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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
param(
[Parameter(ParameterSetName="classic", Mandatory=$false)]
[Parameter(ParameterSetName="modern", Mandatory=$false)]
[Parameter(ParameterSetName="dev", Mandatory=$false)]
[ValidateSet("Visual Studio 2013", "Visual Studio 2015", "Visual Studio 2017", "Visual Studio 2019", "Visual Studio 2022")]
[string]$Generator,
[Parameter(ParameterSetName="classic", Mandatory=$false)]
[Parameter(ParameterSetName="modern", Mandatory=$false)]
[Parameter(ParameterSetName="dev", Mandatory=$false)]
[string]$BuildDir = "$(Get-Location)/build",
[Parameter(ParameterSetName="modern", Mandatory=$true)]
[ValidateScript({
if (Get-Command cpack) {
$true
} else {
throw "Modern requires that CPack be installed and available on the PATH."
}
})]
[switch]$Modern,
[Parameter(ParameterSetName="classic", Mandatory=$true)]
[ValidateScript({
if (Get-Command makensis) {
$true
} else {
throw "Classic requires that NSIS be installed and available on the PATH."
}
})]
[switch]$Classic,
[Parameter(ParameterSetName="dev", Mandatory=$true)]
[switch]$Dev,
[Parameter(ParameterSetName="classic", Mandatory=$true)]
[Parameter(ParameterSetName="dev", Mandatory=$false)]
[string]$PythonVersion,
[Parameter(ParameterSetName="modern")]
[ValidateSet("x86", "x64")]
[string]$Platform,
[Parameter(ParameterSetName="modern")]
[Parameter(ParameterSetName="dev")]
[string]$BlenderDir,
[Parameter(ParameterSetName="modern")]
[switch]$NoInstaller,
[Parameter(ParameterSetName="modern")]
[switch]$NoBlender,
[Parameter(ParameterSetName="classic")]
[Parameter(ParameterSetName="modern")]
[switch]$RebuildDeps
)
# Enable for prod
$ErrorActionPreference = "Stop"
$Generator_LUT = @{
"Visual Studio 2013" = "Visual Studio 12 2013"
"Visual Studio 2015" = "Visual Studio 14 2015"
"Visual Studio 2017" = "Visual Studio 15 2017"
"Visual Studio 2019" = "Visual Studio 16 2019"
"Visual Studio 2022" = "Visual Studio 17 2022"
};
$Platform_LUT = @{
"x86" = "Win32"
"x64" = "x64"
}
# Fixup -NoBlender for dev and classic modes.
if ($Classic -Or $Dev) {
$NoBlender = $true
}
function Find-CMakeArgument($UserInput, $EnvValue, $LUT, $Default) {
if ($UserInput) {
return $LUT[$UserInput]
}
if ($EnvValue) {
return $EnvValue
}
return $Default
}
function Convert-BoolToCMake($Value) {
if ($Value) {
"ON"
} else {
"OFF"
}
}
function Start-KormanBuild($HostGenerator, $TargetPlatform, $OutputDir, $StagingDir) {
# Only pass the -G and -A arguments for new build directories.
if (!(Test-Path "$OutputDir/CMakeCache.txt")) {
Write-Host -ForegroundColor Cyan "Configuring Korman with $HostGenerator for $TargetPlatform..."
$GeneratorArg = "-G$HostGenerator"
$PlatformArg = "-A$TargetPlatform"
} else {
Write-Host -ForegroundColor Cyan "Re-Configuring Korman..."
}
$InstallBlender = Convert-BoolToCMake $(if ($NoBlender) { $false } else { $true })
$HarvestPython22 = Convert-BoolToCMake $(if ($NoInstaller) { $false } else { $true })
cmake `
$GeneratorArg $PlatformArg `
-S "$PSScriptRoot" `
-B "$OutputDir" `
-DBlender_ROOT="$BlenderDir" `
-DBlender_PYTHON_VERSION="$PythonVersion" `
-Dkorman_EXTERNAL_STAGING_DIR="$StagingDir" `
-Dkorman_HARVEST_PYTHON22="$HarvestPython22" `
-Dkorman_INSTALL_BLENDER="$InstallBlender"
if ($LASTEXITCODE -Ne 0) { throw "Configure failed!" }
}
function Set-KormanClassicBuild($OutputDir, $Arch) {
Write-Host -ForegroundColor Cyan "Setting up classic multi-arch build..."
cmake `
-B "$OutputDir" `
-Dkorman_INSTALL_BLENDER=OFF `
-Dkorman_INSTALL_SCRIPTS=OFF `
-Dkorman_INSTALL_BINARY_DIR="$PSScriptRoot/installer/Files/$Arch"
if ($LASTEXITCODE -Ne 0) { throw "Configure failed!" }
}
function Set-KormanDevBuild($OutputDir) {
Write-Host -ForegroundColor Cyan "Setting up development build..."
if ($BlenderDir) { $InstallDest = $BlenderDir } else { $InstallDest = "$OutputDir/install" }
cmake `
-B "$OutputDir" `
-DCMAKE_INSTALL_PREFIX="$InstallDest" `
-Dkorman_HARVEST_PYTHON22=OFF `
-Dkorman_HARVEST_VCREDIST=OFF `
-Dkorman_INSTALL_BLENDER=OFF `
-Dkorman_INSTALL_SCRIPTS=OFF `
-Dkorman_INSTALL_PACKAGE=OFF
}
function Complete-KormanBuild($OutputDir, $Install = $false) {
Write-Host -ForegroundColor Cyan "Aaaand they're off!!!"
# Don't even ask.
if ($Install) {
cmake --build `"$OutputDir`" --target INSTALL --config Release --parallel
} else {
cmake --build `"$OutputDir`" @($InstallArg) --config Release --parallel
}
if ($LASTEXITCODE -Ne 0) { throw "Build failed!" }
}
function Build-KormanClassicSingleArch($HostGenerator, $TargetPlatform, $OutputDir) {
$MyPlatform = $Platform_LUT[$TargetPlatform]
$MyBuildDir = "$OutputDir/$TargetPlatform"
$CheckBuildDir = Test-Path $MyBuildDir
Start-KormanBuild "$HostGenerator" "$MyPlatform" "$MyBuildDir" "$OutputDir/external"
Set-KormanClassicBuild "$MyBuildDir" "$TargetPlatform"
if (!$CheckBuildDir -Or $RebuildDeps) {
Complete-KormanBuild "$MyBuildDir"
}
}
function Build-KormanClassicInstaller() {
# Ugh, CMake is nice enough to do this kind of shit for us.
New-Item -Path "$PSScriptRoot/installer/Files/x86" -ItemType Directory -Force
New-Item -Path "$PSScriptRoot/installer/Files/x64" -ItemType Directory -Force
# CMake copies the vcredist for us. YAY!
Write-Host -ForegroundColor Cyan "Copying binary dependencies..."
Copy-Item -Recurse "$BuildDir/x86/harvest/bin/*" "$PSScriptRoot/installer/Files/x86"
Copy-Item -Recurse "$BuildDir/x64/harvest/bin/*" "$PSScriptRoot/installer/Files/x64"
Write-Host -ForegroundColor Cyan "Determining Build Info..."
if (Get-Command git) {
Push-Location "$PSScriptRoot"
try {
$KormanRev = git describe --tags --dirty
} finally {
Pop-Location
}
} else {
$KormanRev = "untracked"
}
Write-Host -ForegroundColor Cyan "Building NSIS installer..."
Push-Location installer
try {
$PythonDLL = "python$($PythonVersion.Replace('.', '')).dll"
makensis /DPYTHON_DLL=$PythonDLL Installer.nsi
if ($LASTEXITCODE -Ne 0) { throw "makensis failed!" }
} finally {
Pop-Location
}
# Move it into the expected location for a "new" installer.
New-Item -Path "$BuildDir/package" -ItemType Directory -Force
Move-Item "$PSScriptRoot/installer/korman.exe" "$BuildDir/package/korman-$KormanRev-windows-classic.exe"
}
function Build-KormanDev($HostGenerator, $TargetPlatform, $OutputDir) {
Start-KormanBuild "$HostGenerator" "$TargetPlatform" "$OutputDir" "$OutputDir/external"
Set-KormanDevBuild "$OutputDir"
Complete-KormanBuild "$OutputDir" -Install $true
}
function Build-KormanModern($HostGenerator, $TargetPlatform, $OutputDir) {
$CheckBuildDir = Test-Path $OutputDir
Start-KormanBuild "$HostGenerator" "$TargetPlatform" "$OutputDir" "$OutputDir/external"
if (!$CheckBuildDir -Or $RebuildDeps) {
Complete-KormanBuild "$OutputDir"
}
if ($NoInstaller) {
$CPackGenerator = "ZIP"
} else {
$CPackGenerator = "NSIS;ZIP"
}
Push-Location "$BuildDir"
try {
cpack `
-G "$CPackGenerator" `
-C Release
if ($LASTEXITCODE -Eq 0) {
Remove-Item -Recurse -Force "$BuildDir/package/_CPack_Packages"
}
} finally {
Pop-Location
}
}
try {
Get-Command cmake | Out-Null
} catch {
throw "CMake must be installed and available on the PATH."
}
$MyGenerator = Find-CMakeArgument $Generator $Env:CMAKE_GENERATOR $Generator_LUT "Visual Studio 17 2022"
if ($Classic) {
Build-KormanClassicSingleArch "$MyGenerator" x86 "$BuildDir"
Build-KormanClassicSingleArch "$MyGenerator" x64 "$BuildDir"
Build-KormanClassicInstaller
} elseif($Modern) {
$MyPlatform = Find-CMakeArgument $Platform $Env:CMAKE_GENERATOR_PLATFORM $Platform_LUT x64
Build-KormanModern "$MyGenerator" "$MyPlatform" "$BuildDir"
} elseif($Dev) {
$MyPlatform = Find-CMakeArgument $Platform $Env:CMAKE_GENERATOR_PLATFORM $Platform_LUT x64
Build-KormanDev "$MyGenerator" "$MyPlatform" "$BuildDir"
} else {
throw "Unknown build type"
}