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# This file is part of Korman.
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#
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# Korman is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Korman is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Korman. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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class PlasmaRenderEngine(bpy.types.RenderEngine):
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bl_idname = "PLASMA_GAME"
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bl_label = "Korman"
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pass
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# Explicitly whitelist compatible Blender panels...
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from bl_ui import properties_material
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properties_material.MATERIAL_PT_context_material.COMPAT_ENGINES.add("PLASMA_GAME")
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properties_material.MATERIAL_PT_options.COMPAT_ENGINES.add("PLASMA_GAME")
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properties_material.MATERIAL_PT_preview.COMPAT_ENGINES.add("PLASMA_GAME")
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del properties_material
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from bl_ui import properties_data_mesh
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properties_data_mesh.DATA_PT_uv_texture.COMPAT_ENGINES.add("PLASMA_GAME")
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properties_data_mesh.DATA_PT_vertex_colors.COMPAT_ENGINES.add("PLASMA_GAME")
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del properties_data_mesh
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def _whitelist_all(mod):
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for i in dir(mod):
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attr = getattr(mod, i)
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if hasattr(attr, "COMPAT_ENGINES"):
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getattr(attr, "COMPAT_ENGINES").add("PLASMA_GAME")
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from bl_ui import properties_render
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_whitelist_all(properties_render)
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del properties_render
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from bl_ui import properties_texture
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_whitelist_all(properties_texture)
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del properties_texture
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@classmethod
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def _new_poll(cls, context):
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"""Nifty replacement for naughty built-in Blender poll()s"""
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if context.scene.render.engine == "PLASMA_GAME":
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return False
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else:
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# Dear god you better save the old poll...
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return cls._old_poll(cls, context)
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def _swap_poll(cls):
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cls._old_poll = cls.poll
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cls.poll = _new_poll
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# This is where we claim the physics context for our own nefarious purposes...
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# Hmm... Physics panels don't respect the supported engine thing.
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# Metaprogramming to the rescue!
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from bl_ui import properties_physics_common
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_swap_poll(properties_physics_common.PhysicButtonsPanel)
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del properties_physics_common
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