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This prevents anyone that links in during the animation from falling out of the world. Garrison_District_NexusBlackRoom.prp [Coord Interface - Black_WhtRmSubworldDummy] Scene Object "Black_LinkInPointDefaultBlack" added to children [Coord Interface - Black_LinkInPointDefaultBlack] Local to Parent X/Y/Z changed to 0.153015/0.100963/2.471710 from -470.357/-0.13592/-9.69999 [Coord Interface - Black_LinkInPointDefaultBlack] Parent to Local X/Y/Z changed to -0.153015/-0.100963/-2.471710 from 470.357/0.13592/9.69999 Garrison_District_NexusWhiteRoom.prp [Coord Interface - WhtRmSubworldDummy] Scene Object "LinkInPointDefaultWhite" added to children [Coord Interface - LinkInPointDefaultWhite] Local to Parent X/Y/Z changed to 0.153015/0.100963/2.471710 from -376.559998/-0.135920/-10.353600 [Coord Interface - LinkInPointDefaultWhite] Parent to Local X/Y/Z changed to -0.153015/-0.100963/-2.471710 from 376.559998/0.135920/10.353600pull/37/head
Edmond Mondor
3 years ago
2 changed files with 4 additions and 4 deletions
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