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57e9cdac05
master
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8 Commits (57e9cdac05e585366f5fd1f50b539041ec54656c)
Author | SHA1 | Message | Date |
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57e9cdac05 |
Match Moula Q2 update
|
2 years ago |
|
642d2c97da |
First Push for Ocean Page
Personal_District_psnlMYSTII.prp [Scene Object - MoonGlow02] Added Coord interface "MoonGlow02" [Scene Object - MoonGlow03] Added Coord interface "MoonGlow03" [Scene Object - MoonRound02] Added Coord interface "MoonRound02" [Scene Object - MoonRound03] Added Coord interface "MoonRound03" [Scene Object - SkyHigh] Added Coord interface "SkyHigh" [Scene Object - SunGlow] Added Coord interface "SunGlow" [Scene Object - SunRound] Added Coord interface "SunRound" [Layer - Map #737] Lightning changed to Two-Sided layer, due to being able to swim past the objects now [Layer - Map #7370] Lightning changed to Two-Sided layer, due to being able to swim past the objects now [Layer - Map #7371] Lightning changed to Two-Sided layer, due to being able to swim past the objects now [Layer - Map #7373] Lightning changed to Two-Sided layer, due to being able to swim past the objects now [Layer - Map #7374] Lightning changed to Two-Sided layer, due to being able to swim past the objects now [Coord Interface - SkyHighStormy] Doubled the x/y/z to scale it double [Coord Interface - SkyLow] Doubled the x/y/z to scale it double [Coord Interface - MoonGlow02] New. Doubled the x/y/z to scale it double [Coord Interface - MoonGlow03] New. Doubled the x/y/z to scale it double [Coord Interface - MoonRound02] New. Doubled the x/y/z to scale it double [Coord Interface - MoonRound03] New. Doubled the x/y/z to scale it double [Coord Interface - SkyHigh] New. Doubled the x/y/z to scale it double [Coord Interface - SunGlow] New. Doubled the x/y/z to scale it double [Coord Interface - SunRound] New. Doubled the x/y/z to scale it double [Draw Interface - MoonRound02] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Regions [Draw Interface - MoonRound03] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Regions [Draw Interface - SkyHigh] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Regions [Draw Interface - SkyHighStormy] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Regions [Draw Interface - SunRound] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Regions [Draw Interface - MoonRound02] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Regions [Drawable Span - Personal_psnlMYSTII_40000000_aBlendSpans6] Moved render level to 0x40000001 from 0x40000000. Bugs would render under the ocean. [Cluster group - Cluster_Straw45_3] Adjust some of the grass due to it floating in mid air [Cluster group - Cluster_Weeds_4] Adjust some of the grass due to it floating in mid air Personal_District_psnlFanYeeshaPages01.prp [Scene Node - Personal_psnlFanYeeshaPages01] Adds Scene Objects "Page24_Storm_ElectricalArc01New", "Page24_Storm_ElectricalArc02New", "Page24_Storm_ElectricalArc03New", "Page24_Storm_ElectricalArc04New", "Page24_Storm_ElectricalArc05New", "Page24_Storm_VisController", "Page27_Oceans_ClimbOutRegion01", "Page27_Oceans_ClimbOutRegion02", "Page27_Oceans_ClimbOutRegion03", "Page27_Oceans_ClimbOutRegion04", "Page27_Oceans_ClimbOutSlope01", "Page27_Oceans_ClimbOutSlope02", "Page27_Oceans_IslandWallCollision", "Page27_Oceans_OceanBarrier", "Page27_Oceans_OceanRefl", "Page27_Oceans_OceanWS", "Page27_Oceans_OceanWSDummy", "Page27_Oceans_OceanWSDummy02", "Page27_Oceans_SfxRegSenFeet_Dirt01", "Page27_Oceans_SfxRegSenFeet_Dirt02", "Page27_Oceans_SfxRegSenFeet_Pinnacle_Stone02", "Page27_Oceans_SfxRegSenFeet-Swim02", "Page27_Oceans_SfxRespFeet_Pinnacle_Stone03", "Page27_Oceans_SwimDetectRegion01", "Page27_Oceans_SwimDockExitSeekPOS1", "Page27_Oceans_SwimDockExitSeekPOS2", "Page27_Oceans_SwimDockExitSeekPOS3", "Page27_Oceans_SwimDockExitSeekPOS4", "Page27_Oceans_SwimSurfaceCenter", "SurfacePatch", "IslandButteSkirtPatch", "Page06_Dock_VisController", and "Page07_Islands_VisController" [Scene Object - Page27_Oceans_OceanWSDummy02] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Scene Object - Page27_Oceans_OceanWSDummy] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Scene Object - Page27_Oceans_OceanWS] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Page27_Oceans_OceanRefl] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Page27_Oceans_SwimDetectRegion01] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Page27_Oceans_SwimSurfaceCenter] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Page27_Oceans_WaterSwimCameraRegion01] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Page27_Oceans_ClimbOutSlope01] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Page27_Oceans_ClimbOutSlope02] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Page27_Oceans_ClimbOutRegion01] Adds Python File Mod "cPythYeeshaPage27 - Ocean On" to modifiers [Scene Object - Page27_Oceans_SwimDockExitSeekPOS1] Renamed from Page27_Oceans_SwimDockExitSeekPOS [Scene Object - Page24_Storm_ElectricalArc01New] New Object to fix visible paneling for Lightning strikes [Scene Object - Page24_Storm_ElectricalArc02New] New Object to fix visible paneling for Lightning strikes [Scene Object - Page24_Storm_ElectricalArc03New] New Object to fix visible paneling for Lightning strikes [Scene Object - Page24_Storm_ElectricalArc04New] New Object to fix visible paneling for Lightning strikes [Scene Object - Page24_Storm_ElectricalArc05New] New Object to fix visible paneling for Lightning strikes [Scene Object - Page27_Oceans_OceanBarrier] New Object that prevents swiming too far out [Scene Object - Page27_Oceans_SwimDockExitSeekPOS4] New object that adds climb out point [Scene Object - Page27_Oceans_ClimbOutRegion04] New object that adds climb out region [Scene Object - Page24_Storm_VisController] Hides old Lightning panels. Was too difficult to remove them from existing drawable span without causing issues [Scene Object - SurfacePatch] Adds new object that covers whole in relto island that is visible with being able to swim around the island [Scene Object - IslandButteSkirtPatch] Adds new object that covers whole in relto island that is visible with being able to swim around the island [Scene Object - Page06_Dock_VisController] Hides climb out points when the dock is not active [Scene Object - Page07_Islands_VisController] Hides the climbout collisions around second island near clock island when Islands page is not active [Coord Interface - Page27_Oceans_SwimDockExitSeekPOS1] Owner renamed [Coord Interface - Page26_VeeTsahSky_SkyHighStormy] Doubled X/Y/Z to enlarge swimmable area [Coord Interface - Page27_Oceans_SwimDockExitSeekPOS4] New [Coord Interface - Page27_Oceans_ClimbOutRegion04] New [Coord Interface - SurfacePatch] New [Coord Interface - IslandButteSkirtPatch] New [Draw Interface - Page26_VeeTsahSky_MoonRound02] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Vis Regions [Draw Interface - Page26_VeeTsahSky_MoonRound03] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Vis Regions [Draw Interface - Page26_VeeTsahSky_SkyHighStormy] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Vis Regions [Draw Interface - Page26_VeeTsahSky_MoonRound02] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Vis Regions [Draw Interface - Page26_VeeTsahSky_MoonRound02] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Vis Regions [Draw Interface - Page26_VeeTsahSky_MoonRound02] Add Vis Region "Page27_Oceans_OceanWSDummy" and "Page27_Oceans_OceanWSDummy02" to Vis Regions [Draw Interface - Page24_Storm_ElectricalArc01New] New [Draw Interface - Page24_Storm_ElectricalArc02New] New [Draw Interface - Page24_Storm_ElectricalArc03New] New [Draw Interface - Page24_Storm_ElectricalArc04New] New [Draw Interface - Page24_Storm_ElectricalArc05New] New [Draw Interface - SurfacePatch] New [Draw Interface - IslandButteSkirtPatch] New [Sim Interface - Page27_Oceans_OceanBarrier] New [Sim Interface - Page27_Oceans_ClimbOutRegion04] New [Logic Modifier - Page27_Oceans_RegSens-ClimbOut04_Enter] New [Gen Physical - Page27_Oceans_OceanBarrier] New [Gen Physical - Page27_Oceans_ClimbOutRegion04] New [Drawable Span - Page27_Oceans_40000000_ABlendSpans] Render level changed to 0x40000001, Redid some triangles to eliminate visible lines in ocean env map [Drawalbe Span - Page27_Oceans_40000004_ABlendSpans] Unneed Material removed, Unneed Icicles removed [Drawable Span - Page24_Storm_80000000_2BlendSpans] New Lighting Panel drawable span, needed to be seperated because they were on the wrong render level and could cause the alpha to become visible when objects where behind it [Drawable Span - Personal_Patch_00000000_0Spans] new Drawable span for objects to fix hole in island [One Shot Mod - Page27_Oceans_OneShot-ClimbOut_4] New [Responder Modifier - Page27_Oceans_Resp-ClimbOut04] New [Python File Mod - cPythYeeshaPage27 - Vis Controller] Adds various objects that need to be hidden when Ocean page is active [Python File Mod - cPythYeeshaPage24 - Vis Controller] Hides Old Lighting Objects [Python File Mod - cPythYeeshaPage06 - Vis Controller] Hides Climb Out sections for dock when Dock Page isnt active [Python File Mod - cPythYeeshaPage07 - Vis Controller] Hides Climb Out sections for island near clock when islands page isnt active [Volume Sensor Conditional - Page27_Oceans_RegSens-ClimbOut04_Enter] New [Interface Info Modifier - Page27_Oceans_ClimbOutRegion04] New [Object in Volume And Facing Detector - Page27_Oceans_RegSens-ClimbOut04_Enter] New [Wave Set 7 - Page27_Oceans_OceanWS] TexState MaxLen changed to 25, Env Refresh Radius set to 5000, Removed Log Bouys as they floated still when the ocean was hidden [Dynamic Env Map - Page27_Oceans_OceanWSEnvMap_DynEnvMap] Hide characters from reflecting in ocean [Dynamic Cam Map - Page27_Oceans_OceanReflEnvMap_DynEnvMap] Hide characters from reflecting in ocean YeeshaPageGUI [Scene Node - GUI_YeeshaPageGUI] Adds Scene Object "YeeshaPage27-Ocean" [Scene Object - YeeshaPage27-Ocean] New [Mipmap - xYeeshaPageOcean.dds] New [Layer - Map #733024] New [Material - sketchOcean] New [Coord Interface - YeeshaPagePlane] Add Scene Object "YeeshaPage27-Ocean" to children [Coord Interface - YeeshaPage27-Ocean] New [Draw Interface - YeeshaPage27-Ocean] New [Drawable Span - GUI_YeeshaPageGUI_10000008_0BlendSpans] Added Ocean page [Layer Animation - Map #733024_Anim] New [GUI Dialog mod - YeeshaPageGUI] Added GUI Button Mod "GUIYeeshaPageBtn27" to Controls [GUI Button Mod - GUIYeeshaPageBtn27] New GUI_District_BkBookImages.prp [MipMap - xYeeshaPageOcean.dds] New [Image Lib Mod - StandardBookImageLib] Added MipMap "xYeeshaPageOcean.dds" |
2 years ago |
|
420a055ffc |
Change how sound is played for relto pages to add additional page sound
YeeshaPageGUI.prp [Scene Object - YeeshaPage01-26] Remove all audio interfaces [Scene Object - YeeshaPageButton] Change audio interface to "cSfxGUI-Glow_0" and add to modifiers - responder "RespYP_Glow" [Audio Interface - cSfxGUI-Glow_0] change owner to scene object "YeeshaPageButton" [Audio Interface - cSfxGUI-Glow_1 - 28] Deleted [Win Audible - cSfxGUI-Glow_0] Added Win32 static sound "cSfxPageTurn01_Win32GUISound" [Win Audible - cSfxGUI-Glow_1-28] Deleted [Coord interface - YeeshaPageSavePage] Added [Sound Buffer - xBookPageTurn01.ogg] Added page turn sound [Responder Modifier - RespYP_Glow] New. Plays relto sound and page turn sounds. [Win32 Static Sound - cSfxGUI-Glow_Win32GUISound0 - 27] Deleted [Win32 Static Sound - cSfxPageTurn01_Win32GUISound] Added [Python File Mod - PythYP08] Added "6", responder "RespYP_Glow" IntroMovieGUI.prp [Python File Mod] 4 - Scene Object "OrientationPBIcon01" [Python File Mod] 5 - Scene Object "OrientationPBIcon02" [Python File Mod] 6 - Scene Object "OrientationPBIcon01Zandi" |
3 years ago |
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d2371933b7 |
Further tweaked Relto Page Graphic
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3 years ago |
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ba9f571e25 |
Tweaks made to page image to better center on page
GUI_District_YeeshaPagesGUI.prp Updated drawable span and texture for page 26 GUI_District_BkBookImages.prp Updated texture for page 26 |
3 years ago |
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d62b9a9ae2 |
Merges drawable span for page 26 with existing drawable span
Merging work done by Adam Co-authored-by: Adam Johnson <AdamJohnso@gmail.com> |
3 years ago |
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69d43a1a3a |
Relto Page of Veelay Tsahvahn Sky
GUI_District_BkBookImages.prp [Mipmap - xYeeshaPageVeelay7.dds] Created. Graphic done by CalumTraveler. THANK YOU! [plImageLibMod - StandardBookImageLib] Added Mipmap "xYeeshaPageVeelay7.dds" to Images GUI_District_YeeshaPageGUI.prp [Scene Node - GUI_YeeshaPageGUI] Added Scene Object "YeeshaPage26-VeeTsah" [Scene Object - YeeshaPage26-VeeTsah] Created. Added Draw Interface "YeeshaPage26-VeeTsah", Coordinate Interface "YeeshaPage26-VeeTsah", Audio Interface "cSfxGUI-Glow_28". Added to Modifiers - Gui Button Mod "GUIYeeshaPageBtn26" [Mipmap - xYeeshaPageVeelay7.dds] Created. Graphic done by CalumTraveler. THANK YOU! [Layer - Map #733023] Created. Duplicate of "Map #733022", Texture change to Mipmap "xYeeshaPageVeelay7.dds" [Material - sketchVeeTsah] Created. Added to Layers - Layer Animation "Map #733023_anim" [Audio Interface - cSfxGUI-Glow_28] Duplicate of Audio Interface "cSfxGUI-Glow_27", Audible set to Win Audible "cSfxGUI-Glow_28", Owner set to Scene Object "YeeshaPage26-VeeTsah" [Win Audible - cSfxGUI-Glow_28] Duplicate of Win Audible "cSfxGUI-Glow_27", Sound Object set to Static Sound "cSfxGUI-Glow_Win32GUISound27" [Coordinate Interface - YeeshaPagePlane] Children - Added Scene Object "YeeshaPage26-VeeTsah" [Coordinate Interface - YeeshaPage26-VeeTsah] Duplicate of Coord Interface "YeeshaPage25-BahroPoles". Owner changed to Scene Object "YeeshaPage26-VeeTsah". [Draw Interface - YeeshaPage26-VeeTsah] Created. Owner set to Scene Object "YeeshaPage26-VeeTsah". Draw key set to 0 and Drawable Span "GUI_YeeshaPageGUI_10000008_0BlendSpans_Page26" [Layer Animation - Map #733023_anim] Duplicate of Layer Animation "Map #733022_anim". Base Layer set to Layer "Map #733023" [Drawable Span - GUI_YeeshaPageGUI_10000008_0BlendSpans_Page26] Created with Blender [Static Sound - cSfxGUI-Glow_Win32GUISound27] Duplicate of Static Sound "cSfxGUI-Glow_Win32GUISound26" [GUI Dialog Mod - YeeshaPageGUI] Added GUI Button Mod "GUIYeeshaPageBtn26" between "GUIYeeshaPageBtn24" and "GUICancelLB" [GUI Button Mod - GUIYeeshaPageBtn26] Duplicate of GUIYeeshaPageBtn25. Tag ID set to 226. Animation set to Layer Animation "Map #733023_anim" Personal_District_psnlFanYeeshaPages01.prp New! Personal_District_psnlMYSTII.prp [Scene Object - Butte006Top02] Added Simulation Interface "Butte006Top02" [Scene Object - Butte06btm02] Added Simulation Interface "Butte06btm02" [Scene Object - SkyHigh] Added to Modifiers - Python File Mod "cPythYeeshaPage26 - VeeTsah Off" [Scene Object - SkyLow] Added to Modifiers - Python File Mod "cPythYeeshaPage26 - VeeTsah Off" [Simulation Interface - Butte06btm02] Created [Simulation Interface - Butte006Top02] Created [Generic Physical - Surface] Added Collision Mesh to hole in back of island [Generic Physical - Butte06btm02] Created with blender [Generic Physical - Butte006Top02] Created with blender Personal_District_Textures.prp [Mipmap - ALPHAGEN_NorthernSten.jpg] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes [Mipmap - BackNeb.hsm] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes [Mipmap - Horizon.dds] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes [Mipmap - Nebula.hsm] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes [Mipmap - NorthernLights02.dds] Color Alterations to better fit Relto Lighting of texture Originally from VeeTsah_District_Textures.prp - Courtesy of Doobes [Mipmap - prsnmoon_0_0.dds] New - Altered to reduce black outline, original texture from prsnmoon*0#0.hsm [Mipmap - Starfield3.hsm] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes Co-authored-by: DoobesURU <Ptrck10381@gmail.com> Co-authored-by: Traveler263 <87665301+Traveler263@users.noreply.github.com> |
3 years ago |
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fe10174dc6
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Initial import of MOULa data files.
This import omits the copyright encumbered files clftZandiRadio_Loop.ogg and tmnaCreditsMusic.ogg -- Peter Gabriel's "Burn You Up, Burn You Down!". |
5 years ago |