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46 lines
1.4 KiB
46 lines
1.4 KiB
9 years ago
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/* This file is part of Korman.
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*
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* Korman is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Korman is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Korman. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "buffer.h"
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#include "texture.h"
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extern "C" {
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static PyModuleDef korlib_Module = {
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PyModuleDef_HEAD_INIT, /* m_base */
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"_korlib", /* m_name */
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"C++ korlib implementation",/* m_doc */
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0, /* m_size */
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NULL, /* m_methods */
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NULL, /* m_reload */
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NULL, /* m_traverse */
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NULL, /* m_clear */
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NULL, /* m_free */
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};
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PyMODINIT_FUNC PyInit__korlib() {
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PyObject* module = PyModule_Create(&korlib_Module);
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// Module classes...
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PyModule_AddObject(module, "Buffer", Init_pyBuffer_Type());
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PyModule_AddObject(module, "GLTexture", Init_pyGLTexture_Type());
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return module;
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}
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};
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