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Fix solid bendy bridge in Teledahn.
[PXPhysical] Bendy Bridge Changed the member group from kGroupDynamic to kGroupStatic. The previous setting is for kickables (which this bridge is not). PhysX does not allow for non-kinematic dynamic bodies to have triangle mesh bounds. Because of the improper member group, we were forcing PhysX to treat the triangle mesh bounds as a convex hull, making the whole bridge solid. Or, as Simulation.0.log says: ``` WARNING: 'BendyBridge' is a dynamic triangle mesh; this is not supported in PhysX 4... forcing to convex hull, sorry. ```
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compiled/dat/Teledahn_District_tldnHarvest.prp
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compiled/dat/Teledahn_District_tldnHarvest.prp
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