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{
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size_t bindcode = korlib::getattr<size_t>(image, "bindcode");
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m_weLoadedIt = (bindcode == 0);
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if (m_weLoadedIt) {
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m_success = (korlib::call_method<size_t>(image, "gl_load") == 0);
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bindcode = korlib::getattr<size_t>(image, "bindcode");
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}
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if (m_success) {
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glBindTexture(GL_TEXTURE_2D, bindcode);
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}
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// We want to gen mipmaps
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// GIANTLY GNARLY DISCLAIMER:
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// This requires OpenGL 1.4, which is above Windows' "built-in" headers (1.1)
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// It was also deprecated in 3.0, and removed in 3.1.
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// In other words, we should probably use glGenerateMipmap (3.0) or Blender's scale function
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glGetTexParameteriv(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, &m_genMipMapState);
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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}
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~gl_loadimage()
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{
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if (m_success && m_weLoadedIt)
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korlib::call_method<size_t>(m_image, "gl_free");
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, m_genMipMapState);
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}
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bool success() const { return m_success; }
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};
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// ========================================================================
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typedef std::tuple<size_t, size_t> imagesize_t;
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/** Gets the dimensions of a Blender Image in pixels (WxH) */
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static imagesize_t get_image_size(PyObject* image)
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{
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korlib::pyref size = PyObject_GetAttrString(image, "size");
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size_t width = PyLong_AsSize_t(PySequence_GetItem(size, 0));
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size_t height = PyLong_AsSize_t(PySequence_GetItem(size, 1));
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return std::make_tuple(width, height);
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}
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static void resize_image(PyObject* image, size_t width, size_t height)
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{
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korlib::pyref _w = PyLong_FromSize_t(width);
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korlib::pyref _h = PyLong_FromSize_t(height);
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korlib::pyref callable = korlib::getattr<PyObject*>(image, "scale");
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korlib::pyref result = PyObject_CallFunctionObjArgs(callable, _w, _h);
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}
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// ========================================================================
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static void stuff_mip_level(plMipmap* mipmap, size_t level, PyObject* image, bool calcAlpha)
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{
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// How big is this doggone level?
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GLint width, height;
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glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_WIDTH, &width);
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glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_HEIGHT, &height);
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print(" Level %d: %dx%d...", level, width, height);
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// Grab the stuff from the place and the things
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size_t dataSize = width * height * 4;
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uint8_t* data = new uint8_t[dataSize]; // optimization: use stack for small images...
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glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data);
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// Need to calculate alpha?
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if (calcAlpha) {
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uint8_t* ptr = data;
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uint8_t* end = data + dataSize;
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while (ptr < end) {
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uint8_t r = *ptr++;
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uint8_t g = *ptr++;
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uint8_t b = *ptr++;
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*ptr++ = (r + g + b) / 255;
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}
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}
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// Stuff into plMipmap. Unfortunately, it's not smart enough to just work, so we have to do
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// a little bit of TESTing here.
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try {
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mipmap->CompressImage(level, data, dataSize);
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} catch (hsNotImplementedException&) {
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mipmap->setLevelData(level, data, dataSize);
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}
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delete[] data;
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}
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// ========================================================================
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extern "C" PyObject* generate_mipmap(PyObject*, PyObject* args)
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{
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// Convert some of this Python nonsense to good old C
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PyObject* blTexImage = nullptr; // unchecked... better be right
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PyObject* pymm = nullptr;
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if (PyArg_ParseTuple(args, "OO", &blTexImage, &pymm) && blTexImage && pymm) {
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// Since we can't link with PyHSPlasma easily, let's do some roundabout type-checking
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korlib::pyref classindex = PyObject_CallMethod(pymm, "ClassIndex", "");
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static short mipmap_classindex = plFactory::ClassIndex("plMipmap");
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if (PyLong_AsLong(classindex) != mipmap_classindex) {
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PyErr_SetString(PyExc_TypeError, "generate_mipmap expects a Blender ImageTexture and a plMipmap");
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return nullptr;
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}
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} else {
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PyErr_SetString(PyExc_TypeError, "generate_mipmap expects a Blender ImageTexture and a plMipmap");
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return nullptr;
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}
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// Grab the important stuff
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plMipmap* mipmap = ((pyMipmap*)pymm)->fThis;
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korlib::pyref blImage = korlib::getattr<PyObject*>(blTexImage, "image");
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bool makeMipMap = korlib::getattr<bool>(blTexImage, "use_mipmap");
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bool useAlpha = korlib::getattr<bool>(blTexImage, "use_alpha");
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bool calcAlpha = korlib::getattr<bool>(blTexImage, "use_calculate_alpha");
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// Okay, so, here are the assumptions.
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// We assume that the Korman Python code as already created the mipmap's key and named it appropriately
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// So, if we're mipmapping nb01StoneSquareCobble.tga -> nb01StoneSquareCobble.dds as the key name
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// What we now need to do:
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// 1) Make sure this is a POT texture (if not, call scale on the Blender Image)
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// 2) Check calcAlpha and all that rubbish--det DXT1/DXT5/uncompressed
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// 3) "Create" the plMipmap--this allocates internal buffers and such
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// 4) Loop through the levels, going down through the POTs and fill in the pixel data
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// The reason we do this in C instead of python is because it's a lot of iterating over a lot of
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// floating point data (we have to convert to RGB8888, joy). Should be faster here!
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print("Exporting '%s'...", mipmap->getKey()->getName().cstr());
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// Step 1: Resize to POT (if needed) -- don't rely on GLU for this because it may not suppport
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// NPOT if we're being run on some kind of dinosaur...
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imagesize_t dimensions = get_image_size(blImage);
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size_t width = pow(2., korlib::log2(static_cast<double>(std::get<0>(dimensions))));
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size_t height = pow(2., korlib::log2(static_cast<double>(std::get<1>(dimensions))));
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if (std::get<0>(dimensions) != width || std::get<1>(dimensions) != height) {
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print("\tImage is not a POT (%dx%d)... resizing to %dx%d", std::get<0>(dimensions),
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std::get<1>(dimensions), width, height);
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resize_image(blImage, width, height);
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}
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// Steps 2+3: Translate flags and pass to plMipmap::Create
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// TODO: PNG compression for lossless images
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uint8_t numLevels = (makeMipMap) ? 0 : 1; // 0 means "you figure it out"
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uint8_t compType = (makeMipMap) ? plBitmap::kDirectXCompression : plBitmap::kUncompressed;
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bool alphaChannel = useAlpha || calcAlpha;
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mipmap->Create(width, height, numLevels, compType, plBitmap::kRGB8888, alphaChannel ? plBitmap::kDXT5 : plBitmap::kDXT1);
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// Step 3.9: Load the image into OpenGL
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gl_loadimage guard(blImage);
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if (!guard.success()) {
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PyErr_SetString(PyExc_RuntimeError, "failed to load image into OpenGL");
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return nullptr;
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}
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// Step 4: Now it's a matter of looping through all the levels and exporting the image
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for (size_t i = 0; i < mipmap->getNumLevels(); ++i) {
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stuff_mip_level(mipmap, i, blImage, calcAlpha);
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}
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Py_RETURN_NONE;
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}
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