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First Push for water layer animations

Baron City Office Changes
[Scene Object - nb01CaveBackdropStateMaster] Add to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - nb01LakeLightStateMaster] Add to Modifiers - Python File Mod "PythLakeLightCycle"
[Layer - Map #72770] Change Ambient color to <hsColorRGBA red="0.5882353187" green="0.5882353187" blue="0.5882353187" alpha="1"/>
[Layer - Map #72771] Change Ambient color to <hsColorRGBA red="0.3921568692" green="0.1843137294" blue="0" alpha="1"/>
[Layer Animation - Map #72770_anim] Changed base layer to Layer Animation "Map #72770_anim_lakeLightDark"
[Layer Animation - Map #72771_anim] Changed base layer to Layer Animation "Map #72771_anim_lakeLightDark"
[Layer Animations] Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #72770 and Map #72771
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

City Harbor Changes
[Scene Object - CityBackDrop] Added to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - OrangeWaterTemp] Added to Modifiers - Python File Mod "PythLakeLightCycle0"
[Scene Object - Water_Harbor] Added to Modifiers - Python File Mod "PythLakeLightCycle"
[Layer - Map #7062] Changed Ambient color to <hsColorRGBA red="0.5882353187" green="0.5882353187" blue="0.5882353187" alpha="1"/>
[Layer - Map #721] Changed Preshade and Runtime color to <hsColorRGBA red="0" green="0" blue="0" alpha="1"/>, Changed Ambient color to <hsColorRGBA red="0.09803921729" green="0.07058823854" blue="0" alpha="1"/>, Removed Texture
[Layer - Map #878] Changed Runtime color to <hsColorRGBA red="0.09803921729" green="0.07058823854" blue="0" alpha="1"/>, Changed Ambient color to <hsColorRGBA red="0.09803921729" green="0.07058823854" blue="0" alpha="1"/>
[Material - Material #26] Changed Layer "Map #7062" to Layer animation "Map #7062_anim_lakeLightDark"
[Material - Material #903] Changed Layer "Map #721" to Layer animation "Map #721_anim_lakeLightDark"
[Material - Water-TINT] Changed Layer "Map #878" to Layer animation "Map #878_anim_lakeLightDark"
[Layer Animations] Added Total of 15 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #721, Map #7062 and Map #878
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" "PythLakeLightCycle0", and "PythLakeSkylineCycle"

ErcanaCitySilo Changes
[Scene Object - CityBackDrop] Added to Modifiers - Python File mod "PythLakeSkylineCycle"
[Layer - Map #7277] Changed Ambient Color to red="0.3921568692" green="0.1843137294" blue="0" from red="1" green="0.4705882668" blue="0"
[Material - Material #17] Changed Layer to Layer Animation "Map #104_anim_lakeLightDark"
[Material - Material #305]Changed Layer to Layer Animation "Map #0_anim_lakeLightDark"
[Layer Animations] Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #104 and Map #0
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

KveerHalls Changes
[Scene Object - nb01CaveBackdropStateMaster] Added to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - nb01LakeLightStateMaster] Added to Modifiers - Python File Mod "PythLakeLightCycle"
[Layer - Map #72770] Changed Ambient color to <hsColorRGBA red="0.3921568692" green="0.1843137294" blue="0" alpha="1"/>
[Layer - Map #72771] Changed Ambient color to <hsColorRGBA red="0.5882353187" green="0.5882353187" blue="0.5882353187" alpha="1"/>
[Layer Animation - Map #72770_anim] Changed Base Layer to Layer Animation "Map #72770_anim_lakeLightDark"
[Layer Animation - Map #72771_anim] Changed Base Layer to Layer Animation "Map #72771_anim_lakeLightDark"
[Layer Animations] Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #72770 and Map #72771
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

Neighborhood Changes
[Scene Object - nb01LakeLightStateMaster] Added to Modifiers - Python File Mod "PythLakeLightCycle" and "PythLakeSkylineCycle", Removed from Modifiers - Python File Mod "PythLakeLightState"
[Layer Animations - Map #72772_anim_lakeLightDark] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightFull] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightHalf] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightQuarter] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightThreeQuarters] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightDark] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightFull] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightHalf] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightQuarter] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightThreeQuarters] Changed to use new colors and timings
[Python File mod - PythLakeLightCycle] Created
[Python File mod - PythLakeSkylineCycle] Created

Neighborhood02 Changes
[Scene Object - kirelnb01CaveBackdropStateMaster] Added to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - kirelnb01LakeLightStateMaster] Added to Modifiers - Python File Mod "PythLakeLightCycle"
[Material - lakeSurfaceMaterial] Changed Layer "Map #72773" to Layer Animation "Map #72773_anim_lakeLightDark"
[Layer Animations - Map #72774_anim_lakeLightDark] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightFull] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightHalf] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightQuarter] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightThreeQuarters] Changed to use new colors and timings
[Layer Animations] Added Total of 5 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #72773
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

Vothol Changes
Added to Modifiers "PythLakeLightCycle0" Python File mod to Scene Object "WaterMirrorPlane"
Added to Modifiers "PythLakeLightCycle" Python File mod to Scene Object "Water"
Changed Ambient color of "water0_Map__2311" Layer to red="0.5607843399" green="0.2745098174" blue="0.01568627544" from red="0" green="0" blue="0"
Changed "Water2" Material Layer to "Map #239_anim_lakeLightDark" and checked "Needs Blend Channel"
Changed "water0_Map__2311_LayerAnim" Layer Animation base layer to "Map #2311_anim_lakeLightDark"
Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #2311 and Map #239
Added 2 Python File mods "PythLakeLightCycle" and "PythLakeLightCycle0"
pull/52/head
Edmond Mondor 3 years ago
parent
commit
d53ad70f4d
  1. BIN
      compiled/dat/BaronCityOffice_District_BaronCityOffice.prp
  2. BIN
      compiled/dat/ErcanaCitySilo_District_ercaCitySilo.prp
  3. BIN
      compiled/dat/Kveer_District_KveerHalls.prp
  4. BIN
      compiled/dat/Neighborhood02_District_krelKirel.prp
  5. BIN
      compiled/dat/Neighborhood_District_nb01.prp
  6. BIN
      compiled/dat/Vothol_District_visitorlink.prp
  7. BIN
      compiled/dat/city_District_harbor.prp

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compiled/dat/BaronCityOffice_District_BaronCityOffice.prp (Stored with Git LFS)

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compiled/dat/ErcanaCitySilo_District_ercaCitySilo.prp (Stored with Git LFS)

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compiled/dat/Kveer_District_KveerHalls.prp (Stored with Git LFS)

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compiled/dat/Neighborhood02_District_krelKirel.prp (Stored with Git LFS)

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compiled/dat/Neighborhood_District_nb01.prp (Stored with Git LFS)

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compiled/dat/Vothol_District_visitorlink.prp (Stored with Git LFS)

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compiled/dat/city_District_harbor.prp (Stored with Git LFS)

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