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# This file is part of Korman.
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#
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# Korman is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Korman is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Korman. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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class TextureButtonsPanel:
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "texture"
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@classmethod
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def poll(cls, context):
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return context.texture and context.scene.render.engine == "PLASMA_GAME"
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class PlasmaLayerPanel(TextureButtonsPanel, bpy.types.Panel):
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bl_label = "Plasma Layer Options"
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def draw(self, context):
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texture = context.texture
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layer_props = texture.plasma_layer
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layout = self.layout
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split = layout.split()
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col = split.column()
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col.label("Animation:")
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col.enabled = context.texture.animation_data is not None or \
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context.material.animation_data is not None
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col.prop(layer_props, "anim_auto_start")
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col.prop(layer_props, "anim_loop")
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col = split.column()
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col.label("General:")
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col.prop(layer_props, "opacity", text="Opacity")
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col = col.column()
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col.enabled = texture.type == "ENVIRONMENT_MAP"
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col.prop(layer_props, "envmap_color")
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