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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
import bpy
from bpy.props import *
from .node_core import PlasmaNodeBase, PlasmaNodeSocketBase
from ..properties.modifiers.physics import bounds_types
class PlasmaConditionSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket):
bl_color = (0.188, 0.086, 0.349, 1.0)
class PlasmaVolumeReportNode(PlasmaNodeBase, bpy.types.Node):
bl_category = "CONDITIONS"
bl_idname = "PlasmaVoumeReportNode"
bl_label = "Region Trigger Settings"
report_when = EnumProperty(name="When",
description="When the region should trigger",
items=[("each", "Each Event", "The region will trigger on every enter/exit"),
("count", "Population", "When the region has a certain number of objects inside it")])
threshold = IntProperty(name="Threshold",
description="How many objects should be in the region for it to trigger",
min=1)
def init(self, context):
self.outputs.new("PlasmaVolumeSettingsSocketOut", "Trigger Settings")
def draw_buttons(self, context, layout):
layout.prop(self, "report_when")
if self.report_when == "count":
row = layout.row()
row.label("Threshold: ")
row.prop(self, "threshold", text="")
class PlasmaVolumeSensorNode(PlasmaNodeBase, bpy.types.Node):
bl_category = "CONDITIONS"
bl_idname = "PlasmaVolumeSensorNode"
bl_label = "Region Sensor"
bl_width_default = 190
# Region Mesh
region = StringProperty(name="Region",
description="Object that defines the region mesh")
bounds = EnumProperty(name="Bounds",
description="Physical object's bounds",
items=bounds_types)
# Detector Properties
report_on = EnumProperty(name="Triggerers",
description="What triggers this region?",
options={"ANIMATABLE", "ENUM_FLAG"},
items=[("avatar", "Avatars", "Avatars trigger this region"),
("dynamics", "Dynamics", "Any non-avatar dynamic physical object (eg kickables)")],
default={"avatar"})
def init(self, context):
self.inputs.new("PlasmaVolumeSettingsSocketIn", "Trigger on Enter", "enter")
self.inputs.new("PlasmaVolumeSettingsSocketIn", "Trigger on Exit", "exit")
self.outputs.new("PlasmaConditionSocket", "Satisfies", "satisfies")
def draw_buttons(self, context, layout):
layout.prop(self, "report_on")
# Okay, if they changed the name of the ObData, that's THEIR problem...
layout.prop_search(self, "region", bpy.data, "meshes", icon="MESH_DATA")
layout.prop(self, "bounds")
class PlasmaVolumeSettingsSocket(PlasmaNodeSocketBase):
bl_color = (43.1, 24.7, 0.0, 1.0)
class PlasmaVolumeSettingsSocketIn(PlasmaVolumeSettingsSocket, bpy.types.NodeSocket):
allow = BoolProperty()
def draw(self, context, layout, node, text):
if not self.is_linked:
layout.prop(self, "allow", text="")
layout.label(text)
class PlasmaVolumeSettingsSocketOut(PlasmaVolumeSettingsSocket, bpy.types.NodeSocket):
pass