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mirror of https://github.com/H-uru/moul-assets.git synced 2025-07-13 18:17:48 -04:00
Commit Graph

420 Commits

Author SHA1 Message Date
9e03d44533 Chiso and Veelay Update
Updated PRPs per fan feedback
2020-12-28 07:06:38 -05:00
b558428940 MOULa December 2020 Update
Updates LOC and PRP files for GoMePubNew, VeeTsah, and ChisoPreniv
2020-12-25 20:41:45 -05:00
e9088b036a Update VeeTsah journal entry for Zanda. 2020-10-02 14:16:09 -04:00
d12951db3d Add fan Ages from MOULa build 1.918#172:
- Revamped Great Tree Pub
- Chiso Preniv
- Guild of Messenger's Pub - Ae'gura
- Veelay Tsahvahn
2020-10-02 14:16:08 -04:00
529d7f0381 Great Tree Pub 1 to 1 10-1-2020
Great Tree Pub as it was before August 2020 MOULa update
2020-10-01 16:28:17 -04:00
ac19f450da [city] Corrected rock proxy colliders around the library.
- 'RubbleColBox01' through 'RubbleColBox43'
2020-09-09 09:32:04 -04:00
bb594ece45 [city] Corrected rock collision proxies on the docks.
- "ProxyRubblePiece", "ProxyRubblePiece01", "ProxyRubblePiece02",
  "ProxyRubblePiece03", "ProxyRubblePiece04"
2020-09-09 09:31:08 -04:00
76889a37b4 [Neighborhood02] Adjust collision.
- 'kirelLinkRoomDoorNEW06': Added proxy collision for visual mesh --
  previously there was no collision.
- 'kirelCollisionGeom': Adjusted collision to include both sides of
  'kirelLinkRoomDoorNEW08'
- 'kirelCollisionGeom': Adjusted small curved stairwell step-up ramp
  near firemarbles to reduce the steepness, allowing the avatar to climb
  the stairs.
2020-09-03 19:17:05 -04:00
b71734e42a [city] Adjusted problematic colliders.
- 'RubbleCollideBox', 'RubbleCollideBox02', 'RubbleCollideBox04',
  'RubbleCollideBox08', 'RubbleCollideBox09', 'RubbleCollideBox10',
  'RubbleCollideBox11', 'RubbleCollideBox12', 'RubbleCollideBox13':
  Adjusted ferry rubble colliders to include a slope upward to prevent
  blocking the avatar.
- 'SandBAgCollide', 'SandBAgCollide01', 'SandBAgCollide02': Adjusted
  collision of sandbags in courtyard to include a slope upward to
  prevent blocking the avatar.
- 'MuseumInteriorCollision': Extended the step-up ramp to the courtyard
  collider, removing a perpendicular intersection that blocked the
  avatar.
- '15StairsCollision': Adjusted the canyon mall collision by making the
  step-up slope shallower and adding step-up ramps on each side,
  allowing the avatar to not be blocked by a minor step-up in the visual
  mesh.
- 'CanyonProxyTerrain': Adjusted the collision near the courtyard that
  was easy to get stuck on when hugging the wall.
- 'CourtyardCollisionArena', 'AlleyCollisionArena01': Adjusted collision
  where the great stairs, timeline, and courtyard met -- the colliders
  were at slightly different heights, introducing a potential toe-stub.
- 'Boulder04': Added proxy collision to canyon mall boulder that was
  previously intangible.
2020-09-03 19:16:36 -04:00
ce5d330677 [GreatZero] Improved stair collision mesh.
- 'CollisionMesh01': Improved toe-stubbing around the curved stairwells
  near the protractor by reducing the slope of the step-up ramp and
  making the slope consistent among the ramp faces.
2020-09-02 16:12:07 -04:00
77f8e0a3b0 [Kadish] Correct toe-stubs in colliders.
- 'kdshCourtyardCollision': Corrected many toe-stubs by adding step-up
  ramps and reducing slopes as needed.
- 'LowerProxyTerrain': Corrected a toe-stub at the entry to the red
  herring cave by shifting the step-up ramp's edge away from a
  coincident edge in another collider.
2020-09-02 16:08:47 -04:00
0f78575d79 [Ercana] Fix toe-stub points.
- 'StairCollider2', 'StairCollisionPlane': Extended stair colliders for
  the control room to properly reach the lower floor.
- 'PelletRmFloor': Added step-up ramps.
- 'TunnelCollision': Reduced slope of step-up ramp.
- 'HallExtent': Removed collision geometry exactly matching the drawable
  stairs and replaced with a step-up ramp.
- 'HallExtent01': Deleted physical - it was an exact duplicate of the
  drawable geometry. The object 'HallExtent02Proxy' is coincident with
  this object.
- 'HallExtent02Proxy': Corrected step-up ramp to extend to the top of the
  stairs.
2020-09-02 16:07:30 -04:00
1c9ec576f7 [Personal] Adjusted colliders causing issues with the avatar.
- 'HutInteriorFloor': Added step-up ramp for the main bookshelf.
- 'LampCollision01', 'LampCollision02', 'LampCollision05',
  'LampCollision06': Extended colliders down slightly to prevent the
  avatar from getting stuck between the lamp and the ground.
2020-09-02 12:56:32 -04:00
02de1b1279 [Neighborhood] Fixed small stairwell toe-stub.
- 'CollisionGeom': Fixed reduced steepness of collider to prevent avatar
  blockage.
2020-09-02 12:51:16 -04:00
2a9b9cf51d Merge pull request #7 from Hoikas/gz-activation
Fix GreatZero activation responder.
2020-05-13 17:16:07 -04:00
9c7db95ae4 Fix GreatZero activation responder. 2020-01-19 21:25:06 -05:00
8c49eb6b62 Replace unsupported Bink videos with WebM. 2020-01-19 21:02:12 -05:00
8b78af5f68 New Radio and Credits SFX via Cyan
Replacement SFX for Zandi's radio and end credits. Updated by Cyan.
2020-01-17 22:16:40 -05:00
b1af4397f8 KI Art Asset Fixes.
These fixes were compiled by @Hoikas over the last 4 years. Changes
include:
- Fixed miniKI text chat scaling in non-4:3 resolutions by fixing the
GUI MultiLineEdit component to "scale with resolution".
- Fixed the BigKI "text x-raying" effect by adding Blend Onto components
to the objects.
- Hid the blackbar handles that could become visible on ultrawide
resolutions (eg 3840x1600).
- Fixed the BigKI background static animation.
2019-11-13 20:44:27 -05:00
fe10174dc6 Initial import of MOULa data files.
This import omits the copyright encumbered files clftZandiRadio_Loop.ogg
and tmnaCreditsMusic.ogg -- Peter Gabriel's "Burn You Up, Burn You
Down!".
2019-11-13 18:42:51 -05:00