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Co-authored-by: dgelessus <dgelessus@users.noreply.github.com>
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Adam Johnson 1 week ago committed by GitHub
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  1. 8
      CONTRIBUTING.md

8
CONTRIBUTING.md

@ -16,8 +16,8 @@ The goal of the moul-assets project is to provide baseline assets for the MMORPG
- avoiding nontrivial breaks in compatibility with the official **Myst Online: Uru Live (again)** game run by Cyan Worlds, Inc. - avoiding nontrivial breaks in compatibility with the official **Myst Online: Uru Live (again)** game run by Cyan Worlds, Inc.
Further, we have identified these non-goals: Further, we have identified these non-goals:
- accepting all fan created content - accepting all fan-created content
- accepting fan created content published on any particular shard, including the official **Myst Online: Uru Live (again)** game run by Cyan Worlds, Inc. - accepting fan-created content published on any particular shard, including the official **Myst Online: Uru Live (again)** game run by Cyan Worlds, Inc.
- accepting fan content geared toward role-playing done on any particular shard, including the official **Myst Online: Uru Live (again)** game run by Cyan Worlds, Inc. - accepting fan content geared toward role-playing done on any particular shard, including the official **Myst Online: Uru Live (again)** game run by Cyan Worlds, Inc.
- supporting exploit-based gameplay - supporting exploit-based gameplay
@ -28,7 +28,7 @@ Real-time discussion with team members and other contributors is an excellent wa
- Server: irc.guildofwriters.org:6667 - Server: irc.guildofwriters.org:6667
- Channel: #writers - Channel: #writers
We also use the [Guild of Writers' forum](https://forum.guildofwriters.org/viewforum.php?f=3) for more permanent discussions. Further, many team members can also be found on the [OpenUru discord](https://discord.com/invite/tVknpHQ). We also use the [Guild of Writers' forum](https://forum.guildofwriters.org/viewforum.php?f=3) for more permanent discussions. Further, many team members can also be found on the [OpenUru Discord](https://discord.com/invite/tVknpHQ).
## Reporting Bugs and Requesting Features ## Reporting Bugs and Requesting Features
We use GitHub's [issue tracker](https://github.com/H-uru/moul-assets/issues) to list bugs and feature requests. Good bug reports tend to have: We use GitHub's [issue tracker](https://github.com/H-uru/moul-assets/issues) to list bugs and feature requests. Good bug reports tend to have:
@ -52,7 +52,7 @@ Subjective changes tend to be larger in scope and generally require discussions
Subjective changes to the game are, by their very nature, subjective, hence our reluctance to impose and document a specific review process. However, all subjective submissions should: Subjective changes to the game are, by their very nature, subjective, hence our reluctance to impose and document a specific review process. However, all subjective submissions should:
- be relatively bug-free - be relatively bug-free
- be tested against the Myst Online: Uru Live version of the [Plasma Engine](https://github.com/H-uru/Plasma) by the creator (at minimum) - be tested against the current H'uru version of the [Plasma Engine](https://github.com/H-uru/Plasma) by the creator (at minimum)
- match the art style of the currently accepted content both visually and audibly - match the art style of the currently accepted content both visually and audibly
- not look like a "video game" - not look like a "video game"
- have largely correct lighting - have largely correct lighting

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